Create COPYWIN defines for CopyWindowToVram calls

This commit is contained in:
PikalaxALT
2020-04-10 16:17:46 -04:00
parent a205881ce2
commit aea30489fc
69 changed files with 316 additions and 310 deletions
+2 -2
View File
@@ -992,7 +992,7 @@ static void IntroCB_Init(struct IntroSequenceData * this)
FillWindowPixelBuffer(0, PIXEL_FILL(0));
BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0, 40, 144, 16);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
CopyWindowToVram(0, COPYWIN_BOTH);
this->state++;
break;
case 1:
@@ -1118,7 +1118,7 @@ static void IntroCB_GameFreakScene_CreateGameFreakLogo(struct IntroSequenceData
{
BlitBitmapToWindow(0, this->gamefreakLogoArtSpriteTiles, 0x38, 0x06, 0x20, 0x40);
BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0x00, 0x28, 0x90, 0x10);
CopyWindowToVram(0, 2);
CopyWindowToVram(0, COPYWIN_GFX);
this->state++;
}
break;