Merge pull request #611 from GriffinRichards/sync-pokemon
Sync pokemon.c
This commit is contained in:
+1
-1
@@ -518,7 +518,7 @@ struct BattleScripting
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u8 pursuitDoublesAttacker;
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u8 reshowMainState;
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u8 reshowHelperState;
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u8 field_23;
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u8 levelUpHP;
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};
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struct BattleSpriteInfo
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@@ -28,7 +28,7 @@
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#define HOLD_EFFECT_MACHO_BRACE 24
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#define HOLD_EFFECT_EXP_SHARE 25
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#define HOLD_EFFECT_QUICK_CLAW 26
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#define HOLD_EFFECT_HAPPINESS_UP 27
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#define HOLD_EFFECT_FRIENDSHIP_UP 27
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#define HOLD_EFFECT_CURE_ATTRACT 28
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#define HOLD_EFFECT_CHOICE_BAND 29
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#define HOLD_EFFECT_FLINCH 30
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@@ -3,7 +3,7 @@
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// field 0 masks
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#define ITEM0_X_ATTACK 0x0F
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#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy.
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#define ITEM0_DIRE_HIT 0x30 // Works the same way as move Focus Energy.
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#define ITEM0_SACRED_ASH 0x40
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#define ITEM0_INFATUATION 0x80
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@@ -23,7 +23,7 @@
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#define ITEM3_POISON 0x10
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#define ITEM3_SLEEP 0x20
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#define ITEM3_LEVEL_UP 0x40
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#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist.
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#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist.
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#define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP)
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@@ -50,6 +50,19 @@
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#define ITEM5_FRIENDSHIP_ALL (ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID | ITEM5_FRIENDSHIP_HIGH)
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// fields 6 and onwards are item-specific arguments
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#define ITEM_EFFECT_ARG_START 6
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// Special HP recovery amounts for ITEM4_HEAL_HP
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#define ITEM6_HEAL_HP_FULL ((u8) -1)
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#define ITEM6_HEAL_HP_HALF ((u8) -2)
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#define ITEM6_HEAL_HP_LVL_UP ((u8) -3)
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// Special PP recovery amounts for ITEM4_HEAL_PP
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#define ITEM6_HEAL_PP_FULL 0x7F
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// Amount of EV modified by ITEM4_EV_HP, ITEM4_EV_ATK, ITEM5_EV_DEF, ITEM5_EV_SPEED, ITEM5_EV_SPDEF and ITEM5_EV_SPATK
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#define ITEM6_ADD_EV 10
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#define ITEM6_SUBTRACT_EV -10
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// Used for GetItemEffectType.
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#define ITEM_EFFECT_X_ITEM 0
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+177
-118
@@ -2,95 +2,95 @@
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#define GUARD_CONSTANTS_POKEMON_H
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// For (Set|Get)(Box)?MonData
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#define MON_DATA_PERSONALITY 0
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#define MON_DATA_OT_ID 1
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#define MON_DATA_NICKNAME 2
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#define MON_DATA_LANGUAGE 3
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#define MON_DATA_SANITY_IS_BAD_EGG 4
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#define MON_DATA_SANITY_HAS_SPECIES 5
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#define MON_DATA_SANITY_IS_EGG 6
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#define MON_DATA_OT_NAME 7
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#define MON_DATA_MARKINGS 8
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#define MON_DATA_CHECKSUM 9
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#define MON_DATA_ENCRYPT_SEPARATOR 10
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#define MON_DATA_SPECIES 11
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#define MON_DATA_HELD_ITEM 12
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#define MON_DATA_MOVE1 13
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#define MON_DATA_MOVE2 14
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#define MON_DATA_MOVE3 15
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#define MON_DATA_MOVE4 16
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#define MON_DATA_PP1 17
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#define MON_DATA_PP2 18
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#define MON_DATA_PP3 19
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#define MON_DATA_PP4 20
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#define MON_DATA_PP_BONUSES 21
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#define MON_DATA_COOL 22
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#define MON_DATA_BEAUTY 23
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#define MON_DATA_CUTE 24
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#define MON_DATA_EXP 25
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#define MON_DATA_HP_EV 26
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#define MON_DATA_ATK_EV 27
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#define MON_DATA_DEF_EV 28
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#define MON_DATA_SPEED_EV 29
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#define MON_DATA_SPATK_EV 30
