Remaining story flags referenced in event scripts

This commit is contained in:
PikalaxALT
2019-10-21 09:58:14 -04:00
parent 3ab70c735e
commit a1bddb8f8c
40 changed files with 410 additions and 377 deletions
@@ -6,7 +6,7 @@ TwoIsland_JoyfulGameCorner_MapScripts:: @ 81713D0
.byte 0
TwoIsland_JoyfulGameCorner_MapScript1_1713E5:: @ 81713E5
checkflag FLAG_0x2FB
checkflag FLAG_GOT_MOON_STONE_FROM_JOYFUL_GAME_CORNER
call_if TRUE, EventScript_1713EF
end
@@ -143,7 +143,7 @@ TwoIsland_JoyfulGameCorner_EventScript_17155F:: @ 817155F
faceplayer
compare_var_to_value VAR_MAP_SCENE_TWO_ISLAND_JOYFUL_GAME_CORNER, 4
goto_if eq, EventScript_1BC0CE
checkflag FLAG_0x2FB
checkflag FLAG_GOT_MOON_STONE_FROM_JOYFUL_GAME_CORNER
goto_if TRUE, EventScript_1715F5
compare_var_to_value VAR_MAP_SCENE_TWO_ISLAND_JOYFUL_GAME_CORNER, 3
goto_if eq, EventScript_17158A
@@ -152,7 +152,7 @@ TwoIsland_JoyfulGameCorner_EventScript_17155F:: @ 817155F
end
EventScript_17158A:: @ 817158A
checkflag FLAG_0x2FE
checkflag FLAG_NO_ROOM_FOR_JOYFUL_GAME_CORNER_MOON_STONE
goto_if TRUE, EventScript_1715C4
msgbox gUnknown_81A296A
setvar VAR_MAP_SCENE_ONE_ISLAND_POKEMON_CENTER_1F, 2
@@ -172,7 +172,7 @@ EventScript_1715C4:: @ 81715C4
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_1715FF
additem ITEM_MOON_STONE, 1
setflag FLAG_0x2FB
setflag FLAG_GOT_MOON_STONE_FROM_JOYFUL_GAME_CORNER
giveitemfanfaremsg gUnknown_81A2A9A, ITEM_MOON_STONE
release
end
@@ -183,7 +183,7 @@ EventScript_1715F5:: @ 81715F5
end
EventScript_1715FF:: @ 81715FF
setflag FLAG_0x2FE
setflag FLAG_NO_ROOM_FOR_JOYFUL_GAME_CORNER_MOON_STONE
msgbox gUnknown_81A2ACA
release
end