More quest log documentation amid other stuff
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+10
-10
@@ -375,10 +375,10 @@ static const u16 sBallOpenFadeColors[] =
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RGB(4, 0, 0),
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};
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const struct SpriteTemplate gPokeblockSpriteTemplate =
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const struct SpriteTemplate gSafariBaitSpriteTemplate =
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{
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.tileTag = ANIM_TAG_POKEBLOCK,
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.paletteTag = ANIM_TAG_POKEBLOCK,
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.tileTag = ANIM_TAG_SAFARI_BAIT,
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.paletteTag = ANIM_TAG_SAFARI_BAIT,
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.oam = &gOamData_AffineOff_ObjNormal_16x16,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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@@ -2205,20 +2205,20 @@ static void sub_80F1A80(struct Sprite *sprite)
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}
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}
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void AnimTask_LoadPokeblockGfx(u8 taskId)
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void AnimTask_LoadBaitGfx(u8 taskId)
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{
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u8 paletteIndex;
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LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
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LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
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paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK);
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LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[ANIM_TAG_SAFARI_BAIT - ANIM_SPRITES_START]);
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LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[ANIM_TAG_SAFARI_BAIT - ANIM_SPRITES_START]);
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paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_SAFARI_BAIT);
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DestroyAnimVisualTask(taskId);
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}
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void AnimTask_FreePokeblockGfx(u8 taskId)
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void AnimTask_FreeBaitGfx(u8 taskId)
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{
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FreeSpriteTilesByTag(ANIM_TAG_POKEBLOCK);
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FreeSpritePaletteByTag(ANIM_TAG_POKEBLOCK);
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FreeSpriteTilesByTag(ANIM_TAG_SAFARI_BAIT);
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FreeSpritePaletteByTag(ANIM_TAG_SAFARI_BAIT);
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DestroyAnimVisualTask(taskId);
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}
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