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#define MON_DATA_SPDEF_EV 31
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#define MON_DATA_FRIENDSHIP 32
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#define MON_DATA_SMART 33
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#define MON_DATA_POKERUS 34
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#define MON_DATA_MET_LOCATION 35
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#define MON_DATA_MET_LEVEL 36
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#define MON_DATA_MET_GAME 37
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#define MON_DATA_POKEBALL 38
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#define MON_DATA_HP_IV 39
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#define MON_DATA_ATK_IV 40
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#define MON_DATA_DEF_IV 41
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#define MON_DATA_SPEED_IV 42
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#define MON_DATA_SPATK_IV 43
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#define MON_DATA_SPDEF_IV 44
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#define MON_DATA_IS_EGG 45
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#define MON_DATA_ABILITY_NUM 46
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#define MON_DATA_TOUGH 47
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#define MON_DATA_SHEEN 48
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#define MON_DATA_OT_GENDER 49
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#define MON_DATA_COOL_RIBBON 50
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#define MON_DATA_BEAUTY_RIBBON 51
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#define MON_DATA_CUTE_RIBBON 52
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#define MON_DATA_SMART_RIBBON 53
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#define MON_DATA_TOUGH_RIBBON 54
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#define MON_DATA_STATUS 55
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#define MON_DATA_LEVEL 56
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#define MON_DATA_HP 57
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#define MON_DATA_MAX_HP 58
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#define MON_DATA_ATK 59
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#define MON_DATA_DEF 60
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#define MON_DATA_SPEED 61
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#define MON_DATA_SPATK 62
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#define MON_DATA_SPDEF 63
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#define MON_DATA_MAIL 64
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#define MON_DATA_SPECIES2 65
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#define MON_DATA_IVS 66
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#define MON_DATA_CHAMPION_RIBBON 67
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#define MON_DATA_WINNING_RIBBON 68
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#define MON_DATA_VICTORY_RIBBON 69
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#define MON_DATA_ARTIST_RIBBON 70
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#define MON_DATA_EFFORT_RIBBON 71
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#define MON_DATA_MARINE_RIBBON 72
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#define MON_DATA_LAND_RIBBON 73
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#define MON_DATA_SKY_RIBBON 74
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#define MON_DATA_COUNTRY_RIBBON 75
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#define MON_DATA_NATIONAL_RIBBON 76
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#define MON_DATA_EARTH_RIBBON 77
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#define MON_DATA_WORLD_RIBBON 78
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#define MON_DATA_UNUSED_RIBBONS 79
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#define MON_DATA_EVENT_LEGAL 80
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#define MON_DATA_KNOWN_MOVES 81
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#define MON_DATA_RIBBON_COUNT 82
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#define MON_DATA_RIBBONS 83
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#define MON_DATA_ATK2 84
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#define MON_DATA_DEF2 85
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#define MON_DATA_SPEED2 86
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#define MON_DATA_SPATK2 87
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#define MON_DATA_SPDEF2 88
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#define MON_DATA_PERSONALITY 0
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#define MON_DATA_OT_ID 1
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#define MON_DATA_NICKNAME 2
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#define MON_DATA_LANGUAGE 3
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#define MON_DATA_SANITY_IS_BAD_EGG 4
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#define MON_DATA_SANITY_HAS_SPECIES 5
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#define MON_DATA_SANITY_IS_EGG 6
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#define MON_DATA_OT_NAME 7
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#define MON_DATA_MARKINGS 8
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#define MON_DATA_CHECKSUM 9
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#define MON_DATA_ENCRYPT_SEPARATOR 10
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#define MON_DATA_SPECIES 11
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#define MON_DATA_HELD_ITEM 12
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#define MON_DATA_MOVE1 13
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#define MON_DATA_MOVE2 14
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#define MON_DATA_MOVE3 15
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#define MON_DATA_MOVE4 16
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#define MON_DATA_PP1 17
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#define MON_DATA_PP2 18
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#define MON_DATA_PP3 19
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#define MON_DATA_PP4 20
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#define MON_DATA_PP_BONUSES 21
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#define MON_DATA_COOL 22
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#define MON_DATA_BEAUTY 23
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#define MON_DATA_CUTE 24
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#define MON_DATA_EXP 25
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#define MON_DATA_HP_EV 26
