Sync macros to have Give/Take Add/Remove unity
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@@ -52,8 +52,8 @@ EventScript_16C706:: @ 816C706
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checkmoney 10000, 0
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compare VAR_RESULT, FALSE
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goto_if_eq EventScript_16C7AC
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givecoins 500
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takemoney 10000, 0
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addcoins 500
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removemoney 10000, 0
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goto EventScript_16C762
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end
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@@ -64,8 +64,8 @@ EventScript_16C734:: @ 816C734
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checkmoney 1000, 0
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compare VAR_RESULT, FALSE
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goto_if_eq EventScript_16C7AC
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givecoins 50
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takemoney 1000, 0
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addcoins 50
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removemoney 1000, 0
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goto EventScript_16C762
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end
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@@ -133,7 +133,7 @@ CeladonCity_GameCorner_EventScript_16C7E7:: @ 816C7E7
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checkcoins VAR_TEMP_1
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compare VAR_TEMP_1, 9990
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goto_if_ge EventScript_16C82B
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givecoins 10
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addcoins 10
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textcolor 3
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msgbox gUnknown_8196B0D
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playse SE_SHOP
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@@ -194,7 +194,7 @@ CeladonCity_GameCorner_EventScript_16C89E:: @ 816C89E
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checkcoins VAR_TEMP_1
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compare VAR_TEMP_1, 9980
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goto_if_ge EventScript_16C8E2
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givecoins 20
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addcoins 20
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textcolor 3
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msgbox gUnknown_8196D47
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playse SE_SHOP
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@@ -222,7 +222,7 @@ CeladonCity_GameCorner_EventScript_16C8FE:: @ 816C8FE
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checkcoins VAR_TEMP_1
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compare VAR_TEMP_1, 9980
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goto_if_ge EventScript_16C942
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givecoins 20
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addcoins 20
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textcolor 3
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msgbox gUnknown_8196DF8
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playse SE_SHOP
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