Remaining story flags referenced in event scripts

This commit is contained in:
PikalaxALT
2019-10-21 09:58:14 -04:00
parent 3ab70c735e
commit a1bddb8f8c
40 changed files with 410 additions and 377 deletions
@@ -21,7 +21,7 @@ Route16_NorthEntrance_2F_EventScript_1702E3:: @ 81702E3
lock
faceplayer
call EventScript_17036F
checkflag FLAG_0x2FD
checkflag FLAG_GOT_AMULET_COIN_FROM_OAKS_AIDE
goto_if TRUE, EventScript_170365
msgbox gUnknown_819FB0E, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
@@ -38,7 +38,7 @@ Route16_NorthEntrance_2F_EventScript_1702E3:: @ 81702E3
goto_if eq, EventScript_1A7AC7
additem ITEM_AMULET_COIN, 1
giveitemfanfaremsg gUnknown_819FC68, ITEM_AMULET_COIN
setflag FLAG_0x2FD
setflag FLAG_GOT_AMULET_COIN_FROM_OAKS_AIDE
msgbox gUnknown_819FC93
release
end