Flatten pos fields in struct Sprite

This commit is contained in:
PikalaxALT
2021-07-07 09:05:48 -04:00
parent 1a43cdc81f
commit aec808ac0d
92 changed files with 2891 additions and 2891 deletions
+4 -4
View File
@@ -548,12 +548,12 @@ static void sub_808C9C4(u8 curBox)
r5 = 0;
if (i & 2)
{
sBoxSelectionPopupSpriteManager->unk_0004[i]->pos1.x = 196;
sBoxSelectionPopupSpriteManager->unk_0004[i]->x = 196;
r5 = 2;
}
if (i & 1)
{
sBoxSelectionPopupSpriteManager->unk_0004[i]->pos1.y = 112;
sBoxSelectionPopupSpriteManager->unk_0004[i]->y = 112;
sBoxSelectionPopupSpriteManager->unk_0004[i]->oam.size = SPRITE_SIZE(8x16);
r5++;
}
@@ -636,11 +636,11 @@ static void sub_808CD64(struct Sprite *sprite)
if (++sprite->data[1] > 3)
{
sprite->data[1] = 0;
sprite->pos2.x += sprite->data[0];
sprite->x2 += sprite->data[0];
if (++sprite->data[2] > 5)
{
sprite->data[2] = 0;
sprite->pos2.x = 0;
sprite->x2 = 0;
}
}
}