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#define MON_DATA_ATK_EV 27
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#define MON_DATA_DEF_EV 28
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#define MON_DATA_SPEED_EV 29
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#define MON_DATA_SPATK_EV 30
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#define MON_DATA_SPDEF_EV 31
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#define MON_DATA_FRIENDSHIP 32
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#define MON_DATA_SMART 33
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#define MON_DATA_POKERUS 34
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#define MON_DATA_MET_LOCATION 35
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#define MON_DATA_MET_LEVEL 36
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#define MON_DATA_MET_GAME 37
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#define MON_DATA_POKEBALL 38
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#define MON_DATA_HP_IV 39
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#define MON_DATA_ATK_IV 40
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#define MON_DATA_DEF_IV 41
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#define MON_DATA_SPEED_IV 42
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#define MON_DATA_SPATK_IV 43
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#define MON_DATA_SPDEF_IV 44
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#define MON_DATA_IS_EGG 45
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#define MON_DATA_ABILITY_NUM 46
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#define MON_DATA_TOUGH 47
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#define MON_DATA_SHEEN 48
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#define MON_DATA_OT_GENDER 49
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#define MON_DATA_COOL_RIBBON 50
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#define MON_DATA_BEAUTY_RIBBON 51
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#define MON_DATA_CUTE_RIBBON 52
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#define MON_DATA_SMART_RIBBON 53
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#define MON_DATA_TOUGH_RIBBON 54
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#define MON_DATA_STATUS 55
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#define MON_DATA_LEVEL 56
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#define MON_DATA_HP 57
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#define MON_DATA_MAX_HP 58
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#define MON_DATA_ATK 59
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#define MON_DATA_DEF 60
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#define MON_DATA_SPEED 61
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#define MON_DATA_SPATK 62
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#define MON_DATA_SPDEF 63
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#define MON_DATA_MAIL 64
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#define MON_DATA_SPECIES_OR_EGG 65
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#define MON_DATA_IVS 66
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#define MON_DATA_CHAMPION_RIBBON 67
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#define MON_DATA_WINNING_RIBBON 68
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#define MON_DATA_VICTORY_RIBBON 69
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#define MON_DATA_ARTIST_RIBBON 70
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#define MON_DATA_EFFORT_RIBBON 71
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#define MON_DATA_MARINE_RIBBON 72
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#define MON_DATA_LAND_RIBBON 73
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#define MON_DATA_SKY_RIBBON 74
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#define MON_DATA_COUNTRY_RIBBON 75
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#define MON_DATA_NATIONAL_RIBBON 76
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#define MON_DATA_EARTH_RIBBON 77
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#define MON_DATA_WORLD_RIBBON 78
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#define MON_DATA_UNUSED_RIBBONS 79
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#define MON_DATA_MODERN_FATEFUL_ENCOUNTER 80
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#define MON_DATA_KNOWN_MOVES 81
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#define MON_DATA_RIBBON_COUNT 82
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#define MON_DATA_RIBBONS 83
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#define MON_DATA_ATK2 84
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#define MON_DATA_DEF2 85
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#define MON_DATA_SPEED2 86
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#define MON_DATA_SPATK2 87
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#define MON_DATA_SPDEF2 88
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// Pokemon types
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#define TYPE_NONE 255
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@@ -115,21 +115,21 @@
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#define NUMBER_OF_MON_TYPES 18
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// Pokemon egg groups
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#define EGG_GROUP_NONE 0
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#define EGG_GROUP_MONSTER 1
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#define EGG_GROUP_WATER_1 2
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#define EGG_GROUP_BUG 3
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#define EGG_GROUP_FLYING 4
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#define EGG_GROUP_FIELD 5
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#define EGG_GROUP_FAIRY 6
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#define EGG_GROUP_GRASS 7
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#define EGG_GROUP_HUMAN_LIKE 8
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#define EGG_GROUP_WATER_3 9
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#define EGG_GROUP_MINERAL 10
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#define EGG_GROUP_AMORPHOUS 11
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#define EGG_GROUP_WATER_2 12
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#define EGG_GROUP_DITTO 13
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#define EGG_GROUP_DRAGON 14
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#define EGG_GROUP_NONE 0
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#define EGG_GROUP_MONSTER 1
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#define EGG_GROUP_WATER_1 2
