Treat map data as const
This commit is contained in:
+2
-2
@@ -33,8 +33,8 @@ void GetCameraCoords(u16 *, u16 *);
|
||||
bool8 MapGridGetCollisionAt(s32, s32);
|
||||
s32 GetMapBorderIdAt(s32, s32);
|
||||
bool32 CanCameraMoveInDirection(s32);
|
||||
const struct MapHeader * GetMapHeaderFromConnection(struct MapConnection * connection);
|
||||
struct MapConnection * GetMapConnectionAtPos(s16 x, s16 y);
|
||||
const struct MapHeader * GetMapHeaderFromConnection(const struct MapConnection * connection);
|
||||
const struct MapConnection * GetMapConnectionAtPos(s16 x, s16 y);
|
||||
void ApplyGlobalTintToPaletteSlot(u8 slot, u8 count);
|
||||
void SaveMapView(void);
|
||||
u32 ExtractMetatileAttribute(u32 attributes, u8 attributeType);
|
||||
|
||||
+11
-11
@@ -92,10 +92,10 @@ struct MapLayout
|
||||
{
|
||||
/*0x00*/ s32 width;
|
||||
/*0x04*/ s32 height;
|
||||
/*0x08*/ u16 *border;
|
||||
/*0x0c*/ u16 *map;
|
||||
/*0x10*/ struct Tileset *primaryTileset;
|
||||
/*0x14*/ struct Tileset *secondaryTileset;
|
||||
/*0x08*/ const u16 *border;
|
||||
/*0x0c*/ const u16 *map;
|
||||
/*0x10*/ const struct Tileset *primaryTileset;
|
||||
/*0x14*/ const struct Tileset *secondaryTileset;
|
||||
/*0x18*/ u8 borderWidth;
|
||||
/*0x19*/ u8 borderHeight;
|
||||
};
|
||||
@@ -148,7 +148,7 @@ struct CoordEvent
|
||||
u8 elevation;
|
||||
u16 trigger;
|
||||
u16 index;
|
||||
u8 *script;
|
||||
const u8 *script;
|
||||
};
|
||||
|
||||
struct BgEvent
|
||||
@@ -157,7 +157,7 @@ struct BgEvent
|
||||
u8 elevation;
|
||||
u8 kind; // The "kind" field determines how to access bgUnion union below.
|
||||
union {
|
||||
u8 *script;
|
||||
const u8 *script;
|
||||
u32 hiddenItem; // Contains all the hidden item data. See GET_HIDDEN_ITEM_* defines further up
|
||||
} bgUnion;
|
||||
};
|
||||
@@ -168,10 +168,10 @@ struct MapEvents
|
||||
u8 warpCount;
|
||||
u8 coordEventCount;
|
||||
u8 bgEventCount;
|
||||
struct ObjectEventTemplate *objectEvents;
|
||||
struct WarpEvent *warps;
|
||||
struct CoordEvent *coordEvents;
|
||||
struct BgEvent *bgEvents;
|
||||
const struct ObjectEventTemplate *objectEvents;
|
||||
const struct WarpEvent *warps;
|
||||
const struct CoordEvent *coordEvents;
|
||||
const struct BgEvent *bgEvents;
|
||||
};
|
||||
|
||||
struct MapConnection
|
||||
@@ -185,7 +185,7 @@ struct MapConnection
|
||||
struct MapConnections
|
||||
{
|
||||
s32 count;
|
||||
struct MapConnection *connections;
|
||||
const struct MapConnection *connections;
|
||||
};
|
||||
|
||||
struct MapHeader
|
||||
|
||||
Reference in New Issue
Block a user