Sync mystery gift server, client, scripts

This commit is contained in:
GriffinR
2022-11-19 21:49:50 -05:00
parent 12b0c70069
commit af6837c093
11 changed files with 800 additions and 648 deletions
+1 -1
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@@ -325,6 +325,6 @@ void SetUnionRoomChatPlayerData(u32 numPlayers);
void ClearRecvCommands(void);
#include "mystery_gift_server.h"
extern const struct mevent_server_cmd gServerScript_ClientCanceledCard[];
extern const struct MysteryGiftServerCmd gServerScript_ClientCanceledCard[];
#endif //GUARD_LINK_RFU_H
+2 -2
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@@ -79,8 +79,8 @@ void DisableWonderCardSending(struct WonderCard * card);
bool32 MysteryGift_TrySaveStamp(const u16 * stamp);
void MysteryGift_LoadLinkGameData(struct MysteryGiftLinkGameData * data);
bool32 MysteryGift_ValidateLinkGameData(const struct MysteryGiftLinkGameData * data);
u32 MysteryGift_CompareCardFlags(const u16 * flagId, const struct MysteryGiftLinkGameData * data, void *unused);
u32 MysteryGift_CheckStamps(const u16 * stamp, const struct MysteryGiftLinkGameData * data, void *unused);
u32 MysteryGift_CompareCardFlags(const u16 * flagId, const struct MysteryGiftLinkGameData * data, const void *unused);
u32 MysteryGift_CheckStamps(const u16 * stamp, const struct MysteryGiftLinkGameData * data, const void *unused);
bool32 MysteryGift_DoesQuestionnaireMatch(const struct MysteryGiftLinkGameData * data, const u16 * words);
u16 MysteryGift_GetCardStatFromLinkData(const struct MysteryGiftLinkGameData * data, u32 stat);
bool32 WonderCard_Init(struct WonderCard * card, struct WonderCardMetadata * metadata);
+91
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@@ -0,0 +1,91 @@
#ifndef GUARD_MYSTERY_GIFT_CLIENT_H
#define GUARD_MYSTERY_GIFT_CLIENT_H
#include "mystery_gift_link.h"
// Return values for client functions called by MysteryGiftClient_Run
enum {
CLI_RET_INIT,
CLI_RET_ACTIVE,
CLI_RET_YES_NO,
CLI_RET_PRINT_MSG,
CLI_RET_ASK_TOSS,
CLI_RET_COPY_MSG,
CLI_RET_END,
};
// IDs for client script instructions
enum {
CLI_NONE,
CLI_RETURN,
CLI_RECV,
CLI_SEND_LOADED,
CLI_COPY_RECV,
CLI_YES_NO,
CLI_COPY_RECV_IF_N,
CLI_COPY_RECV_IF,
CLI_LOAD_GAME_DATA,
CLI_SAVE_NEWS,
CLI_SAVE_CARD,
CLI_PRINT_MSG,
CLI_COPY_MSG,
CLI_ASK_TOSS,
CLI_LOAD_TOSS_RESPONSE,
CLI_RUN_MEVENT_SCRIPT,
CLI_SAVE_STAMP,
CLI_SAVE_RAM_SCRIPT,
CLI_RECV_EREADER_TRAINER,
CLI_SEND_STAT,
CLI_SEND_READY_END,
CLI_RUN_BUFFER_SCRIPT,
};
// IDs for client messages when ending a script.
// Given as the parameter to CLI_RETURN, and resolved to text in GetClientResultMessage
enum {
CLI_MSG_NOTHING_SENT,
CLI_MSG_RECORD_UPLOADED,
CLI_MSG_CARD_RECEIVED,
CLI_MSG_NEWS_RECEIVED,
CLI_MSG_STAMP_RECEIVED,
CLI_MSG_HAD_CARD,
CLI_MSG_HAD_STAMP,
CLI_MSG_HAD_NEWS,
CLI_MSG_NO_ROOM_STAMPS,
CLI_MSG_COMM_CANCELED,
CLI_MSG_CANT_ACCEPT,
CLI_MSG_COMM_ERROR,
CLI_MSG_TRAINER_RECEIVED,
CLI_MSG_BUFFER_SUCCESS,
CLI_MSG_BUFFER_FAILURE,
};
#define CLIENT_MAX_MSG_SIZE 64
struct MysteryGiftClientCmd
{
u32 instr;
u32 parameter;
};
struct MysteryGiftClient
{
u32 unused;
u32 param;
u32 funcId;
u32 funcState;
u32 cmdidx;
void *sendBuffer;
void *recvBuffer;
struct MysteryGiftClientCmd * script;
void *msg;
struct MysteryGiftLink link;
};
void MysteryGiftClient_Create(void);
u32 MysteryGiftClient_Run(u16 * endVal);
void MysteryGiftClient_AdvanceState(void);
void * MysteryGiftClient_GetMsg(void);
void MysteryGiftClient_SetParam(u32 value);
#endif //GUARD_MYSTERY_GIFT_CLIENT_H
+50
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@@ -0,0 +1,50 @@
#ifndef GUARD_MYSTERY_GIFT_LINK_H
#define GUARD_MYSTERY_GIFT_LINK_H
#define MG_LINK_BUFFER_SIZE 0x400
#define ME_SEND_BUF_SIZE MG_LINK_BUFFER_SIZE
