goto_if_eq and switch/case in scripts

This commit is contained in:
PikalaxALT
2019-05-16 13:30:03 -04:00
parent 006881415d
commit a2d1b854d6
150 changed files with 999 additions and 1231 deletions
@@ -5,11 +5,11 @@ LavenderTown_VolunteerPokemonHouse_EventScript_16B14A:: @ 816B14A
lock
faceplayer
checkflag FLAG_0x23D
goto_if 1, EventScript_16B196
goto_if_eq EventScript_16B196
msgbox gUnknown_81936FF
checkitemspace ITEM_POKE_FLUTE, 1
compare_var_to_value VAR_RESULT, 0
goto_if 1, EventScript_16B1A0
goto_if_eq EventScript_16B1A0
setflag FLAG_0x23D
additem ITEM_POKE_FLUTE, 1
giveitemfanfaremsg gUnknown_81937BD, ITEM_POKE_FLUTE, 1, BGM_FRLG_ME_KEYITEM
@@ -45,7 +45,7 @@ LavenderTown_VolunteerPokemonHouse_EventScript_16B1CC:: @ 816B1CC
lock
faceplayer
checkflag FLAG_0x23C
goto_if 1, EventScript_16B1E1
goto_if_eq EventScript_16B1E1
msgbox gUnknown_81935ED
release
end