More quest log documentation amid other stuff
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+3
-3
@@ -193,7 +193,7 @@ void PlayFanfareByFanfareNum(u8 fanfareNum)
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{
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u16 songNum;
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if(gQuestLogState == 2)
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if(gQuestLogState == QL_STATE_PLAYBACK)
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{
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sFanfareCounter = 0xFF;
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}
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@@ -362,7 +362,7 @@ void PlayCry4(u16 species, s8 pan, u8 mode)
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void PlayCry7(u16 species, u8 mode) // exclusive to FR/LG
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{
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if (gQuestLogState != 2 && gQuestLogState != 3)
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if (!QL_IS_PLAYBACK_STATE)
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
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PlayCryInternal(species, 0, CRY_VOLUME, 10, mode);
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@@ -571,7 +571,7 @@ void PlayBGM(u16 songNum)
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void PlaySE(u16 songNum)
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{
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if(gDisableMapMusicChangeOnMapLoad == 0 && gQuestLogState != 2)
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if(gDisableMapMusicChangeOnMapLoad == 0 && gQuestLogState != QL_STATE_PLAYBACK)
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m4aSongNumStart(songNum);
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}
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