Merge branch 'master' of github.com:pret/pokefirered into modern_gcc

This commit is contained in:
PikalaxALT
2020-04-10 13:10:44 -04:00
219 changed files with 5421 additions and 5579 deletions
+1 -1
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@@ -34,7 +34,7 @@
#define B_ACTION_RUN 3
#define B_ACTION_SAFARI_WATCH_CAREFULLY 4
#define B_ACTION_SAFARI_BALL 5
#define B_ACTION_SAFARI_POKEBLOCK 6
#define B_ACTION_SAFARI_BAIT 6
#define B_ACTION_SAFARI_GO_NEAR 7
#define B_ACTION_SAFARI_RUN 8
#define B_ACTION_OLDMAN_THROW 9
+1 -1
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@@ -391,7 +391,7 @@ void InitAnimBgTilemapBuffer(u32 bgId, const void *src);
void AnimLoadCompressedBgTilemap(u32 bgId, const u32 *src);
u8 GetBattleBgPaletteNum(void);
void sub_8075458(bool8 arg0);
void sub_8075490(struct Sprite *sprite);
void StartSpriteLinearTranslationFromCurrentPos(struct Sprite *sprite);
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
void InitAnimLinearTranslation(struct Sprite *sprite);
void StartAnimLinearTranslation(struct Sprite *sprite);
+1 -1
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@@ -8,7 +8,7 @@
// Exported RAM declarations
// Exported ROM declarations
void sub_8081A90(u8 taskId);
void Task_WaitForReceivedRemoteLinkPlayers5SecondTimeout(u8 taskId);
u8 CreateTask_ReestablishLinkInCableClubRoom(void);
void CB2_ReturnFromCableClubBattle(void);
bool32 GetSeeingLinkPlayerCardMsg(u8 who);
+1 -1
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@@ -276,7 +276,7 @@
#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266)
#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267)
#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268)
#define ANIM_TAG_POKEBLOCK (ANIM_SPRITES_START + 269)
#define ANIM_TAG_SAFARI_BAIT (ANIM_SPRITES_START + 269)
#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270)
#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271)
#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272)
+7 -7
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@@ -16,12 +16,12 @@
#define MB_OCEAN_WATER 0x15
#define MB_PUDDLE 0x16
#define MB_SHALLOW_WATER 0x17
#define MB_19 0x19
#define MB_UNDERWATER_BLOCKED_ABOVE 0x19
#define MB_1A 0x1A
#define MB_1B 0x1B
#define MB_STRENGTH_BUTTON 0x20
#define MB_SAND 0x21
#define MB_22 0x22
#define MB_SEAWEED 0x22
#define MB_ICE 0x23
#define MB_THIN_ICE 0x26
#define MB_CRACKED_ICE 0x27
@@ -68,14 +68,14 @@
#define MB_SOUTH_ARROW_WARP 0x65
#define MB_FALL_WARP 0x66
#define MB_REGULAR_WARP 0x67
#define MB_68 0x68
#define MB_LAVARIDGE_1F_WARP 0x68
#define MB_WARP_DOOR 0x69
#define MB_UP_ESCALATOR 0x6A
#define MB_DOWN_ESCALATOR 0x6B
#define MB_UNKNOWN_WARP_6C 0x6C
#define MB_UNKNOWN_WARP_6D 0x6D
#define MB_UNKNOWN_WARP_6E 0x6E
#define MB_UNKNOWN_WARP_6F 0x6F
#define MB_UP_RIGHT_STAIR_WARP 0x6C
#define MB_UP_LEFT_STAIR_WARP 0x6D
#define MB_DOWN_RIGHT_STAIR_WARP 0x6E
#define MB_DOWN_LEFT_STAIR_WARP 0x6F
#define MB_UNION_ROOM_WARP 0x71
#define MB_COUNTER 0x80
#define MB_BOOKSHELF 0x81
+8 -4
View File
@@ -1,10 +1,14 @@
#ifndef GUARD_CONSTANTS_QUEST_LOG_H
#define GUARD_CONSTANTS_QUEST_LOG_H
