Through sub_808FE54
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@@ -3,7 +3,7 @@
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#include "box_party_pokemon_dropdown.h"
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#include "malloc.h"
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struct UnkStruct_203ABE4_Sub
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struct BPPD_MapRect
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{
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s16 destX;
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s16 destY;
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@@ -13,10 +13,10 @@ struct UnkStruct_203ABE4_Sub
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s16 destY2;
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};
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struct UnkStruct_203ABE4
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struct BPPD_Struct
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{
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struct UnkStruct_203ABE4_Sub map1Rect;
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struct UnkStruct_203ABE4_Sub map2Rect;
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struct BPPD_MapRect map1Rect;
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struct BPPD_MapRect map2Rect;
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const void * src1;
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const void * src2;
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u16 src1Height;
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@@ -29,11 +29,11 @@ struct UnkStruct_203ABE4
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bool8 bgUpdateScheduled;
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};
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static EWRAM_DATA struct UnkStruct_203ABE4 * sBoxPartyPokemonDropdownPtr = NULL;
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static EWRAM_DATA struct BPPD_Struct * sBoxPartyPokemonDropdownPtr = NULL;
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static EWRAM_DATA u16 sBoxPartyPokemonDropdownCount = 0;
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static void PushMap1(u8 a0);
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static void PushMap2(u8 a0);
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static void PushMap1(u8 idx);
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static void PushMap2(u8 idx);
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static const struct {
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u16 height;
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@@ -55,7 +55,7 @@ static const struct {
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void AllocBoxPartyPokemonDropdowns(u8 num)
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{
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u16 i;
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sBoxPartyPokemonDropdownPtr = Alloc(num * sizeof(struct UnkStruct_203ABE4));
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sBoxPartyPokemonDropdownPtr = Alloc(num * sizeof(struct BPPD_Struct));
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sBoxPartyPokemonDropdownCount = sBoxPartyPokemonDropdownPtr == NULL ? 0 : num;
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for (i = 0; i < sBoxPartyPokemonDropdownCount; i++)
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{
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@@ -64,19 +64,19 @@ void AllocBoxPartyPokemonDropdowns(u8 num)
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}
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}
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void sub_80F7B2C(void)
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void FreeBoxPartyPokemonDropdowns(void)
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{
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Free(sBoxPartyPokemonDropdownPtr);
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}
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void sub_80F7B40(void)
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void CopyAllBoxPartyPokemonDropdownsToVram(void)
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{
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int i;
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for (i = 0; i < sBoxPartyPokemonDropdownCount; i++)
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{
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if (sBoxPartyPokemonDropdownPtr[i].bgUpdateScheduled == TRUE)
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sub_80F7E54(i);
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CopyBoxPartyPokemonDropdownToBgTilemapBuffer(i);
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}
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}
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@@ -112,12 +112,12 @@ void SetBoxPartyPokemonDropdownMap2(u8 idx, u8 bgId, const void * src, u16 width
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}
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}
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void sub_80F7C7C(u8 a0, const void * a1)
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void SetBoxPartyPokemonDropdownMap1Tiles(u8 idx, const void * src)
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{
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if (a0 < sBoxPartyPokemonDropdownCount)
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if (idx < sBoxPartyPokemonDropdownCount)
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{
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sBoxPartyPokemonDropdownPtr[a0].src1 = a1;
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sBoxPartyPokemonDropdownPtr[a0].bgUpdateScheduled = TRUE;
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sBoxPartyPokemonDropdownPtr[idx].src1 = src;
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sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
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}
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}
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@@ -131,82 +131,82 @@ void SetBoxPartyPokemonDropdownMap2Pos(u8 idx, u16 x, u16 y)
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}
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}
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void sub_80F7CE8(u8 a0, u16 a1, u16 a2, u16 a3, u16 a4)
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void SetBoxPartyPokemonDropdownMap2Rect(u8 idx, u16 x, u16 y, u16 width, u16 height)
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{
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if (a0 < sBoxPartyPokemonDropdownCount)
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if (idx < sBoxPartyPokemonDropdownCount)
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{
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destX = a1;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destY = a2;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.width = a3;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.height = a4;
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sBoxPartyPokemonDropdownPtr[a0].bgUpdateScheduled = TRUE;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX = x;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY = y;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.width = width;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.height = height;
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sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
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}
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}
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void sub_80F7D30(u8 a0, u8 a1, s8 a2)
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void AdjustBoxPartyPokemonDropdownPos(u8 idx, u8 op, s8 param)
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{
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if (a0 < sBoxPartyPokemonDropdownCount)
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if (idx < sBoxPartyPokemonDropdownCount)
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{
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switch (a1)
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switch (op)
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{
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case 0:
