Remaining story flags referenced in event scripts
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@@ -4,9 +4,9 @@ SeafoamIslands_B3F_MapScripts:: @ 8162F4F
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.byte 0
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SeafoamIslands_B3F_MapScript1_162F5A:: @ 8162F5A
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checkflag FLAG_0x2D2
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checkflag FLAG_STOPPED_SEAFOAM_B3F_CURRENT
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call_if FALSE, EventScript_162F6D
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checkflag FLAG_0x2D2
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checkflag FLAG_STOPPED_SEAFOAM_B3F_CURRENT
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call_if TRUE, EventScript_162F94
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end
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@@ -21,7 +21,7 @@ EventScript_162F6D:: @ 8162F6D
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return
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EventScript_162F90:: @ 8162F90
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setflag FLAG_0x2D2
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setflag FLAG_STOPPED_SEAFOAM_B3F_CURRENT
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return
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EventScript_162F94:: @ 8162F94
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