Sync mystery gift server, client, scripts

This commit is contained in:
GriffinR
2022-11-19 21:49:50 -05:00
parent 12b0c70069
commit af6837c093
11 changed files with 800 additions and 648 deletions
+2 -2
View File
@@ -810,7 +810,7 @@ bool32 MysteryGift_ValidateLinkGameData(const struct MysteryGiftLinkGameData * d
return TRUE;
}
u32 MysteryGift_CompareCardFlags(const u16 * flagId, const struct MysteryGiftLinkGameData * data, void *unused)
u32 MysteryGift_CompareCardFlags(const u16 * flagId, const struct MysteryGiftLinkGameData * data, const void *unused)
{
// Has a Wonder Card already?
if (data->flagId == 0)
@@ -824,7 +824,7 @@ u32 MysteryGift_CompareCardFlags(const u16 * flagId, const struct MysteryGiftLin
return 2;
}
u32 MysteryGift_CheckStamps(const u16 * stamp, const struct MysteryGiftLinkGameData * data, void *unused)
u32 MysteryGift_CheckStamps(const u16 * stamp, const struct MysteryGiftLinkGameData * data, const void *unused)
{
s32 stampsMissing = data->maxStamps - GetNumStampsInMetadata(&data->cardMetadata, data->maxStamps);