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#define EGG_GROUP_BUG 3
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#define EGG_GROUP_FLYING 4
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#define EGG_GROUP_FIELD 5
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#define EGG_GROUP_FAIRY 6
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#define EGG_GROUP_GRASS 7
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#define EGG_GROUP_HUMAN_LIKE 8
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#define EGG_GROUP_WATER_3 9
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#define EGG_GROUP_MINERAL 10
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#define EGG_GROUP_AMORPHOUS 11
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#define EGG_GROUP_WATER_2 12
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#define EGG_GROUP_DITTO 13
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#define EGG_GROUP_DRAGON 14
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#define EGG_GROUP_UNDISCOVERED 15
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#define EGG_GROUPS_PER_MON 2
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@@ -184,23 +184,29 @@
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// Shiny odds
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#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
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#define MAX_LEVEL 100
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#define OT_ID_PLAYER_ID 0
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#define OT_ID_PRESET 1
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#define OT_ID_RANDOM_NO_SHINY 2
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#define MON_GIVEN_TO_PARTY 0
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#define MON_GIVEN_TO_PC 1
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#define MON_CANT_GIVE 2
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#define PLAYER_HAS_TWO_USABLE_MONS 0
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#define PLAYER_HAS_ONE_MON 1
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#define PLAYER_HAS_ONE_USABLE_MON 2
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// Learning moves
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#define MON_ALREADY_KNOWS_MOVE 0xFFFE
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#define MON_HAS_MAX_MOVES 0xFFFF
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#define PLAYER_HAS_TWO_USABLE_MONS 0x0
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#define PLAYER_HAS_ONE_MON 0x1
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#define PLAYER_HAS_ONE_USABLE_MON 0x2
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#define LEVEL_UP_MOVE_ID 0x01FF
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#define LEVEL_UP_MOVE_LV 0xFE00
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#define LEVEL_UP_END 0xFFFF
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#define MAX_LEVEL 100
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#define OT_ID_RANDOM_NO_SHINY 2
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#define OT_ID_PRESET 1
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#define OT_ID_PLAYER_ID 0
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#define MON_GIVEN_TO_PARTY 0x0
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#define MON_GIVEN_TO_PC 0x1
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#define MON_CANT_GIVE 0x2
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#define MAX_LEVEL_UP_MOVES 20
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#define MON_MALE 0x00
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#define MON_FEMALE 0xFE
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@@ -217,6 +223,10 @@
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#define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 8
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#define FRIENDSHIP_EVENT_FAINT_LARGE 9
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#define MAX_FRIENDSHIP 255
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#define MAX_SHEEN 255
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#define MAX_CONDITION 255
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#define MAX_PER_STAT_IVS 31
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#define MAX_IV_MASK 31
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#define USE_RANDOM_IVS (MAX_PER_STAT_IVS + 1)
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@@ -224,8 +234,52 @@
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#define MAX_TOTAL_EVS 510
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#define EV_ITEM_RAISE_LIMIT 100
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#define PARTY_SIZE 6
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#define BOX_NAME_LENGTH 8
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// Battle move flags
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#define FLAG_MAKES_CONTACT (1 << 0)
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#define FLAG_PROTECT_AFFECTED (1 << 1)
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#define FLAG_MAGIC_COAT_AFFECTED (1 << 2)
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#define FLAG_SNATCH_AFFECTED (1 << 3)
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#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
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#define FLAG_KINGS_ROCK_AFFECTED (1 << 5)
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// Growth rates
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#define GROWTH_MEDIUM_FAST 0
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#define GROWTH_ERRATIC 1
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#define GROWTH_FLUCTUATING 2
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#define GROWTH_MEDIUM_SLOW 3
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#define GROWTH_FAST 4
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#define GROWTH_SLOW 5
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// Body colors for pokedex search
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#define BODY_COLOR_RED 0
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#define BODY_COLOR_BLUE 1
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#define BODY_COLOR_YELLOW 2
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#define BODY_COLOR_GREEN 3
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#define BODY_COLOR_BLACK 4
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#define BODY_COLOR_BROWN 5
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#define BODY_COLOR_PURPLE 6
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#define BODY_COLOR_GRAY 7
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#define BODY_COLOR_WHITE 8
