Create COPYWIN defines for CopyWindowToVram calls
This commit is contained in:
+2
-2
@@ -992,7 +992,7 @@ static void IntroCB_Init(struct IntroSequenceData * this)
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
||||
BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0, 40, 144, 16);
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, 3);
|
||||
CopyWindowToVram(0, COPYWIN_BOTH);
|
||||
this->state++;
|
||||
break;
|
||||
case 1:
|
||||
@@ -1118,7 +1118,7 @@ static void IntroCB_GameFreakScene_CreateGameFreakLogo(struct IntroSequenceData
|
||||
{
|
||||
BlitBitmapToWindow(0, this->gamefreakLogoArtSpriteTiles, 0x38, 0x06, 0x20, 0x40);
|
||||
BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0x00, 0x28, 0x90, 0x10);
|
||||
CopyWindowToVram(0, 2);
|
||||
CopyWindowToVram(0, COPYWIN_GFX);
|
||||
this->state++;
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user