Merge pull request #544 from GriffinRichards/fix-b-msg
Fix battle message charmap copied from emerald
This commit is contained in:
+3
-7
@@ -406,13 +406,9 @@ B_ATK_PREFIX2 = FD 2A
|
|||||||
B_DEF_PREFIX2 = FD 2B
|
B_DEF_PREFIX2 = FD 2B
|
||||||
B_ATK_PREFIX3 = FD 2C
|
B_ATK_PREFIX3 = FD 2C
|
||||||
B_DEF_PREFIX3 = FD 2D
|
B_DEF_PREFIX3 = FD 2D
|
||||||
B_TRAINER2_CLASS = FD 2E
|
B_TRAINER2_LOSE_TEXT = FD 2E
|
||||||
B_TRAINER2_NAME = FD 2F
|
B_TRAINER2_WIN_TEXT = FD 2F
|
||||||
B_TRAINER2_LOSE_TEXT = FD 30
|
B_BUFF3 = FD 30
|
||||||
B_TRAINER2_WIN_TEXT = FD 31
|
|
||||||
B_PARTNER_CLASS = FD 32
|
|
||||||
B_PARTNER_NAME = FD 33
|
|
||||||
B_BUFF3 = FD 34
|
|
||||||
|
|
||||||
@ indicates the end of a town/city name (before " TOWN" or " CITY")
|
@ indicates the end of a town/city name (before " TOWN" or " CITY")
|
||||||
NAME_END = FC 00
|
NAME_END = FC 00
|
||||||
|
|||||||
@@ -2977,7 +2977,7 @@ BattleScript_BattleTowerLostLostSkipMonRecall::
|
|||||||
waitstate
|
waitstate
|
||||||
printstring STRINGID_TRAINER1WINTEXT
|
printstring STRINGID_TRAINER1WINTEXT
|
||||||
jumpifnotbattletype BATTLE_TYPE_DOUBLE, BattleScript_BattleTowerLostLostSkipDouble
|
jumpifnotbattletype BATTLE_TYPE_DOUBLE, BattleScript_BattleTowerLostLostSkipDouble
|
||||||
printstring STRINGID_TRAINER2NAME
|
printstring STRINGID_TRAINER2WINTEXT
|
||||||
BattleScript_BattleTowerLostLostSkipDouble::
|
BattleScript_BattleTowerLostLostSkipDouble::
|
||||||
end2
|
end2
|
||||||
|
|
||||||
@@ -2995,7 +2995,7 @@ BattleScript_BattleTowerTrainerBattleWon::
|
|||||||
jumpifnotbattletype BATTLE_TYPE_TRAINER_TOWER, BattleScript_BattleTowerEtcTrainerBattleWonSkipText
|
jumpifnotbattletype BATTLE_TYPE_TRAINER_TOWER, BattleScript_BattleTowerEtcTrainerBattleWonSkipText
|
||||||
printstring STRINGID_TRAINER1LOSETEXT
|
printstring STRINGID_TRAINER1LOSETEXT
|
||||||
jumpifnotbattletype BATTLE_TYPE_DOUBLE, BattleScript_BattleTowerEtcTrainerBattleWonSkipText
|
jumpifnotbattletype BATTLE_TYPE_DOUBLE, BattleScript_BattleTowerEtcTrainerBattleWonSkipText
|
||||||
printstring STRINGID_TRAINER2CLASS
|
printstring STRINGID_TRAINER2LOSETEXT
|
||||||
BattleScript_BattleTowerEtcTrainerBattleWonSkipText::
|
BattleScript_BattleTowerEtcTrainerBattleWonSkipText::
|
||||||
pickup
|
pickup
|
||||||
end2
|
end2
|
||||||
|
|||||||
@@ -373,8 +373,8 @@
|
|||||||
#define STRINGID_POKEFLUTECATCHY 372
|
#define STRINGID_POKEFLUTECATCHY 372
|
||||||
#define STRINGID_POKEFLUTE 373
|
#define STRINGID_POKEFLUTE 373
|
||||||
#define STRINGID_MONHEARINGFLUTEAWOKE 374
|
#define STRINGID_MONHEARINGFLUTEAWOKE 374
|
||||||
#define STRINGID_TRAINER2CLASS 375
|
#define STRINGID_TRAINER2LOSETEXT 375
|
||||||
#define STRINGID_TRAINER2NAME 376
|
#define STRINGID_TRAINER2WINTEXT 376
|
||||||
#define STRINGID_PLAYERWHITEDOUT 377
|
#define STRINGID_PLAYERWHITEDOUT 377
|
||||||
#define STRINGID_MONTOOSCAREDTOMOVE 378
|
#define STRINGID_MONTOOSCAREDTOMOVE 378
|
||||||
#define STRINGID_GHOSTGETOUTGETOUT 379
|
#define STRINGID_GHOSTGETOUTGETOUT 379
|
||||||
|
|||||||
@@ -44,13 +44,13 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst);
|
|||||||
|
|
||||||
static const u8 sText_Empty1[] = _("");
|
static const u8 sText_Empty1[] = _("");
|
||||||
static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}");
|
static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}");
|
||||||
static const u8 sText_Trainer2Class[] = _("{B_TRAINER2_CLASS}");
|
static const u8 sText_Trainer2LoseText[] = _("{B_TRAINER2_LOSE_TEXT}");
|
||||||
static const u8 sText_Trainer1RecallPkmn1[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME}, come back!");
|