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#define BODY_COLOR_PINK 9
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// Evolution types
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#define EVO_FRIENDSHIP 1 // Pokémon levels up with friendship ≥ 220
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#define EVO_FRIENDSHIP_DAY 2 // Pokémon levels up during the day with friendship ≥ 220
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#define EVO_FRIENDSHIP_NIGHT 3 // Pokémon levels up at night with friendship ≥ 220
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#define EVO_LEVEL 4 // Pokémon reaches the specified level
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#define EVO_TRADE 5 // Pokémon is traded
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#define EVO_TRADE_ITEM 6 // Pokémon is traded while it's holding the specified item
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#define EVO_ITEM 7 // specified item is used on Pokémon
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#define EVO_LEVEL_ATK_GT_DEF 8 // Pokémon reaches the specified level with attack > defense
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#define EVO_LEVEL_ATK_EQ_DEF 9 // Pokémon reaches the specified level with attack = defense
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#define EVO_LEVEL_ATK_LT_DEF 10 // Pokémon reaches the specified level with attack < defense
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#define EVO_LEVEL_SILCOON 11 // Pokémon reaches the specified level with a Silcoon personality value
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#define EVO_LEVEL_CASCOON 12 // Pokémon reaches the specified level with a Cascoon personality value
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#define EVO_LEVEL_NINJASK 13 // Pokémon reaches the specified level (special value for Ninjask)
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#define EVO_LEVEL_SHEDINJA 14 // Pokémon reaches the specified level (special value for Shedinja)
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#define EVO_BEAUTY 15 // Pokémon levels up with beauty ≥ specified value
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#define EVOS_PER_MON 5
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#define EVO_MODE_NORMAL 0
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#define EVO_MODE_TRADE 1
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@@ -236,6 +290,11 @@
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#define MON_PIC_HEIGHT 64
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#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2)
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// Most pokemon have 1 frame. There are 2 exceptions:
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// - Castform has 4 frames, 1 for each form
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// - Deoxys has 2 frames, 1 for each form
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#define MAX_MON_PIC_FRAMES 4
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// used by ShouldIgnoreDeoxysForm
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#define DEOXYS_CHECK_BATTLE_SPRITE 1
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#define DEOXYS_CHECK_TRADE_MAIN 3
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@@ -14,6 +14,8 @@
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ptr = NULL; \
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}
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#define TRY_FREE_AND_SET_NULL(ptr) if (ptr != NULL) FREE_AND_SET_NULL(ptr)
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extern u8 gHeap[];
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void *Alloc(u32 size);
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void *AllocZeroed(u32 size);
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+62
-104
@@ -4,7 +4,6 @@
|
||||
#include "global.h"
|
||||
#include "sprite.h"
|
||||
#include "constants/pokemon.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
|
||||
struct PokemonSubstruct0
|
||||
{
|
||||
@@ -13,12 +12,13 @@ struct PokemonSubstruct0
|
||||
u32 experience;
|
||||
u8 ppBonuses;
|
||||
u8 friendship;
|
||||
u16 filler;
|
||||
};
|
||||
|
||||
struct PokemonSubstruct1
|
||||
{
|
||||
u16 moves[4];
|
||||
u8 pp[4];
|
||||
u16 moves[MAX_MON_MOVES];
|
||||
u8 pp[MAX_MON_MOVES];
|
||||
};
|
||||
|
||||
struct PokemonSubstruct2
|
||||
@@ -56,34 +56,50 @@ struct PokemonSubstruct3
|
||||
/* 0x07 */ u32 isEgg:1;
|
||||
/* 0x07 */ u32 abilityNum:1;
|
||||
|
||||
/* 0x08 */ u32 coolRibbon:3;
|
||||
/* 0x08 */ u32 beautyRibbon:3;
|
||||
/* 0x08 */ u32 cuteRibbon:3;
|
||||
/* 0x09 */ u32 smartRibbon:3;
|
||||
/* 0x09 */ u32 toughRibbon:3;
|
||||
/* 0x09 */ u32 championRibbon:1;
|
||||
/* 0x0A */ u32 winningRibbon:1;
|
||||
/* 0x0A */ u32 victoryRibbon:1;
|
||||
/* 0x0A */ u32 artistRibbon:1;
|
||||
/* 0x0A */ u32 effortRibbon:1;
|
||||
/* 0x0A */ u32 marineRibbon:1; // never distributed
|
||||
/* 0x0A */ u32 landRibbon:1; // never distributed
|
||||
/* 0x0A */ u32 skyRibbon:1; // never distributed
|
||||
/* 0x0A */ u32 countryRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
|
||||
/* 0x0B */ u32 nationalRibbon:1;
|
||||
/* 0x0B */ u32 earthRibbon:1;
|
||||
/* 0x0B */ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
|
||||
/* 0x0B */ u32 unusedRibbons:4; // discarded in Gen 4
|
||||
/* 0x0B */ u32 eventLegal:1; // controls Mew & Deoxys obedience; if set, Pokémon is a fateful encounter in FRLG & Gen 4+ summary screens; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness.
|
||||
/* 0x08 */ u32 coolRibbon:3; // Stores the highest contest rank achieved in the Cool category.
|
||||
/* 0x08 */ u32 beautyRibbon:3; // Stores the highest contest rank achieved in the Beauty category.
|
||||
/* 0x08 */ u32 cuteRibbon:3; // Stores the highest contest rank achieved in the Cute category.
|
||||
/* 0x09 */ u32 smartRibbon:3; // Stores the highest contest rank achieved in the Smart category.
|
||||
/* 0x09 */ u32 toughRibbon:3; // Stores the highest contest rank achieved in the Tough category.
|
||||
/* 0x09 */ u32 championRibbon:1; // Given when defeating the Champion. Because both RSE and FRLG use it, later generations don't specify from which region it comes from.
|
||||
/* 0x0A */ u32 winningRibbon:1; // Given at the Battle Tower's Level 50 challenge by winning a set of seven battles that extends the current streak to 56 or more.
|
||||
/* 0x0A */ u32 victoryRibbon:1; // Given at the Battle Tower's Level 100 challenge by winning a set of seven battles that extends the current streak to 56 or more.
|
||||
/* 0x0A */ u32 artistRibbon:1; // Given at the Contest Hall by winning a Master Rank contest with at least 800 points, and agreeing to have the Pokémon's portrait placed in the museum after being offered.
|
||||
/* 0x0A */ u32 effortRibbon:1; // Given at Slateport's market to Pokémon with maximum EVs.