// Send/receive ids for the Client/Server to make sure
// they're sending/receiving the same thing
enum {
MG_LINKID_CLIENT_SCRIPT = 16,
MG_LINKID_GAME_DATA,
MG_LINKID_GAME_STAT,
MG_LINKID_RESPONSE,
MG_LINKID_READY_END,
MG_LINKID_DYNAMIC_MSG,
MG_LINKID_CARD,
MG_LINKID_NEWS,
MG_LINKID_STAMP,
MG_LINKID_RAM_SCRIPT,
MG_LINKID_EREADER_TRAINER,
MG_LINKID_UNK_1,
MG_LINKID_UNK_2,
};
struct MysteryGiftLink
{
s32 state;
u8 sendPlayerId;
u8 recvPlayerId;
u16 recvIdent;
u16 recvCounter;
u16 recvCRC;
u16 recvSize;
u16 sendIdent;
u16 sendCounter;
u16 sendCRC;
u16 sendSize;
void * recvBuffer;
const void * sendBuffer;
u32 (*recvFunc)(struct MysteryGiftLink *);
u32 (*sendFunc)(struct MysteryGiftLink *);
};
void MysteryGiftLink_Init(struct MysteryGiftLink * link, u32 sendPlayerId, u32 recvPlayerId);
void MysteryGiftLink_InitSend(struct MysteryGiftLink * link, u32 ident, const void * src, u32 size);
bool32 MysteryGiftLink_Recv(struct MysteryGiftLink * link);
bool32 MysteryGiftLink_Send(struct MysteryGiftLink * link);
void MysteryGiftLink_InitRecv(struct MysteryGiftLink * link, u32 ident, void * dest);
#endif //GUARD_MYSTERY_GIFT_LINK_H
+76 -94
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@@ -2,121 +2,103 @@
#define GUARD_MYSTERY_GIFT_SERVER_H
#include "global.h"
#include "mystery_gift_link.h"
#define ME_SEND_BUF_SIZE 0x400
struct MysteryGiftLink
{
s32 state;
u8 sendPlayerId;
u8 recvPlayerId;
u16 recvIdent;
u16 recvCounter;
u16 recvCRC;
u16 recvSize;
u16 sendIdent;
u16 sendCounter;
u16 sendCRC;
u16 sendSize;
void *recvBuffer;
const void *sendBuffer;
u32 (*recvFunc)(struct MysteryGiftLink *);
u32 (*sendFunc)(struct MysteryGiftLink *);
// Return values for Server_* functions.
// Other than SVR_RET_END, effectively useless (not checked for).
enum {
SVR_RET_INIT,
SVR_RET_ACTIVE,
SVR_RET_UNUSED,
SVR_RET_END
};
struct mevent_client_cmd
{
u32 instr;
u32 parameter;
// IDs for server script instructions
enum {
SVR_RETURN,
SVR_SEND,
SVR_RECV,
SVR_GOTO,
SVR_GOTO_IF_EQ,
SVR_COPY_GAME_DATA,
SVR_CHECK_GAME_DATA, // In Emerald, this was separated into SVR_CHECK_GAME_DATA_CARD and SVR_CHECK_GAME_DATA_NEWS
SVR_CHECK_EXISTING_CARD,
SVR_READ_RESPONSE,
SVR_CHECK_EXISTING_STAMPS,
SVR_GET_CARD_STAT,
SVR_CHECK_QUESTIONNAIRE,
SVR_COMPARE,
SVR_LOAD_CARD,
SVR_LOAD_NEWS,
SVR_LOAD_RAM_SCRIPT,
SVR_LOAD_STAMP,
SVR_LOAD_UNK_2,
SVR_LOAD_CLIENT_SCRIPT,
SVR_LOAD_EREADER_TRAINER,
SVR_LOAD_MSG,
SVR_COPY_STAMP,
SVR_COPY_CARD,
SVR_COPY_NEWS,
SVR_SET_RAM_SCRIPT,
SVR_SET_CLIENT_SCRIPT,
SVR_COPY_SAVED_CARD,
SVR_COPY_SAVED_NEWS,
SVR_COPY_SAVED_RAM_SCRIPT,
SVR_LOAD_UNK_1,
};
// Client commands
#define CLI_RETURN(x) {.instr = 1, .parameter = x}
#define CLI_RECEIVE(x) {.instr = 2, .parameter = x}
#define CLI_WAITSND {.instr = 3, .parameter = 0}
#define CLI_JUMPBUF {.instr = 4, .parameter = 0}
#define CLI_SNDHEAD {.instr = 8, .parameter = 0}
#define CLI_VLDNEWS {.instr = 9, .parameter = 0}
#define CLI_RECVSAV {.instr = 10, .parameter = 0}
#define CLI_RECVBUF {.instr = 12, .parameter = 0}
#define CLI_REQWORD {.instr = 13, .parameter = 0}
#define CLI_SNDWORD {.instr = 14, .parameter = 0}
#define CLI_RECVMON {.instr = 16, .parameter = 0}
#define CLI_RECVRAM {.instr = 17, .parameter = 0}
#define CLI_SENDALL {.instr = 20, .parameter = 0}
// Create arguments for SVR_LOAD_CLIENT_SCRIPT or SVR_LOAD_MSG
// (a script/text size and pointer to send to the client)
#define PTR_ARG(pointer) .flag = sizeof(pointer), .parameter = pointer
struct mevent_client
{
u32 unk_00;
u32 param;
u32 mainseqno;
u32 flag;
u32 cmdidx;
void *sendBuffer;
void *recvBuffer;
struct mevent_client_cmd * cmdBuffer;
void *buffer;
struct MysteryGiftLink manager;
// IDs for server messages when ending a script.
