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@@ -1305,7 +1305,7 @@ static void OpenPartyMenuToChooseMon(void)
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caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0];
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DestroyTask(gUnknown_3004FFC[gActiveBattler]);
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FreeAllWindowBuffers();
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OpenPartyMenuInBattle(caseId);
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OpenPartyMenuInTutorialBattle(caseId);
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}
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}
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@@ -1313,8 +1313,8 @@ static void WaitForMonSelection(void)
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{
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if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
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{
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if (gUnknown_203B0C0 == 1)
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BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC);
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if (gPartyMenuUseExitCallback == 1)
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BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gBattlePartyCurrentOrder);
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else
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BtlController_EmitChosenMonReturnValue(1, 6, NULL);
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if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
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@@ -2462,7 +2462,7 @@ static void PlayerHandleChooseItem(void)
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gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
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gBattlerInMenuId = gActiveBattler;
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for (i = 0; i < 3; ++i)
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gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][1 + i];
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gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][1 + i];
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}
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static void PlayerHandleChoosePokemon(void)
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@@ -2475,7 +2475,7 @@ static void PlayerHandleChoosePokemon(void)
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*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
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*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
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for (i = 0; i < 3; ++i)
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gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i];
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gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i];
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
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gBattlerInMenuId = gActiveBattler;
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