Sync pokemon.c
This commit is contained in:
+62
-104
@@ -4,7 +4,6 @@
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#include "global.h"
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#include "sprite.h"
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#include "constants/pokemon.h"
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#include "pokemon_storage_system.h"
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struct PokemonSubstruct0
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{
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@@ -13,12 +12,13 @@ struct PokemonSubstruct0
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u32 experience;
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u8 ppBonuses;
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u8 friendship;
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u16 filler;
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};
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struct PokemonSubstruct1
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{
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u16 moves[4];
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u8 pp[4];
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u16 moves[MAX_MON_MOVES];
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u8 pp[MAX_MON_MOVES];
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};
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struct PokemonSubstruct2
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@@ -56,34 +56,50 @@ struct PokemonSubstruct3
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/* 0x07 */ u32 isEgg:1;
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/* 0x07 */ u32 abilityNum:1;
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/* 0x08 */ u32 coolRibbon:3;
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/* 0x08 */ u32 beautyRibbon:3;
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/* 0x08 */ u32 cuteRibbon:3;
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/* 0x09 */ u32 smartRibbon:3;
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/* 0x09 */ u32 toughRibbon:3;
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/* 0x09 */ u32 championRibbon:1;
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/* 0x0A */ u32 winningRibbon:1;
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/* 0x0A */ u32 victoryRibbon:1;
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/* 0x0A */ u32 artistRibbon:1;
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/* 0x0A */ u32 effortRibbon:1;
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/* 0x0A */ u32 marineRibbon:1; // never distributed
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/* 0x0A */ u32 landRibbon:1; // never distributed
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/* 0x0A */ u32 skyRibbon:1; // never distributed
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/* 0x0A */ u32 countryRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
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/* 0x0B */ u32 nationalRibbon:1;
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/* 0x0B */ u32 earthRibbon:1;
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/* 0x0B */ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
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/* 0x0B */ u32 unusedRibbons:4; // discarded in Gen 4
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/* 0x0B */ u32 eventLegal:1; // controls Mew & Deoxys obedience; if set, Pokémon is a fateful encounter in FRLG & Gen 4+ summary screens; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness.
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/* 0x08 */ u32 coolRibbon:3; // Stores the highest contest rank achieved in the Cool category.
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/* 0x08 */ u32 beautyRibbon:3; // Stores the highest contest rank achieved in the Beauty category.
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/* 0x08 */ u32 cuteRibbon:3; // Stores the highest contest rank achieved in the Cute category.
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/* 0x09 */ u32 smartRibbon:3; // Stores the highest contest rank achieved in the Smart category.
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/* 0x09 */ u32 toughRibbon:3; // Stores the highest contest rank achieved in the Tough category.
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/* 0x09 */ u32 championRibbon:1; // Given when defeating the Champion. Because both RSE and FRLG use it, later generations don't specify from which region it comes from.
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/* 0x0A */ u32 winningRibbon:1; // Given at the Battle Tower's Level 50 challenge by winning a set of seven battles that extends the current streak to 56 or more.
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/* 0x0A */ u32 victoryRibbon:1; // Given at the Battle Tower's Level 100 challenge by winning a set of seven battles that extends the current streak to 56 or more.
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/* 0x0A */ u32 artistRibbon:1; // Given at the Contest Hall by winning a Master Rank contest with at least 800 points, and agreeing to have the Pokémon's portrait placed in the museum after being offered.
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/* 0x0A */ u32 effortRibbon:1; // Given at Slateport's market to Pokémon with maximum EVs.
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/* 0x0A */ u32 marineRibbon:1; // Never distributed.
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/* 0x0A */ u32 landRibbon:1; // Never distributed.
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/* 0x0A */ u32 skyRibbon:1; // Never distributed.
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/* 0x0A */ u32 countryRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
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/* 0x0B */ u32 nationalRibbon:1; // Given to purified Shadow Pokémon in Colosseum/XD.
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/* 0x0B */ u32 earthRibbon:1; // Given to teams that have beaten Mt. Battle's 100-battle challenge in Colosseum/XD.
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/* 0x0B */ u32 worldRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
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/* 0x0B */ u32 unusedRibbons:4; // Discarded in Gen 4.
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// The functionality of this bit changed in FRLG:
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// In RS, this bit does nothing, is never set, & is accidentally unset when hatching Eggs.
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// In FRLG & Emerald, this controls Mew & Deoxys obedience and whether they can be traded.
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// If set, a Pokémon is a fateful encounter in FRLG's summary screen if hatched & for all Pokémon in Gen 4+ summary screens.
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// Set for in-game event island legendaries, events distributed after a certain date, & Pokémon from XD: Gale of Darkness.
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// Not to be confused with METLOC_FATEFUL_ENCOUNTER.
