Start implementing LG and 1.1

This commit is contained in:
PikalaxALT
2019-12-18 16:43:24 -05:00
parent 7984a91c08
commit ae881a3623
11 changed files with 200 additions and 40 deletions
+63
View File
@@ -46,6 +46,7 @@ GPIOPortReadEnable: @ 80000C8
.4byte 0xFFFFFFFF
.4byte 0xFFFFFFFF
.4byte 0xFFFFFFFF
#if defined(FIRERED)
.4byte 4
.4byte 2
.ascii "pokemon red version"
@@ -106,6 +107,68 @@ GPIOPortReadEnable: @ 80000C8
.4byte 0x34 @ size of SaveBlock1 map header reconstruction data?
.4byte 0
.4byte 0xFFFFFFFF
#elif defined(LEAFGREEN)
.4byte 5
.4byte 2
.ascii "pokemon green version"
.space 11
.4byte 0x8235088 @ gMonFrontPicTable
.4byte 0x8236528 @ gMonBackPicTable
.4byte 0x82372E8 @ gMonPaletteTable
.4byte 0x82380A8 @ gMonShinyPaletteTable
.4byte 0x83D35DC @ gMonIconTable
.4byte 0x83D3CBC @ gMonIconPaletteIndices
.4byte 0x83D3E74 @ gMonIconPaletteTable
.4byte 0x8245EBC @ gSpeciesNames
.4byte 0x8247070 @ gMoveNames
.4byte 0x8455118 @ gDecorations
.4byte 0xEE0 @ offsetof(struct SaveBlock1, flags)
.4byte 0x1000 @ offsetof(struct SaveBlock1, vars)
.4byte 0x18 @ offsetof(struct SaveBlock2, pokedex)
.4byte 0x5F8 @ offsetof(struct SaveBlock1, seen1)
.4byte 0x3A18 @ offsetof(struct SaveBlock1, seen2)
.4byte 0x3C
.4byte 0x838
.4byte 0x839
.4byte 0x182
.4byte 0xA0A0A07
.4byte 0xC060C0C
.4byte 0xC121006
.4byte 0x8010B0F
.4byte 0xC
.4byte 0xF24 @ sizeof(struct SaveBlock2)
.4byte 0x3D68 @ sizeof(struct SaveBlock1)
.4byte 0x34 @ offsetof(struct SaveBlock1, playerPartyCount)
.4byte 0x38 @ offsetof(struct SaveBlock1, playerParty)
.4byte 9 @ offsetof(struct SaveBlock2, specialSaveWarp)
.4byte 0xA @ offsetof(struct SaveBlock2, playerTrainerId)
.4byte 0 @ offsetof(struct SaveBlock2, playerName)
.4byte 8 @ offsetof(struct SaveBlock2, playerGender)
.4byte 0xAD @ offsetof(struct SaveBlock2, ?????? (0xAD))
.4byte 0xAD @ offsetof(struct SaveBlock2, ?????? (0xAD))
.4byte 0x30BB
.4byte 0x30A7
.4byte 0
.4byte 0x8254760 @ gBaseStats
.4byte 0x824FC1C @ gAbilityNames
.4byte 0x824FAE4 @ gAbilityDescriptionPointers
.4byte 0x83DAE64 @ gItems
.4byte 0x8250BE0 @ gBattleMoves
.4byte 0x826054C @ gBallSpriteSheets
.4byte 0x82605AC @ gBallSpritePalettes
.4byte 0xA8
.4byte 0x82C
.4byte 0x83B
.4byte 0x3A0D1E2A
.4byte 0x1E2B
.4byte 0x298 @ offsetof(struct SaveBlock1, pcItems) // maybe all items were in a struct together?
.4byte 0x309C @ offsetof(struct SaveBlock1, giftRibbons)
.4byte 0x30EC @ offsetof(struct SaveBlock1, enigmaBerry)
.4byte 0x34 @ size of SaveBlock1 map header reconstruction data?
.4byte 0
.4byte 0xFFFFFFFF
#endif
.arm
.align 2, 0