Sync battle anim - effects 1

This commit is contained in:
GriffinR
2022-08-14 18:56:23 -04:00
parent 102dc65fd1
commit b15305378a
10 changed files with 394 additions and 386 deletions
+2 -2
View File
@@ -4743,7 +4743,7 @@ void AnimTask_OdorSleuthMovement(u8 taskId)
spriteId2 = CloneBattlerSpriteWithBlend(ANIM_TARGET);
if (spriteId2 < 0)
{
obj_delete_but_dont_free_vram(&gSprites[spriteId1]);
DestroySpriteWithActiveSheet(&gSprites[spriteId1]);
DestroyAnimVisualTask(taskId);
return;
}
@@ -4823,7 +4823,7 @@ static void MoveOdorSleuthClone(struct Sprite *sprite)
if (sprite->data[5] < 0)
{
gTasks[sprite->data[6]].data[sprite->data[7]]--;
obj_delete_but_dont_free_vram(sprite);
DestroySpriteWithActiveSheet(sprite);
}
}
break;