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/* 0x0B */ u32 modernFatefulEncounter:1;
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};
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// Number of bytes in the largest Pokémon substruct.
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// They are assumed to be the same size, and will be padded to
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// the largest size by the union.
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// By default they are all 12 bytes.
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#define NUM_SUBSTRUCT_BYTES (max(sizeof(struct PokemonSubstruct0), \
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max(sizeof(struct PokemonSubstruct1), \
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max(sizeof(struct PokemonSubstruct2), \
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sizeof(struct PokemonSubstruct3)))))
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union PokemonSubstruct
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{
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struct PokemonSubstruct0 type0;
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struct PokemonSubstruct1 type1;
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struct PokemonSubstruct2 type2;
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struct PokemonSubstruct3 type3;
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u16 raw[6];
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u16 raw[NUM_SUBSTRUCT_BYTES / 2]; // /2 because it's u16, not u8
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};
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struct BoxPokemon
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@@ -103,7 +119,7 @@ struct BoxPokemon
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union
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{
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u32 raw[12];
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u32 raw[(NUM_SUBSTRUCT_BYTES * 4) / 4]; // *4 because there are 4 substructs, /4 because it's u32, not u8
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union PokemonSubstruct substructs[4];
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} secure;
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};
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@@ -123,19 +139,11 @@ struct Pokemon
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u16 spDefense;
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};
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struct PokemonStorage
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{
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/*0x0000*/ u8 currentBox;
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/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
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/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1];
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/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
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};
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struct BattleTowerPokemon
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{
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/*0x00*/ u16 species;
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/*0x02*/ u16 heldItem;
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/*0x04*/ u16 moves[4];
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/*0x04*/ u16 moves[MAX_MON_MOVES];
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/*0x0C*/ u8 level;
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/*0x0D*/ u8 ppBonuses;
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/*0x0E*/ u8 hpEV;
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@@ -154,12 +162,10 @@ struct BattleTowerPokemon
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u32 gap:1;
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u32 abilityNum:1;
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/*0x1C*/ u32 personality;
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/*0x20*/ u8 nickname[11];
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/*0x20*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x2B*/ u8 friendship;
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};
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#define BATTLE_STATS_NO 8
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struct BattlePokemon
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{
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/*0x00*/ u16 species;
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@@ -168,7 +174,7 @@ struct BattlePokemon
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/*0x06*/ u16 speed;
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/*0x08*/ u16 spAttack;
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/*0x0A*/ u16 spDefense;
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/*0x0C*/ u16 moves[4];
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/*0x0C*/ u16 moves[MAX_MON_MOVES];
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/*0x14*/ u32 hpIV:5;
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/*0x14*/ u32 attackIV:5;
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/*0x15*/ u32 defenseIV:5;
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@@ -177,12 +183,12 @@ struct BattlePokemon
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/*0x17*/ u32 spDefenseIV:5;
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/*0x17*/ u32 isEgg:1;
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/*0x17*/ u32 abilityNum:1;
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/*0x18*/ s8 statStages[BATTLE_STATS_NO];
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/*0x18*/ s8 statStages[NUM_BATTLE_STATS];
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/*0x20*/ u8 ability;
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/*0x21*/ u8 type1;
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/*0x22*/ u8 type2;
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/*0x23*/ u8 unknown;
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/*0x24*/ u8 pp[4];
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/*0x24*/ u8 pp[MAX_MON_MOVES];
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/*0x28*/ u16 hp;
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/*0x2A*/ u8 level;
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/*0x2B*/ u8 friendship;
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@@ -190,7 +196,7 @@ struct BattlePokemon
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/*0x2E*/ u16 item;
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/*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x3B*/ u8 ppBonuses;
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/*0x3C*/ u8 otName[8];
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/*0x3C*/ u8 otName[PLAYER_NAME_LENGTH + 1];
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/*0x44*/ u32 experience;
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/*0x48*/ u32 personality;
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/*0x4C*/ u32 status1;
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@@ -198,7 +204,7 @@ struct BattlePokemon
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/*0x54*/ u32 otId;
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};
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struct BaseStats
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struct SpeciesInfo
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{
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/* 0x00 */ u8 baseHP;
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/* 0x01 */ u8 baseAttack;
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@@ -206,8 +212,7 @@ struct BaseStats
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/* 0x03 */ u8 baseSpeed;
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/* 0x04 */ u8 baseSpAttack;
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/* 0x05 */ u8 baseSpDefense;
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/* 0x06 */ u8 type1;
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/* 0x07 */ u8 type2;
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/* 0x06 */ u8 types[2];
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/* 0x08 */ u8 catchRate;
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/* 0x09 */ u8 expYield;
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/* 0x0A */ u16 evYield_HP:2;
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@@ -216,14 +221,13 @@ struct BaseStats
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/* 0x0A */ u16 evYield_Speed:2;
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/* 0x0B */ u16 evYield_SpAttack:2;
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/* 0x0B */ u16 evYield_SpDefense:2;
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/* 0x0C */ u16 item1;
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/* 0x0E */ u16 item2;
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/* 0x0C */ u16 itemCommon;
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/* 0x0E */ u16 itemRare;