static const u8 sText_Trainer1RecallPkmn1[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME}, come back!");
|
||||||
static const u8 sText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}");
|
static const u8 sText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}");
|
||||||
static const u8 sText_Trainer1RecallPkmn2[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON2_NAME}, come back!");
|
static const u8 sText_Trainer1RecallPkmn2[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON2_NAME}, come back!");
|
||||||
static const u8 sText_Trainer1RecallBoth[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME}, come back!");
|
static const u8 sText_Trainer1RecallBoth[] = _("{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME}, come back!");
|
||||||
static const u8 sText_Trainer2Name[] = _("{B_TRAINER2_NAME}");
|
static const u8 sText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}");
|
||||||
static const u8 sText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_TRAINER2_LOSE_TEXT} EXP. Points!\p");
|
static const u8 sText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p");
|
||||||
static const u8 sText_EmptyString4[] = _("");
|
static const u8 sText_EmptyString4[] = _("");
|
||||||
static const u8 sText_ABoosted[] = _(" a boosted");
|
static const u8 sText_ABoosted[] = _(" a boosted");
|
||||||
static const u8 sText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{WAIT_SE}\p");
|
static const u8 sText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{WAIT_SE}\p");
|
||||||
@@ -878,8 +878,8 @@ const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT - BATTLESTRINGS_TABLE_ST
|
|||||||
[STRINGID_POKEFLUTECATCHY - BATTLESTRINGS_TABLE_START] = sText_PlayedFluteCatchyTune,
|
[STRINGID_POKEFLUTECATCHY - BATTLESTRINGS_TABLE_START] = sText_PlayedFluteCatchyTune,
|
||||||
[STRINGID_POKEFLUTE - BATTLESTRINGS_TABLE_START] = sText_PlayedThe,
|
[STRINGID_POKEFLUTE - BATTLESTRINGS_TABLE_START] = sText_PlayedThe,
|
||||||
[STRINGID_MONHEARINGFLUTEAWOKE - BATTLESTRINGS_TABLE_START] = sText_PkmnHearingFluteAwoke,
|
[STRINGID_MONHEARINGFLUTEAWOKE - BATTLESTRINGS_TABLE_START] = sText_PkmnHearingFluteAwoke,
|
||||||
[STRINGID_TRAINER2CLASS - BATTLESTRINGS_TABLE_START] = sText_Trainer2Class,
|
[STRINGID_TRAINER2LOSETEXT - BATTLESTRINGS_TABLE_START] = sText_Trainer2LoseText,
|
||||||
[STRINGID_TRAINER2NAME - BATTLESTRINGS_TABLE_START] = sText_Trainer2Name,
|
[STRINGID_TRAINER2WINTEXT - BATTLESTRINGS_TABLE_START] = sText_Trainer2WinText,
|
||||||
[STRINGID_PLAYERWHITEDOUT - BATTLESTRINGS_TABLE_START] = sText_PlayerWhiteout2,
|
[STRINGID_PLAYERWHITEDOUT - BATTLESTRINGS_TABLE_START] = sText_PlayerWhiteout2,
|
||||||
[STRINGID_MONTOOSCAREDTOMOVE - BATTLESTRINGS_TABLE_START] = sText_TooScaredToMove,
|
[STRINGID_MONTOOSCAREDTOMOVE - BATTLESTRINGS_TABLE_START] = sText_TooScaredToMove,
|
||||||
[STRINGID_GHOSTGETOUTGETOUT - BATTLESTRINGS_TABLE_START] = sText_GetOutGetOut,
|
[STRINGID_GHOSTGETOUTGETOUT - BATTLESTRINGS_TABLE_START] = sText_GetOutGetOut,
|
||||||
@@ -2805,7 +2805,10 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) {
|
|||||||
|
|
||||||
bool8 BattleStringShouldBeColored(u16 stringId)
|
bool8 BattleStringShouldBeColored(u16 stringId)
|
||||||
{
|
{
|
||||||
if (stringId == STRINGID_TRAINER1LOSETEXT || stringId == STRINGID_TRAINER2CLASS || stringId == STRINGID_TRAINER1WINTEXT || stringId == STRINGID_TRAINER2NAME)
|
if (stringId == STRINGID_TRAINER1LOSETEXT
|
||||||
|
|| stringId == STRINGID_TRAINER2LOSETEXT
|
||||||
|
|| stringId == STRINGID_TRAINER1WINTEXT
|
||||||
|
|| stringId == STRINGID_TRAINER2WINTEXT)
|
||||||
return TRUE;
|
return TRUE;
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user