More quest log documentation amid other stuff
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@@ -3,9 +3,9 @@
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#include "global.h"
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bool8 sub_8069590(void);
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bool8 NativeScript_WaitPlayerStopMoving(void);
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void ScriptFreezeObjectEvents(void);
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bool8 sub_8069648(void);
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bool8 NativeScript_WaitPlayerAndTargetNPCStopMoving(void);
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void LockSelectedObjectEvent(void);
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void sub_8098630(void);
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bool8 sub_8098734(void);
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