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/* 0x10 */ u8 genderRatio;
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/* 0x11 */ u8 eggCycles;
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/* 0x12 */ u8 friendship;
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/* 0x13 */ u8 growthRate;
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/* 0x14 */ u8 eggGroup1;
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/* 0x15 */ u8 eggGroup2;
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/* 0x14 */ u8 eggGroups[2];
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/* 0x16 */ u8 abilities[2];
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/* 0x18 */ u8 safariZoneFleeRate;
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/* 0x19 */ u8 bodyColor : 7;
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@@ -243,20 +247,13 @@ struct BattleMove
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u8 flags;
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};
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extern const struct BattleMove gBattleMoves[];
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// Battle move flags
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#define FLAG_MAKES_CONTACT (1 << 0)
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#define FLAG_PROTECT_AFFECTED (1 << 1)
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#define FLAG_MAGIC_COAT_AFFECTED (1 << 2)
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#define FLAG_SNATCH_AFFECTED (1 << 3)
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#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
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#define FLAG_KINGS_ROCK_AFFECTED (1 << 5)
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#define SPINDA_SPOT_WIDTH 16
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#define SPINDA_SPOT_HEIGHT 16
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struct SpindaSpot
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{
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u8 x, y;
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u16 image[16];
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u16 image[SPINDA_SPOT_HEIGHT];
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};
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struct __attribute__((packed)) LevelUpMove
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@@ -265,46 +262,6 @@ struct __attribute__((packed)) LevelUpMove
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u16 level:7;
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};
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enum
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{
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GROWTH_MEDIUM_FAST,
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GROWTH_ERRATIC,
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GROWTH_FLUCTUATING,
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GROWTH_MEDIUM_SLOW,
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GROWTH_FAST,
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GROWTH_SLOW
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};
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enum
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{
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BODY_COLOR_RED,
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BODY_COLOR_BLUE,
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BODY_COLOR_YELLOW,
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BODY_COLOR_GREEN,
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BODY_COLOR_BLACK,
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BODY_COLOR_BROWN,
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BODY_COLOR_PURPLE,
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BODY_COLOR_GRAY,
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BODY_COLOR_WHITE,
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BODY_COLOR_PINK
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};
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#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
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#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
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#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
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#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
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#define EVO_TRADE 0x0005 // Pokémon is traded
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#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
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#define EVO_ITEM 0x0007 // specified item is used on Pokémon
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#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
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#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
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#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
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#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
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#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
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#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
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#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
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#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
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struct Evolution
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{
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u16 method;
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@@ -312,8 +269,6 @@ struct Evolution
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u16 targetSpecies;
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};
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#define EVOS_PER_MON 5
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#define NUM_UNOWN_FORMS 28
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#define GET_UNOWN_LETTER(personality) (( \
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@@ -323,11 +278,14 @@ struct Evolution
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| (((personality) & 0x00000003) >> 0) \
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) % NUM_UNOWN_FORMS)
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#define GET_SHINY_VALUE(otId, personality) (HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality))
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extern const struct BattleMove gBattleMoves[];
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extern u8 gPlayerPartyCount;
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extern struct Pokemon gPlayerParty[PARTY_SIZE];
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extern u8 gEnemyPartyCount;
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extern struct Pokemon gEnemyParty[PARTY_SIZE];
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extern const struct BaseStats gBaseStats[];
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extern const struct SpeciesInfo gSpeciesInfo[];
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extern const u8 *const gItemEffectTable[];
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extern const u8 gStatStageRatios[][2];
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extern struct SpriteTemplate gMultiuseSpriteTemplate;
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@@ -459,11 +417,11 @@ bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
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void SetDeoxysStats(void);
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u16 GetUnionRoomTrainerPic(void);
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u16 GetUnionRoomTrainerClass(void);
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void CreateEventLegalEnemyMon(void);
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void CreateEnemyEventMon(void);
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void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
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bool8 CheckBattleTypeGhost(struct Pokemon *mon, u8 bank);
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struct OakSpeechNidoranFStruct *OakSpeechNidoranFSetup(u8 battlePosition, bool8 enable);
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void OakSpeechNidoranFFreeResources(void);
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void *OakSpeechNidoranFGetBuffer(u8 bufferId);
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struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 battlePosition, u8 mode);
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void DestroyMonSpritesGfxManager(void);
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u8 *MonSpritesGfxManager_GetSpritePtr(u8 bufferId);
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#endif // GUARD_POKEMON_H
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