|
||||
/* 0x0A */ u32 marineRibbon:1; // Never distributed.
|
||||
/* 0x0A */ u32 landRibbon:1; // Never distributed.
|
||||
/* 0x0A */ u32 skyRibbon:1; // Never distributed.
|
||||
/* 0x0A */ u32 countryRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
|
||||
/* 0x0B */ u32 nationalRibbon:1; // Given to purified Shadow Pokémon in Colosseum/XD.
|
||||
/* 0x0B */ u32 earthRibbon:1; // Given to teams that have beaten Mt. Battle's 100-battle challenge in Colosseum/XD.
|
||||
/* 0x0B */ u32 worldRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
|
||||
/* 0x0B */ u32 unusedRibbons:4; // Discarded in Gen 4.
|
||||
|
||||
// The functionality of this bit changed in FRLG:
|
||||
// In RS, this bit does nothing, is never set, & is accidentally unset when hatching Eggs.
|
||||
// In FRLG & Emerald, this controls Mew & Deoxys obedience and whether they can be traded.
|
||||
// If set, a Pokémon is a fateful encounter in FRLG's summary screen if hatched & for all Pokémon in Gen 4+ summary screens.
|
||||
// Set for in-game event island legendaries, events distributed after a certain date, & Pokémon from XD: Gale of Darkness.
|
||||
// Not to be confused with METLOC_FATEFUL_ENCOUNTER.
|
||||
/* 0x0B */ u32 modernFatefulEncounter:1;
|
||||
};
|
||||
|
||||
// Number of bytes in the largest Pokémon substruct.
|
||||
// They are assumed to be the same size, and will be padded to
|
||||
// the largest size by the union.
|
||||
// By default they are all 12 bytes.
|
||||
#define NUM_SUBSTRUCT_BYTES (max(sizeof(struct PokemonSubstruct0), \
|
||||
max(sizeof(struct PokemonSubstruct1), \
|
||||
max(sizeof(struct PokemonSubstruct2), \
|
||||
sizeof(struct PokemonSubstruct3)))))
|
||||
|
||||
union PokemonSubstruct
|
||||
{
|
||||
struct PokemonSubstruct0 type0;
|
||||
struct PokemonSubstruct1 type1;
|
||||
struct PokemonSubstruct2 type2;
|
||||
struct PokemonSubstruct3 type3;
|
||||
u16 raw[6];
|
||||
u16 raw[NUM_SUBSTRUCT_BYTES / 2]; // /2 because it's u16, not u8
|
||||
};
|
||||
|
||||
struct BoxPokemon
|
||||
@@ -103,7 +119,7 @@ struct BoxPokemon
|
||||
|
||||
union
|
||||
{
|
||||
u32 raw[12];
|
||||
u32 raw[(NUM_SUBSTRUCT_BYTES * 4) / 4]; // *4 because there are 4 substructs, /4 because it's u32, not u8
|
||||
union PokemonSubstruct substructs[4];
|
||||
} secure;
|
||||
};
|
||||
@@ -123,19 +139,11 @@ struct Pokemon
|
||||
u16 spDefense;
|
||||
};
|
||||
|
||||
struct PokemonStorage
|
||||
{
|
||||
/*0x0000*/ u8 currentBox;
|
||||
/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
|
||||
/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1];
|
||||
/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
|
||||
};
|
||||
|
||||
struct BattleTowerPokemon
|
||||
{
|
||||
/*0x00*/ u16 species;
|
||||
/*0x02*/ u16 heldItem;
|
||||
/*0x04*/ u16 moves[4];
|
||||
/*0x04*/ u16 moves[MAX_MON_MOVES];
|
||||
/*0x0C*/ u8 level;
|
||||
/*0x0D*/ u8 ppBonuses;
|
||||
/*0x0E*/ u8 hpEV;
|
||||
@@ -154,12 +162,10 @@ struct BattleTowerPokemon
|
||||
u32 gap:1;
|
||||
u32 abilityNum:1;
|
||||
/*0x1C*/ u32 personality;
|
||||
/*0x20*/ u8 nickname[11];
|
||||
/*0x20*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
|
||||
/*0x2B*/ u8 friendship;
|
||||
};
|
||||
|
||||
#define BATTLE_STATS_NO 8
|
||||
|
||||
struct BattlePokemon
|
||||
{
|
||||
/*0x00*/ u16 species;
|
||||
@@ -168,7 +174,7 @@ struct BattlePokemon
|
||||
/*0x06*/ u16 speed;
|
||||
/*0x08*/ u16 spAttack;
|
||||
/*0x0A*/ u16 spDefense;
|
||||
/*0x0C*/ u16 moves[4];
|
||||
/*0x0C*/ u16 moves[MAX_MON_MOVES];
|
||||
/*0x14*/ u32 hpIV:5;
|
||||
/*0x14*/ u32 attackIV:5;
|
||||
