Create COPYWIN defines for CopyWindowToVram calls
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+11
-11
@@ -1889,7 +1889,7 @@ static void DisplayCurrentMapName(void)
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GetMapName(sRegionMap->mapName, GetMapsecUnderCursor(), 0);
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AddTextPrinterParameterized3(WIN_MAP_NAME, 2, 2, 2, sTextColor_White, 0, sRegionMap->mapName);
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PutWindowTilemap(WIN_MAP_NAME);
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CopyWindowToVram(WIN_MAP_NAME, 2);
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CopyWindowToVram(WIN_MAP_NAME, COPYWIN_GFX);
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SetGpuWindowDims(WIN_MAP_NAME, &sMapsecNameWindowDims[WIN_MAP_NAME]);
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}
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}
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@@ -1921,16 +1921,16 @@ static void DisplayCurrentDungeonName(void)
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StringCopy(sRegionMap->dungeonName, sMapNames[descOffset]);
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AddTextPrinterParameterized3(WIN_DUNGEON_NAME, 2, 12, 2, sTextColorTable[GetSelectedMapsecType(LAYER_DUNGEON) - 2], 0, sRegionMap->dungeonName);
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PutWindowTilemap(WIN_DUNGEON_NAME);
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CopyWindowToVram(WIN_DUNGEON_NAME, 3);
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CopyWindowToVram(WIN_DUNGEON_NAME, COPYWIN_BOTH);
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}
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}
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static void ClearMapsecNameText(void)
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{
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FillWindowPixelBuffer(WIN_MAP_NAME, PIXEL_FILL(0));
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CopyWindowToVram(WIN_MAP_NAME, 3);
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CopyWindowToVram(WIN_MAP_NAME, COPYWIN_BOTH);
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FillWindowPixelBuffer(WIN_DUNGEON_NAME, PIXEL_FILL(0));
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CopyWindowToVram(WIN_DUNGEON_NAME, 3);
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CopyWindowToVram(WIN_DUNGEON_NAME, COPYWIN_BOTH);
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}
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static void BufferRegionMapBg(u8 bg, u16 *map)
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@@ -2493,7 +2493,7 @@ static void Task_DrawDungeonMapPreviewFlavorText(u8 taskId)
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break;
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case 2:
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FillWindowPixelBuffer(WIN_MAP_PREVIEW, PIXEL_FILL(0));
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CopyWindowToVram(WIN_MAP_PREVIEW, 3);
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CopyWindowToVram(WIN_MAP_PREVIEW, COPYWIN_BOTH);
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PutWindowTilemap(WIN_MAP_PREVIEW);
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sDungeonMapPreview->drawState++;
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break;
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@@ -2503,7 +2503,7 @@ static void Task_DrawDungeonMapPreviewFlavorText(u8 taskId)
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{
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AddTextPrinterParameterized3(WIN_MAP_PREVIEW, 2, 4, 0, sTextColor_Green, -1, GetDungeonName(GetDungeonMapsecUnderCursor()));
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AddTextPrinterParameterized3(WIN_MAP_PREVIEW, 2, 2, 14, sTextColor_White, -1, GetDungeonFlavorText(GetDungeonMapsecUnderCursor()));
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CopyWindowToVram(WIN_MAP_PREVIEW, 3);
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CopyWindowToVram(WIN_MAP_PREVIEW, COPYWIN_BOTH);
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sDungeonMapPreview->drawState++;
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}
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// Tint image
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@@ -2522,7 +2522,7 @@ static void Task_DrawDungeonMapPreviewFlavorText(u8 taskId)
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if (JOY_NEW(B_BUTTON) || JOY_NEW(A_BUTTON))
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{
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FillWindowPixelBuffer(WIN_MAP_PREVIEW, PIXEL_FILL(0));
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CopyWindowToVram(WIN_MAP_PREVIEW, 3);
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CopyWindowToVram(WIN_MAP_PREVIEW, COPYWIN_BOTH);
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sDungeonMapPreview->mainState++;
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sDungeonMapPreview->drawState++;
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}
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@@ -3002,8 +3002,8 @@ static void Task_MapCloseAnim(u8 taskId)
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{
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case 0:
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ClearOrDrawTopBar(TRUE);
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CopyWindowToVram(WIN_TOPBAR_LEFT, 3);
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CopyWindowToVram(WIN_TOPBAR_RIGHT, 3);
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CopyWindowToVram(WIN_TOPBAR_LEFT, COPYWIN_BOTH);
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CopyWindowToVram(WIN_TOPBAR_RIGHT, COPYWIN_BOTH);
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sMapOpenCloseAnim->closeState++;
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break;
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case 1:
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@@ -4285,7 +4285,7 @@ static void PrintTopBarTextLeft(const u8 *str)
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else
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FillWindowPixelBuffer(WIN_TOPBAR_LEFT, PIXEL_FILL(15));
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AddTextPrinterParameterized3(WIN_TOPBAR_LEFT, 0, 0, 0, sTextColors, 0, str);
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CopyWindowToVram(WIN_TOPBAR_LEFT, 2);
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CopyWindowToVram(WIN_TOPBAR_LEFT, COPYWIN_GFX);
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}
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static void PrintTopBarTextRight(const u8 *str)
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@@ -4295,7 +4295,7 @@ static void PrintTopBarTextRight(const u8 *str)
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else
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FillWindowPixelBuffer(WIN_TOPBAR_RIGHT, PIXEL_FILL(15));
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AddTextPrinterParameterized3(WIN_TOPBAR_RIGHT, 0, 0, 0, sTextColors, 0, str);
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CopyWindowToVram(WIN_TOPBAR_RIGHT, 3);
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CopyWindowToVram(WIN_TOPBAR_RIGHT, COPYWIN_BOTH);
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}
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static void ClearOrDrawTopBar(bool8 clear)
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