Remaining story flags referenced in event scripts

This commit is contained in:
PikalaxALT
2019-10-21 09:58:14 -04:00
parent 3ab70c735e
commit a1bddb8f8c
40 changed files with 410 additions and 377 deletions
+2 -2
View File
@@ -28,7 +28,7 @@ ThreeIsland_EventScript_1677D8:: @ 81677D8
ThreeIsland_EventScript_1677E5:: @ 81677E5
lock
checkflag FLAG_0x2FC
checkflag FLAG_GOT_FULL_RESTORE_FROM_THREE_ISLAND_DEFENDER
goto_if TRUE, EventScript_167806
compare_var_to_value VAR_MAP_SCENE_THREE_ISLAND, 4
goto_if eq, EventScript_16781A
@@ -53,7 +53,7 @@ EventScript_16781A:: @ 816781A
goto_if eq, EventScript_167865
giveitemfanfaremsg gUnknown_81827BE, ITEM_FULL_RESTORE
additem ITEM_FULL_RESTORE, 1
setflag FLAG_0x2FC
setflag FLAG_GOT_FULL_RESTORE_FROM_THREE_ISLAND_DEFENDER
msgbox gUnknown_81827F1
release
end