// Given as the parameter to SVR_RETURN, and resolved to text in GetServerResultMessage
enum {
SVR_MSG_NOTHING_SENT,
SVR_MSG_RECORD_UPLOADED,
SVR_MSG_CARD_SENT,
SVR_MSG_NEWS_SENT,
SVR_MSG_STAMP_SENT,
SVR_MSG_HAS_CARD,
SVR_MSG_HAS_STAMP,
SVR_MSG_HAS_NEWS,
SVR_MSG_NO_ROOM_STAMPS,
SVR_MSG_CLIENT_CANCELED,
SVR_MSG_CANT_SEND_GIFT_1,
SVR_MSG_COMM_ERROR,
SVR_MSG_GIFT_SENT_1,
SVR_MSG_GIFT_SENT_2,
SVR_MSG_CANT_SEND_GIFT_2,
};
struct mevent_server_cmd
struct MysteryGiftServerCmd
{
u32 instr;
bool32 flag;
void *parameter;
const void *parameter;
};
// Server commands
#define SRV_RETURN(x) {.instr = 0, .flag = x}
#define SRV_WAITSND {.instr = 1}
#define SRV_RECV(x) {.instr = 2, .flag = x}
#define SRV_BRANCH(y) {.instr = 3, .parameter = (void *)y}
#define SRV_BRANCHIF(x, y) {.instr = 4, .flag = x, .parameter = (void *)y}
#define SRV_READ_1442CC {.instr = 5}
#define SRV_VALID_1442CC {.instr = 6}
#define SRV_CHECK_1442CC_14 {.instr = 7}
#define SRV_READWORD {.instr = 8}
#define SRV_SEND_CARD {.instr = 13}
#define SRV_SEND_NEWS {.instr = 14}
#define SRV_BUFFER_SEND {.instr = 15}
#define SRV_SEND(x, y) {.instr = 18, .flag = x, .parameter = (void *)y}
#define SRV_SENDSTR(x, y) {.instr = 20, .flag = x, .parameter = (void *)y}
#define SRV_BUFFER_CARD {.instr = 26}
#define SRV_BUFFER_NEWS {.instr = 27}
#define SRV_RAM_SCRIPT_IF_VALID {.instr = 28}
struct mevent_srv_common
struct MysteryGiftServer
{
u32 unk_00;
u32 unused;
u32 param;
u32 mainseqno;
u32 funcId;
u32 cmdidx;
const struct mevent_server_cmd * cmdBuffer;
const struct MysteryGiftServerCmd * script;
void *recvBuffer;
struct WonderCard * card;
struct WonderNews * news;
struct MysteryGiftLinkGameData * mevent_unk1442cc;
void *sendBuffer1;
u32 sendBuffer1Size;
void *sendBuffer2;
u32 sendBuffer2Size;
u32 sendWord;
struct MysteryGiftLinkGameData * linkGameData;
const void *ramScript;
u32 ramScriptSize;
const void *clientScript;
u32 clientScriptSize;
u32 stamp;
struct MysteryGiftLink manager;
};
u32 MysteryGiftLink_Recv(struct MysteryGiftLink * link);
u32 MysteryGiftLink_Send(struct MysteryGiftLink * link);
void MysteryGiftLink_Init(struct MysteryGiftLink * link, u32 sendPlayerId, u32 recvPlayerId);
void MysteryGiftLink_InitSend(struct MysteryGiftLink * link, u32 ident, const void *src, u32 size);
void MysteryGiftLink_InitRecv(struct MysteryGiftLink * link, u32 ident, void *dest);
void mevent_client_do_init(void);
u32 mevent_client_do_exec(u16 * a0);
void mevent_client_inc_flag(void);
void *mevent_client_get_buffer(void);
void mevent_client_set_param(u32 a0);
void mevent_srv_init_wnews(void);
void mevent_srv_new_wcard(void);
u32 mevent_srv_common_do_exec(u16 * a0);
void MysterGiftServer_CreateForNews(void);
void MysterGiftServer_CreateForCard(void);
u32 MysterGiftServer_Run(u16 * endVal);
#endif //GUARD_MYSTERY_GIFT_SERVER_H