Create COPYWIN defines for CopyWindowToVram calls

This commit is contained in:
PikalaxALT
2020-04-10 16:17:46 -04:00
parent a205881ce2
commit aea30489fc
69 changed files with 316 additions and 310 deletions
+8 -2
View File
@@ -54,8 +54,15 @@ u16 AddWindow(const struct WindowTemplate *template);
int AddWindowWithoutTileMap(const struct WindowTemplate *template);
void RemoveWindow(u8 windowId);
void FreeAllWindowBuffers(void);
// Mode parameter for funcs below
#define COPYWIN_MAP 1
#define COPYWIN_GFX 2
#define COPYWIN_BOTH 3
void CopyWindowToVram(u8 windowId, u8 mode);
void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h);
void CopyWindowToVram8Bit(u8 windowId, u8 mode);
void PutWindowTilemap(u8 windowId);
void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette);
void ClearWindowTilemap(u8 windowId);
@@ -73,7 +80,6 @@ u16 AddWindow8Bit(const struct WindowTemplate *template);
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue);
void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum);
void CopyWindowToVram8Bit(u8 windowId, u8 mode);
extern void *gWindowBgTilemapBuffers[];
extern struct Window gWindows[];