Merge branch 'master' into clone-union

This commit is contained in:
GriffinR
2022-08-17 15:41:50 -04:00
committed by GitHub
322 changed files with 12564 additions and 12748 deletions
+14 -21
View File
@@ -20,31 +20,24 @@ PokemonTower_2F_EventScript_RivalTriggerDown::
end
PokemonTower_2F_EventScript_Rival::
textcolor 0
textcolor NPC_TEXT_COLOR_MALE
playbgm MUS_ENCOUNTER_RIVAL, 0
compare VAR_TEMP_1, 0
call_if_eq PokemonTower_2F_EventScript_RivalFacePlayerRight
compare VAR_TEMP_1, 1
call_if_eq PokemonTower_2F_EventScript_RivalFacePlayerDown
call_if_eq VAR_TEMP_1, 0, PokemonTower_2F_EventScript_RivalFacePlayerRight
call_if_eq VAR_TEMP_1, 1, PokemonTower_2F_EventScript_RivalFacePlayerDown
applymovement LOCALID_RIVAL, Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_RIVAL, Movement_Delay48
waitmovement 0
msgbox PokemonTower_2F_Text_RivalIntro
setvar VAR_LAST_TALKED, LOCALID_RIVAL
compare VAR_STARTER_MON, 2
call_if_eq PokemonTower_2F_EventScript_RivalSquirtle
compare VAR_STARTER_MON, 1
call_if_eq PokemonTower_2F_EventScript_RivalBulbasaur
compare VAR_STARTER_MON, 0
call_if_eq PokemonTower_2F_EventScript_RivalCharmander
call_if_eq VAR_STARTER_MON, 2, PokemonTower_2F_EventScript_RivalSquirtle
call_if_eq VAR_STARTER_MON, 1, PokemonTower_2F_EventScript_RivalBulbasaur
call_if_eq VAR_STARTER_MON, 0, PokemonTower_2F_EventScript_RivalCharmander
msgbox PokemonTower_2F_Text_RivalPostBattle
closemessage
playbgm MUS_RIVAL_EXIT, 0
compare VAR_TEMP_1, 0
call_if_eq PokemonTower_2F_EventScript_RivalExitRight
compare VAR_TEMP_1, 1
call_if_eq PokemonTower_2F_EventScript_RivalExitDown
call_if_eq VAR_TEMP_1, 0, PokemonTower_2F_EventScript_RivalExitRight
call_if_eq VAR_TEMP_1, 1, PokemonTower_2F_EventScript_RivalExitDown
playse SE_EXIT
delay 25
fadedefaultbgm
@@ -54,14 +47,14 @@ PokemonTower_2F_EventScript_Rival::
end
PokemonTower_2F_EventScript_RivalFacePlayerRight::
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFastestRight
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestLeft
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFasterRight
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFasterLeft
waitmovement 0
return
PokemonTower_2F_EventScript_RivalFacePlayerDown::
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFastestDown
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestUp
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFasterDown
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFasterUp
waitmovement 0
return
@@ -95,7 +88,7 @@ PokemonTower_2F_Movement_RivalExitRight::
walk_down
walk_down
walk_down
walk_in_place_fastest_right
walk_in_place_faster_right
step_end
PokemonTower_2F_Movement_RivalExitDown::
@@ -106,5 +99,5 @@ PokemonTower_2F_Movement_RivalExitDown::
walk_down
walk_down
walk_down
walk_in_place_fastest_right
walk_in_place_faster_right
step_end