Sync src/battle_util.c with pokeemerald
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@@ -101,6 +101,8 @@ enum {
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#define INSTANT_HP_BAR_DROP 0x7FFF
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#define PARTY_SUMM_SKIP_DRAW_DELAY (1 << 7)
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// Special return values in gBattleBufferB from Battle Controller functions.
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#define RET_VALUE_LEVELED_UP 11
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