/*0x15*/ u32 defenseIV:5;
|
||||
@@ -177,12 +183,12 @@ struct BattlePokemon
|
||||
/*0x17*/ u32 spDefenseIV:5;
|
||||
/*0x17*/ u32 isEgg:1;
|
||||
/*0x17*/ u32 abilityNum:1;
|
||||
/*0x18*/ s8 statStages[BATTLE_STATS_NO];
|
||||
/*0x18*/ s8 statStages[NUM_BATTLE_STATS];
|
||||
/*0x20*/ u8 ability;
|
||||
/*0x21*/ u8 type1;
|
||||
/*0x22*/ u8 type2;
|
||||
/*0x23*/ u8 unknown;
|
||||
/*0x24*/ u8 pp[4];
|
||||
/*0x24*/ u8 pp[MAX_MON_MOVES];
|
||||
/*0x28*/ u16 hp;
|
||||
/*0x2A*/ u8 level;
|
||||
/*0x2B*/ u8 friendship;
|
||||
@@ -190,7 +196,7 @@ struct BattlePokemon
|
||||
/*0x2E*/ u16 item;
|
||||
/*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
|
||||
/*0x3B*/ u8 ppBonuses;
|
||||
/*0x3C*/ u8 otName[8];
|
||||
/*0x3C*/ u8 otName[PLAYER_NAME_LENGTH + 1];
|
||||
/*0x44*/ u32 experience;
|
||||
/*0x48*/ u32 personality;
|
||||
/*0x4C*/ u32 status1;
|
||||
@@ -198,7 +204,7 @@ struct BattlePokemon
|
||||
/*0x54*/ u32 otId;
|
||||
};
|
||||
|
||||
struct BaseStats
|
||||
struct SpeciesInfo
|
||||
{
|
||||
/* 0x00 */ u8 baseHP;
|
||||
/* 0x01 */ u8 baseAttack;
|
||||
@@ -206,8 +212,7 @@ struct BaseStats
|
||||
/* 0x03 */ u8 baseSpeed;
|
||||
/* 0x04 */ u8 baseSpAttack;
|
||||
/* 0x05 */ u8 baseSpDefense;
|
||||
/* 0x06 */ u8 type1;
|
||||
/* 0x07 */ u8 type2;
|
||||
/* 0x06 */ u8 types[2];
|
||||
/* 0x08 */ u8 catchRate;
|
||||
/* 0x09 */ u8 expYield;
|
||||
/* 0x0A */ u16 evYield_HP:2;
|
||||
@@ -216,14 +221,13 @@ struct BaseStats
|
||||
/* 0x0A */ u16 evYield_Speed:2;
|
||||
/* 0x0B */ u16 evYield_SpAttack:2;
|
||||
/* 0x0B */ u16 evYield_SpDefense:2;
|
||||
/* 0x0C */ u16 item1;
|
||||
/* 0x0E */ u16 item2;
|
||||
/* 0x0C */ u16 itemCommon;
|
||||
/* 0x0E */ u16 itemRare;
|
||||
/* 0x10 */ u8 genderRatio;
|
||||
/* 0x11 */ u8 eggCycles;
|
||||
/* 0x12 */ u8 friendship;
|
||||
/* 0x13 */ u8 growthRate;
|
||||
/* 0x14 */ u8 eggGroup1;
|
||||
/* 0x15 */ u8 eggGroup2;
|
||||
/* 0x14 */ u8 eggGroups[2];
|
||||
/* 0x16 */ u8 abilities[2];
|
||||
/* 0x18 */ u8 safariZoneFleeRate;
|
||||
/* 0x19 */ u8 bodyColor : 7;
|
||||
@@ -243,20 +247,13 @@ struct BattleMove
|
||||
u8 flags;
|
||||
};
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
// Battle move flags
|
||||
#define FLAG_MAKES_CONTACT (1 << 0)
|
||||
#define FLAG_PROTECT_AFFECTED (1 << 1)
|
||||
#define FLAG_MAGIC_COAT_AFFECTED (1 << 2)
|
||||
#define FLAG_SNATCH_AFFECTED (1 << 3)
|
||||
#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
|
||||
#define FLAG_KINGS_ROCK_AFFECTED (1 << 5)
|
||||
#define SPINDA_SPOT_WIDTH 16
|
||||
#define SPINDA_SPOT_HEIGHT 16
|
||||
|
||||
struct SpindaSpot
|
||||
{
|
||||
u8 x, y;
|
||||
u16 image[16];
|
||||
u16 image[SPINDA_SPOT_HEIGHT];
|
||||
};
|
||||
|
||||
struct __attribute__((packed)) LevelUpMove
|
||||
@@ -265,46 +262,6 @@ struct __attribute__((packed)) LevelUpMove
|
||||
u16 level:7;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
GROWTH_MEDIUM_FAST,
|
||||
GROWTH_ERRATIC,
|
||||
GROWTH_FLUCTUATING,
|
||||
GROWTH_MEDIUM_SLOW,
|
||||
GROWTH_FAST,
|
||||
GROWTH_SLOW
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
BODY_COLOR_RED,
|
||||
BODY_COLOR_BLUE,
|
||||
BODY_COLOR_YELLOW,
|
||||
BODY_COLOR_GREEN,
|
||||
BODY_COLOR_BLACK,
|
||||
BODY_COLOR_BROWN,
|
||||
BODY_COLOR_PURPLE,
|
||||
BODY_COLOR_GRAY,
|
||||
BODY_COLOR_WHITE,
|
||||
BODY_COLOR_PINK
|
||||
};
|
||||
|
||||
#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
|
||||
#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
|
||||
#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
|
||||
#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
|
||||