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destX2 += a2;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.width -= a2;
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case BPPD_MOVE_INNER_LEFT:
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2 += param;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.width -= param;
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break;
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case 1:
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destX += a2;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.width += a2;
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case BPPD_MOVE_OUTER_LEFT:
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX += param;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.width += param;
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break;
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case 2:
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destY2 += a2;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.height -= a2;
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case BPPD_MOVE_INNER_TOP:
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 += param;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.height -= param;
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break;
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case 3:
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destY -= a2;
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.height += a2;
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case BPPD_MOVE_OUTER_TOP:
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY -= param;
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.height += param;
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break;
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case 4:
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destX2 += a2;
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case BPPD_MOVE_INNER_X:
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2 += param;
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break;
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case 5:
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sBoxPartyPokemonDropdownPtr[a0].map2Rect.destY2 += a2;
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case BPPD_MOVE_INNER_Y:
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sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 += param;
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break;
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}
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sBoxPartyPokemonDropdownPtr[a0].bgUpdateScheduled = TRUE;
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sBoxPartyPokemonDropdownPtr[idx].bgUpdateScheduled = TRUE;
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}
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}
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void sub_80F7E54(u8 a0)
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void CopyBoxPartyPokemonDropdownToBgTilemapBuffer(u8 idx)
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{
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if (a0 < sBoxPartyPokemonDropdownCount)
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if (idx < sBoxPartyPokemonDropdownCount)
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{
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if (sBoxPartyPokemonDropdownPtr[a0].src1 != NULL)
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PushMap1(a0);
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PushMap2(a0);
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sBoxPartyPokemonDropdownPtr[a0].map1Rect = sBoxPartyPokemonDropdownPtr[a0].map2Rect;
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if (sBoxPartyPokemonDropdownPtr[idx].src1 != NULL)
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PushMap1(idx);
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PushMap2(idx);
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sBoxPartyPokemonDropdownPtr[idx].map1Rect = sBoxPartyPokemonDropdownPtr[idx].map2Rect;
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}
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}
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static void PushMap1(u8 a0)
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static void PushMap1(u8 idx)
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{
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int i;
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int r9 = sBoxPartyPokemonDropdownPtr[a0].mapSize * sBoxPartyPokemonDropdownPtr[a0].src1Height;
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const void * addr = sBoxPartyPokemonDropdownPtr[a0].src1 + r9 * sBoxPartyPokemonDropdownPtr[a0].map1Rect.destY2 + sBoxPartyPokemonDropdownPtr[a0].map1Rect.destX2 * sBoxPartyPokemonDropdownPtr[a0].mapSize;
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for (i = 0; i < sBoxPartyPokemonDropdownPtr[a0].map1Rect.height; i++)
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int run = sBoxPartyPokemonDropdownPtr[idx].mapSize * sBoxPartyPokemonDropdownPtr[idx].src1Height;
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const void * addr = sBoxPartyPokemonDropdownPtr[idx].src1 + run * sBoxPartyPokemonDropdownPtr[idx].map1Rect.destY2 + sBoxPartyPokemonDropdownPtr[idx].map1Rect.destX2 * sBoxPartyPokemonDropdownPtr[idx].mapSize;
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for (i = 0; i < sBoxPartyPokemonDropdownPtr[idx].map1Rect.height; i++)
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{
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CopyToBgTilemapBufferRect(sBoxPartyPokemonDropdownPtr[a0].bgId, addr, sBoxPartyPokemonDropdownPtr[a0].map1Rect.destX2, sBoxPartyPokemonDropdownPtr[a0].map1Rect.destY2 + i, sBoxPartyPokemonDropdownPtr[a0].map1Rect.width, 1);
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addr += r9;
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CopyToBgTilemapBufferRect(sBoxPartyPokemonDropdownPtr[idx].bgId, addr, sBoxPartyPokemonDropdownPtr[idx].map1Rect.destX2, sBoxPartyPokemonDropdownPtr[idx].map1Rect.destY2 + i, sBoxPartyPokemonDropdownPtr[idx].map1Rect.width, 1);
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addr += run;
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}
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}
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static void PushMap2(u8 a0)
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static void PushMap2(u8 idx)
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{
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int i;
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int r9 = sBoxPartyPokemonDropdownPtr[a0].mapSize * sBoxPartyPokemonDropdownPtr[a0].src2Width;
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const void * addr = sBoxPartyPokemonDropdownPtr[a0].src2 + r9 * sBoxPartyPokemonDropdownPtr[a0].map2Rect.destY + sBoxPartyPokemonDropdownPtr[a0].map2Rect.destX * sBoxPartyPokemonDropdownPtr[a0].mapSize;
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for (i = 0; i < sBoxPartyPokemonDropdownPtr[a0].map2Rect.height; i++)
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int run = sBoxPartyPokemonDropdownPtr[idx].mapSize * sBoxPartyPokemonDropdownPtr[idx].src2Width;
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const void * addr = sBoxPartyPokemonDropdownPtr[idx].src2 + run * sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY + sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX * sBoxPartyPokemonDropdownPtr[idx].mapSize;
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for (i = 0; i < sBoxPartyPokemonDropdownPtr[idx].map2Rect.height; i++)
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{
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CopyToBgTilemapBufferRect(sBoxPartyPokemonDropdownPtr[a0].bgId, addr, sBoxPartyPokemonDropdownPtr[a0].map2Rect.destX2, sBoxPartyPokemonDropdownPtr[a0].map2Rect.destY2 + i, sBoxPartyPokemonDropdownPtr[a0].map2Rect.width, 1);
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addr += r9;
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CopyToBgTilemapBufferRect(sBoxPartyPokemonDropdownPtr[idx].bgId, addr, sBoxPartyPokemonDropdownPtr[idx].map2Rect.destX2, sBoxPartyPokemonDropdownPtr[idx].map2Rect.destY2 + i, sBoxPartyPokemonDropdownPtr[idx].map2Rect.width, 1);
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addr += run;
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}
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}
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