More quest log documentation amid other stuff

This commit is contained in:
PikalaxALT
2020-04-05 20:30:45 -04:00
parent 35a578c620
commit a622448029
58 changed files with 697 additions and 690 deletions
+3 -3
View File
@@ -2805,7 +2805,7 @@ u8 sub_805FC9C(u8 localId, u8 mapNum, u8 mapGroup)
return gObjectEvents[objectEventId].trainerType;
}
u16 sub_805FCD8(u8 localId, u8 mapNum, u8 mapGroup)
u16 GetObjectEventFlagByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
return GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->trainerType;
}
@@ -5530,7 +5530,7 @@ static void sub_8064544(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
objectEvent->heldMovementFinished = TRUE;
if (objectEvent->graphicsId == 0x61)
sub_806DE28(objectEvent);
HandleBoulderFallThroughHole(objectEvent);
}
}
@@ -5550,7 +5550,7 @@ static void ObjectEventSetSingleMovement(struct ObjectEvent *objectEvent, struct
objectEvent->movementActionId = animId;
sprite->data[2] = 0;
if (gUnknown_3005E88 == 2)
if (gQuestLogPlaybackState == 2)
{
sub_81124EC(objectEvent->localId, objectEvent->mapNum, objectEvent->mapGroup, animId);
}