link.c through InitLocalLinkPlayer

This commit is contained in:
PikalaxALT
2019-10-05 15:49:05 -04:00
parent b4b509f684
commit b01da1a592
26 changed files with 332 additions and 412 deletions
+125
View File
@@ -1,3 +1,6 @@
#ifndef GUARD_LIBRFU_H
#define GUARD_LIBRFU_H
#include "main.h"
enum
@@ -130,6 +133,128 @@ struct RfuIntrStruct
u8 block2[0x30];
};
struct RfuUnk1
{
u16 unk_0;
u8 unk_2;
u8 unk_3;
u8 fill_4[14];
u8 unk_12;
u32 unk_14;
u32 unk_18;
struct RfuIntrStruct unk_1c;
};
struct RfuUnk2
{
u16 unk_0;
u16 unk_2;
u8 fill_4[0x16];
u8 unk_1a;
u8 fill_1b[0x19];
u16 unk_34;
u16 unk_36;
u8 fill_38[0x16];
u8 unk_4e;
u8 fill_4f[0x12];
u8 unk_61;
u8 fill_62[6];
void *unk_68;
void *unk_6c;
u8 unk_70[0x70];
};
struct RfuUnk3
{
u32 unk_0;
u32 unk_4;
u8 unk_8[0xD4];
u32 unk_dc;
};
struct RfuUnk5Sub
{
u16 unk_00;
u8 unk_02;
u16 unk_04;
struct UnkLinkRfuStruct_02022B14 unk_06;
u8 fill_13[1];
u8 playerName[PLAYER_NAME_LENGTH + 1];
};
struct RfuUnk5
{
u8 unk_00;
u8 unk_01;
u8 unk_02;
u8 unk_03;
u8 unk_04;
u8 unk_05;
u8 unk_06;
u8 unk_07;
u8 unk_08;
u8 filler_09[1];
u8 unk_0a[4];
u8 filler_0e[6];
struct RfuUnk5Sub unk_14[4];
};
extern struct RfuStruct *gRfuState;
extern struct RfuUnk5 *gUnknown_03007890;
extern u32 *gUnknown_03007894;
extern struct RfuUnk3* gUnknown_03007898;
extern struct RfuUnk2* gUnknown_03007880[4];
extern struct RfuUnk1* gUnknown_03007870[4];
extern void* sub_82E53F4;
extern void rfu_STC_clearAPIVariables(void);
void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam);
void rfu_REQ_stopMode(void);
void rfu_waitREQComplete(void);
u32 rfu_REQBN_softReset_and_checkID(void);
void rfu_REQ_sendData(u8);
void rfu_setMSCCallback(void (*func)(u16));
void rfu_setREQCallback(void (*func)(u16, u16));
bool8 rfu_getMasterSlave(void);
void rfu_REQBN_watchLink(u16 a0, u8 *a1, u8 *a2, u8 *a3);
bool16 rfu_syncVBlank(void);
void rfu_REQ_reset(void);
void rfu_REQ_configSystem(u16, u8, u8);
void rfu_REQ_configGameData(u8, u16, struct UnkLinkRfuStruct_02022B14 *, u8 *);
void rfu_REQ_startSearchChild(void);
void rfu_REQ_pollSearchChild(void);
void rfu_REQ_endSearchChild(void);
void rfu_REQ_startSearchParent(void);
void rfu_REQ_pollSearchParent(void);
void rfu_REQ_endSearchParent(void);
void rfu_REQ_startConnectParent(u16);
void rfu_REQ_pollConnectParent(void);
void rfu_REQ_endConnectParent(void);
void rfu_REQ_CHILD_startConnectRecovery(u8);
void rfu_REQ_CHILD_pollConnectRecovery(void);
void rfu_REQ_CHILD_endConnectRecovery(void);
void rfu_REQ_changeMasterSlave(void);
void rfu_REQ_RFUStatus(void);
void rfu_getRFUStatus(u8 *status);
u8 *rfu_getSTWIRecvBuffer(void);
u8 rfu_NI_CHILD_setSendGameName(u8 a0, u8 a1);
void rfu_clearSlot(u8 a0, u8 a1);
void rfu_clearAllSlot(void);
bool16 rfu_CHILD_getConnectRecoveryStatus(u8 *status);
bool16 rfu_getConnectParentStatus(u8 *status, u8 *a1);
bool16 rfu_UNI_PARENT_getDRAC_ACK(u8 *a0);
void rfu_REQ_disconnect(u8 who);
void rfu_changeSendTarget(u8 a0, u8 who, u8 a2);
void rfu_NI_stopReceivingData(u8 who);
u16 rfu_initializeAPI(u32 *unk0, u16 unk1, IntrFunc *interrupt, bool8 copyInterruptToRam);
void rfu_setTimerInterrupt(u8 which, IntrFunc *intr);
void rfu_setRecvBuffer(u8 a0, u8 a1, void *a2, size_t a3);
bool16 rfu_UNI_setSendData(u8 flag, void *ptr, u8 size);
void rfu_REQ_recvData(void);
void rfu_UNI_readySendData(u8 a0);
void rfu_UNI_clearRecvNewDataFlag(u8 a0);
void rfu_REQ_PARENT_resumeRetransmitAndChange(void);
void rfu_NI_setSendData(u8, u8, const void *, u32);
#endif // GUARD_LIBRFU_H