Flatten pos fields in struct Sprite

This commit is contained in:
PikalaxALT
2021-07-07 09:05:48 -04:00
parent 1a43cdc81f
commit aec808ac0d
92 changed files with 2891 additions and 2891 deletions
+4 -4
View File
@@ -732,10 +732,10 @@ static void SpriteCB_TrainerIcons(struct Sprite *sprite)
{
struct Sprite *objEventSprite = &gSprites[gObjectEvents[objEventId].spriteId];
sprite->sData4 += sprite->sData3;
sprite->pos1.x = objEventSprite->pos1.x;
sprite->pos1.y = objEventSprite->pos1.y - 16;
sprite->pos2.x = objEventSprite->pos2.x;
sprite->pos2.y = objEventSprite->pos2.y + sprite->sData4;
sprite->x = objEventSprite->x;
sprite->y = objEventSprite->y - 16;
sprite->x2 = objEventSprite->x2;
sprite->y2 = objEventSprite->y2 + sprite->sData4;
if (sprite->sData4)
sprite->sData3++;
else