battle_main data decomp

This commit is contained in:
jiangzhengwenjz
2019-10-16 08:28:19 +08:00
parent 9243e792f3
commit a6c0088073
29 changed files with 1128 additions and 470 deletions
+3 -3
View File
@@ -45,7 +45,7 @@ struct UnknownPokemonStruct4
void CB2_InitBattle(void);
void BattleMainCB2(void);
void CB2_QuitRecordedBattle(void);
void CB2_QuitPokeDudeBattle(void);
void sub_8038528(struct Sprite* sprite);
void sub_8038A04(void); // unused
void VBlankCB_Battle(void);
@@ -53,7 +53,7 @@ void sub_801182C(struct Sprite *sprite);
void sub_8011A1C(void);
u32 sub_80391E0(u8 arrayId, u8 caseId);
u32 sub_80397C4(u32 setId, u32 tableId);
void oac_poke_opponent(struct Sprite *sprite);
void SpriteCB_WildMon(struct Sprite *sprite);
void SpriteCallbackDummy_2(struct Sprite *sprite);
void sub_8039934(struct Sprite *sprite);
void sub_8012098(struct Sprite *sprite);
@@ -81,7 +81,7 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves);
void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
bool8 TryRunFromBattle(u8 bank);
void sub_800FD9C(void);
void CB2_InitBattle(void);
void sub_80120C4(struct Sprite *);
void sub_8012100(struct Sprite *);
void nullsub_12(void);