Use dir constants

This commit is contained in:
GriffinR
2020-01-09 13:25:10 -05:00
parent c39d295386
commit a40c63fe48
28 changed files with 128 additions and 131 deletions
@@ -30,7 +30,7 @@ PokemonLeague_BrunosRoom_OnWarp:: @ 81626C6
.2byte 0
EventScript_1626D0:: @ 81626D0
turnobject OBJ_EVENT_ID_PLAYER, 2
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
PokemonLeague_BrunosRoom_OnFrame:: @ 81626D5
@@ -87,13 +87,13 @@ EventScript_16276E:: @ 816276E
EventScript_162779:: @ 8162779
msgbox gUnknown_8178420
closemessage
compare VAR_FACING, 2
compare VAR_FACING, DIR_NORTH
call_if eq, EventScript_1627FA
compare VAR_FACING, 1
compare VAR_FACING, DIR_SOUTH
call_if eq, EventScript_1627EF
compare VAR_FACING, 3
compare VAR_FACING, DIR_WEST
call_if eq, EventScript_162805
compare VAR_FACING, 4
compare VAR_FACING, DIR_EAST
call_if eq, EventScript_162805
release
end
@@ -103,13 +103,13 @@ EventScript_1627B0:: @ 81627B0
call EventScript_1A7506
msgbox gUnknown_8178420
closemessage
compare VAR_FACING, 2
compare VAR_FACING, DIR_NORTH
call_if eq, EventScript_1627FA
compare VAR_FACING, 1
compare VAR_FACING, DIR_SOUTH
call_if eq, EventScript_1627EF
compare VAR_FACING, 3
compare VAR_FACING, DIR_WEST
call_if eq, EventScript_162805
compare VAR_FACING, 4
compare VAR_FACING, DIR_EAST
call_if eq, EventScript_162805
release
end