SpriteCallbackDummy2 -> SpriteCallbackDummy_2
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@@ -71,7 +71,7 @@ void SpriteCB_VsLetterInit(struct Sprite *sprite);
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void CB2_InitEndLinkBattle(void);
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void CB2_InitEndLinkBattle(void);
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u32 GetBattleBgAttribute(u8 arrayId, u8 caseId);
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u32 GetBattleBgAttribute(u8 arrayId, u8 caseId);
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void SpriteCB_EnemyMon(struct Sprite *sprite);
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void SpriteCB_EnemyMon(struct Sprite *sprite);
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void SpriteCallbackDummy2(struct Sprite *sprite);
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void SpriteCallbackDummy_2(struct Sprite *sprite);
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void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
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void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
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void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite);
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void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite);
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void SpriteCb_HideAsMoveTarget(struct Sprite *sprite);
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void SpriteCb_HideAsMoveTarget(struct Sprite *sprite);
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+4
-4
@@ -1870,13 +1870,13 @@ static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite)
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{
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{
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StartHealthboxSlideIn(sprite->sBattler);
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StartHealthboxSlideIn(sprite->sBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]);
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sprite->callback = SpriteCallbackDummy2;
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sprite->callback = SpriteCallbackDummy_2;
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StartSpriteAnimIfDifferent(sprite, 0);
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StartSpriteAnimIfDifferent(sprite, 0);
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BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8));
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BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8));
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}
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}
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}
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}
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void SpriteCallbackDummy2(struct Sprite *sprite)
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void SpriteCallbackDummy_2(struct Sprite *sprite)
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{
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{
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}
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}
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@@ -1900,7 +1900,7 @@ static void SpriteCB_Unused_8011E28_Step(struct Sprite *sprite)
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if (sprite->data[3] == 0)
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if (sprite->data[3] == 0)
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{
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{
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sprite->invisible = FALSE;
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sprite->invisible = FALSE;
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sprite->callback = SpriteCallbackDummy2;
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sprite->callback = SpriteCallbackDummy_2;
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gUnknown_2022AE8[0] = 0;
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gUnknown_2022AE8[0] = 0;
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}
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}
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}
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}
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@@ -1991,7 +1991,7 @@ void SpriteCb_HideAsMoveTarget(struct Sprite *sprite)
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{
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{
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sprite->invisible = sprite->data[4];
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sprite->invisible = sprite->data[4];
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sprite->data[4] = FALSE;
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sprite->data[4] = FALSE;
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sprite->callback = SpriteCallbackDummy2;
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sprite->callback = SpriteCallbackDummy_2;
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}
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}
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void SpriteCB_AllyMon(struct Sprite *sprite)
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void SpriteCB_AllyMon(struct Sprite *sprite)
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@@ -263,7 +263,7 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->preEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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sEvoStructPtr->preEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].callback = SpriteCallbackDummy_2;
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gSprites[id].oam.paletteNum = 1;
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gSprites[id].oam.paletteNum = 1;
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gSprites[id].invisible = TRUE;
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gSprites[id].invisible = TRUE;
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@@ -277,7 +277,7 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u
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SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3);
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SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3);
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].callback = SpriteCallbackDummy_2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].invisible = TRUE;
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gSprites[id].invisible = TRUE;
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@@ -357,7 +357,7 @@ static void CB2_EvolutionSceneLoadGraphics(void)
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].callback = SpriteCallbackDummy_2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].oam.paletteNum = 2;
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
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@@ -434,7 +434,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].callback = SpriteCallbackDummy_2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].oam.paletteNum = 2;
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gMain.state++;
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gMain.state++;
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LinkTradeDrawWindow();
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LinkTradeDrawWindow();
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@@ -493,7 +493,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, u8 preEvoSprit
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].callback = SpriteCallbackDummy_2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].invisible = TRUE;
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gSprites[id].invisible = TRUE;
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