Document static mon scripts
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@@ -1,6 +1,9 @@
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#ifndef GUARD_METATILE_LABELS_H
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#define GUARD_METATILE_LABELS_H
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// General
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#define METATILE_General_CalmWater 0x12B
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// Pokemon Mansion
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#define METATILE_PokemonMansion_Floor 0x284
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#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
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@@ -34,4 +37,7 @@
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#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
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#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
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// gTileset_82D504C. Below metatile probably needs generic name
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#define METATILE_MtEmber_CaveEntrance 0x346
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#endif // GUARD_METATILE_LABELS_H
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