Sync event.inc and scrcmd.c
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@@ -23,7 +23,7 @@ void Task_WaitPlayerStopMoving(u8 taskId)
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}
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}
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bool8 NativeScript_WaitPlayerStopMoving(void)
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bool8 IsFreezePlayerFinished(void)
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{
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if (FuncIsActiveTask(Task_WaitPlayerStopMoving))
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return FALSE;
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@@ -34,7 +34,7 @@ bool8 NativeScript_WaitPlayerStopMoving(void)
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}
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}
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void ScriptFreezeObjectEvents(void)
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void FreezeObjects_WaitForPlayer(void)
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{
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FreezeObjectEvents();
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CreateTask(Task_WaitPlayerStopMoving, 80);
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@@ -60,7 +60,7 @@ void Task_WaitPlayerAndTargetNPCStopMoving(u8 taskId)
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DestroyTask(taskId);
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}
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bool8 NativeScript_WaitPlayerAndTargetNPCStopMoving(void)
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bool8 IsFreezeSelectedObjectAndPlayerFinished(void)
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{
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if (FuncIsActiveTask(Task_WaitPlayerAndTargetNPCStopMoving))
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return FALSE;
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@@ -71,7 +71,7 @@ bool8 NativeScript_WaitPlayerAndTargetNPCStopMoving(void)
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}
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}
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void LockSelectedObjectEvent(void)
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void FreezeObjects_WaitForPlayerAndSelected(void)
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{
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u8 taskId;
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