#define EVO_TRADE 0x0005 // Pokémon is traded
|
||||
#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
|
||||
#define EVO_ITEM 0x0007 // specified item is used on Pokémon
|
||||
#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
|
||||
#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
|
||||
#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
|
||||
#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
|
||||
#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
|
||||
#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
|
||||
#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
|
||||
#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
|
||||
|
||||
struct Evolution
|
||||
{
|
||||
u16 method;
|
||||
@@ -312,8 +269,6 @@ struct Evolution
|
||||
u16 targetSpecies;
|
||||
};
|
||||
|
||||
#define EVOS_PER_MON 5
|
||||
|
||||
#define NUM_UNOWN_FORMS 28
|
||||
|
||||
#define GET_UNOWN_LETTER(personality) (( \
|
||||
@@ -323,11 +278,14 @@ struct Evolution
|
||||
| (((personality) & 0x00000003) >> 0) \
|
||||
) % NUM_UNOWN_FORMS)
|
||||
|
||||
#define GET_SHINY_VALUE(otId, personality) (HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality))
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern u8 gPlayerPartyCount;
|
||||
extern struct Pokemon gPlayerParty[PARTY_SIZE];
|
||||
extern u8 gEnemyPartyCount;
|
||||
extern struct Pokemon gEnemyParty[PARTY_SIZE];
|
||||
extern const struct BaseStats gBaseStats[];
|
||||
extern const struct SpeciesInfo gSpeciesInfo[];
|
||||
extern const u8 *const gItemEffectTable[];
|
||||
extern const u8 gStatStageRatios[][2];
|
||||
extern struct SpriteTemplate gMultiuseSpriteTemplate;
|
||||
@@ -459,11 +417,11 @@ bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
|
||||
void SetDeoxysStats(void);
|
||||
u16 GetUnionRoomTrainerPic(void);
|
||||
u16 GetUnionRoomTrainerClass(void);
|
||||
void CreateEventLegalEnemyMon(void);
|
||||
void CreateEnemyEventMon(void);
|
||||
void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
|
||||
bool8 CheckBattleTypeGhost(struct Pokemon *mon, u8 bank);
|
||||
struct OakSpeechNidoranFStruct *OakSpeechNidoranFSetup(u8 battlePosition, bool8 enable);
|
||||
void OakSpeechNidoranFFreeResources(void);
|
||||
void *OakSpeechNidoranFGetBuffer(u8 bufferId);
|
||||
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 battlePosition, u8 mode);
|
||||
void DestroyMonSpritesGfxManager(void);
|
||||
u8 *MonSpritesGfxManager_GetSpritePtr(u8 bufferId);
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
|
||||
@@ -2,11 +2,13 @@
|
||||
#define GUARD_POKEMON_STORAGE_SYSTEM_H
|
||||
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
|
||||
#define TOTAL_BOXES_COUNT 14
|
||||
#define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row
|
||||
#define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column
|
||||
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
|
||||
#define BOX_NAME_LENGTH 8
|
||||
|
||||
/*
|
||||
COLUMNS
|
||||
@@ -39,6 +41,14 @@ enum
|
||||
};
|
||||
#define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA
|
||||
|
||||
struct PokemonStorage
|
||||
{
|
||||
/*0x0000*/ u8 currentBox;
|
||||
/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
|
||||
/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1];
|
||||
/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
|
||||
};
|
||||
|
||||
u8 *GetBoxNamePtr(u8 boxNumber);
|
||||
struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 monPosition);
|
||||
void SetBoxMonNickAt(u8 boxId, u8 monPosition, const u8 *newNick);
|
||||
|
||||
Reference in New Issue
Block a user