Remaining story flags referenced in event scripts
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@@ -3,9 +3,9 @@ Route20_MapScripts:: @ 816823B
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.byte 0
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Route20_MapScript1_168241:: @ 8168241
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checkflag FLAG_0x2D2
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checkflag FLAG_STOPPED_SEAFOAM_B3F_CURRENT
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call_if FALSE, EventScript_168254
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checkflag FLAG_0x2D3
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checkflag FLAG_STOPPED_SEAFOAM_B4F_CURRENT
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call_if FALSE, EventScript_16826D
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end
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