Sync src/battle_util.c with pokeemerald
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@@ -3,8 +3,8 @@
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#include "main.h"
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extern const u8 * const gMoveDescriptionPointers[];
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extern const u8 * const gNatureNamePointers[];
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extern const u8 *const gMoveDescriptionPointers[];
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extern const u8 *const gNatureNamePointers[];
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void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
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u8 GetMoveSlotToReplace(void);
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