Comment dma3 methods and create DMA3_*BIT macros

This commit is contained in:
PikalaxALT
2020-04-10 15:57:08 -04:00
parent b22d3a821d
commit a205881ce2
18 changed files with 87 additions and 68 deletions
+1 -1
View File
@@ -2027,7 +2027,7 @@ void sub_80F15C8(u8 taskId)
break;
case 2:
spriteId = gBattlerSpriteIds[gBattleAnimAttacker];
RequestDma3Fill(0, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, 0x800, 1);
RequestDma3Fill(0, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, 0x800, DMA3_32BIT);
ClearBehindSubstituteBit(gBattleAnimAttacker);
DestroyAnimVisualTask(taskId);
break;