Sync macros to have Give/Take Add/Remove unity
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@@ -8,7 +8,7 @@ void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y);
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void HideCoinsWindow(void);
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u16 GetCoins(void);
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void SetCoins(u16 coinAmount);
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bool8 GiveCoins(u16 toAdd);
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bool8 TakeCoins(u16 toSub);
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bool8 AddCoins(u16 toAdd);
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bool8 RemoveCoins(u16 toSub);
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#endif // GUARD_COINS_H
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