Sync macros to have Give/Take Add/Remove unity

This commit is contained in:
GriffinR
2020-01-13 22:35:09 -05:00
parent 8c560386ed
commit a5d8b98fde
16 changed files with 57 additions and 57 deletions
+2 -2
View File
@@ -19,7 +19,7 @@ void SetCoins(u16 coinAmount)
gSaveBlock1Ptr->coins = coinAmount ^ gSaveBlock2Ptr->encryptionKey;
}
bool8 GiveCoins(u16 toAdd)
bool8 AddCoins(u16 toAdd)
{
u16 coins = GetCoins();
if (coins >= MAX_COINS)
@@ -39,7 +39,7 @@ bool8 GiveCoins(u16 toAdd)
return TRUE;
}
bool8 TakeCoins(u16 toSub)
bool8 RemoveCoins(u16 toSub)
{
u16 coins = GetCoins();
if (coins >= toSub)
+9 -9
View File
@@ -463,7 +463,7 @@ bool8 ScrCmd_random(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_giveitem(struct ScriptContext *ctx)
bool8 ScrCmd_additem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u32 quantity = VarGet(ScriptReadHalfword(ctx));
@@ -473,7 +473,7 @@ bool8 ScrCmd_giveitem(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_takeitem(struct ScriptContext *ctx)
bool8 ScrCmd_removeitem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u32 quantity = VarGet(ScriptReadHalfword(ctx));
@@ -508,7 +508,7 @@ bool8 ScrCmd_checkitemtype(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_givepcitem(struct ScriptContext *ctx)
bool8 ScrCmd_addpcitem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u16 quantity = VarGet(ScriptReadHalfword(ctx));
@@ -1797,7 +1797,7 @@ bool8 ScrCmd_checkpartymove(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_givemoney(struct ScriptContext *ctx)
bool8 ScrCmd_addmoney(struct ScriptContext *ctx)
{
u32 amount = ScriptReadWord(ctx);
u8 ignore = ScriptReadByte(ctx);
@@ -1807,7 +1807,7 @@ bool8 ScrCmd_givemoney(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_takemoney(struct ScriptContext *ctx)
bool8 ScrCmd_removemoney(struct ScriptContext *ctx)
{
u32 amount = ScriptReadWord(ctx);
u8 ignore = ScriptReadByte(ctx);
@@ -2202,22 +2202,22 @@ bool8 ScrCmd_checkcoins(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_givecoins(struct ScriptContext *ctx)
bool8 ScrCmd_addcoins(struct ScriptContext *ctx)
{
u16 coins = VarGet(ScriptReadHalfword(ctx));
if (GiveCoins(coins) == TRUE)
if (AddCoins(coins) == TRUE)
gSpecialVar_Result = 0;
else
gSpecialVar_Result = 1;
return FALSE;
}
bool8 ScrCmd_takecoins(struct ScriptContext *ctx)
bool8 ScrCmd_removecoins(struct ScriptContext *ctx)
{
u16 coins = VarGet(ScriptReadHalfword(ctx));
if (TakeCoins(coins) == TRUE)
if (RemoveCoins(coins) == TRUE)
gSpecialVar_Result = 0;
else
gSpecialVar_Result = 1;
+5 -5
View File
@@ -768,7 +768,7 @@ static void MainTask_SlotsGameLoop(u8 taskId)
else if (JOY_NEW(DPAD_DOWN))
{
sSlotMachineState->bet++;
TakeCoins(1);
RemoveCoins(1);
PlaySE(SE_REGI);
sub_8141148(8, 0);
sub_8141148(2, 1);
@@ -780,7 +780,7 @@ static void MainTask_SlotsGameLoop(u8 taskId)
if (GetCoins() >= toAdd)
{
sSlotMachineState->bet = 3;
TakeCoins(toAdd);
RemoveCoins(toAdd);
}
else
{
@@ -927,7 +927,7 @@ static void MainTask_ConfirmExitGame(u8 taskId)
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 0:
GiveCoins(sSlotMachineState->bet);
AddCoins(sSlotMachineState->bet);
sub_8141148(8, 0);
data[0] = 3;
break;
@@ -1008,7 +1008,7 @@ static void MainTask_WinHandlePayout(u8 taskId)
{
if (IsFanfareTaskInactive() && JOY_NEW(START_BUTTON))
{
GiveCoins(sSlotMachineState->payout);
AddCoins(sSlotMachineState->payout);
sSlotMachineState->payout = 0;
}
else
@@ -1020,7 +1020,7 @@ static void MainTask_WinHandlePayout(u8 taskId)
PlaySE(SE_PIN);
if (sSlotMachineState->payout != 0)
{
GiveCoins(1);
AddCoins(1);
sSlotMachineState->payout--;
}
data[1] = 8;