More quest log documentation amid other stuff
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@@ -61,7 +61,7 @@ static void Task_RunTimeBasedEvents(u8 taskId)
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if (!ScriptContext2_IsEnabled())
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{
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if (gQuestLogState != 2 && gQuestLogState != 3)
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if (!QL_IS_PLAYBACK_STATE)
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{
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UpdateAmbientCry(&data[1], &data[2]);
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}
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