// TODO: Name and use state constants
#define QL_STATE_1 1
#define QL_STATE_2 2
#define QL_STATE_3 3
#define QL_STATE_RECORDING 1
#define QL_STATE_PLAYBACK 2
#define QL_STATE_PLAYBACK_LAST 3
#define QL_START_NORMAL 1
#define QL_START_WARP 2
#define QL_IS_PLAYBACK_STATE (gQuestLogState == QL_STATE_PLAYBACK || gQuestLogState == QL_STATE_PLAYBACK_LAST)
#define QL_EVENT_0 0 // Null
#define QL_EVENT_1 1 // Null
+1
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@@ -4,5 +4,6 @@
#define TRAINER_TYPE_NONE 0
#define TRAINER_TYPE_NORMAL 1
#define TRAINER_TYPE_SEE_ALL_DIRECTIONS 2
#define TRAINER_TYPE_BURIED 3
#endif // GUARD_CONSTANTS_TRAINER_TYPES_H
+3 -3
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@@ -3,13 +3,13 @@
#include "global.h"
bool8 sub_8069590(void);
bool8 NativeScript_WaitPlayerStopMoving(void);
void ScriptFreezeObjectEvents(void);
bool8 sub_8069648(void);
bool8 NativeScript_WaitPlayerAndTargetNPCStopMoving(void);
void LockSelectedObjectEvent(void);
void sub_8098630(void);
bool8 sub_8098734(void);
void sub_80696C0(void);
void ClearPlayerHeldMovementAndUnfreezeObjectEvents(void);
bool8 walkrun_is_standing_still(void);
void UnionRoom_UnlockPlayerAndChatPartner(void);
+1 -1
View File
@@ -66,7 +66,7 @@ u8 GetObjectEventIdByXY(s16, s16);
void SetObjectEventDirection(struct ObjectEvent *, u8);
u8 sub_808D4F4(void);
void RemoveObjectEventByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup);
u16 sub_805FCD8(u8 localId, u8 mapNum, u8 mapGroup);
u16 GetObjectEventFlagByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup);
void LoadPlayerObjectReflectionPalette(u16, u8);
void LoadSpecialObjectReflectionPalette(u16, u8);
void TryMoveObjectEventToMapCoords(u8, u8, u8, s16, s16);
+3 -3
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@@ -26,15 +26,15 @@ extern struct FieldInput gInputToStoreInQuestLogMaybe;
void RestartWildEncounterImmunitySteps(void);
void ClearPoisonStepCounter(void);
int SetCableClubWarp(void);
void sub_806DE28(struct ObjectEvent *);
void HandleBoulderFallThroughHole(struct ObjectEvent *);
bool8 dive_warp(struct MapPosition * pos, u16 behavior);
bool8 sub_806DB84(u16 metatileBehavior, u8 playerDirection);
bool8 IsDirectionalStairWarpMetatileBehavior(u16 metatileBehavior, u8 playerDirection);
const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction);
const u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
void FieldClearPlayerInput(struct FieldInput *input);
int ProcessPlayerFieldInput(struct FieldInput *input);
void FieldInput_HandleCancelSignpost(struct FieldInput * input);
void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys);
void sub_806DE70(u16 x, u16 y);
void HandleBoulderActivateVictoryRoadSwitch(u16 x, u16 y);
#endif //GUARD_FIELD_CONTROL_AVATAR_H
+2 -2
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@@ -10,7 +10,7 @@ void DoDoorWarp(void);
void DoFallWarp(void);
void DoTeleportWarp(void);
void sub_807E500(void);
void DoTeleport2Warp(void);
void FieldCB_DefaultWarpExit(void);
void WarpFadeOutScreen(void);
void FieldCB_ContinueScriptHandleMusic(void);
@@ -22,7 +22,7 @@ void sub_807DCE4(void);
bool32 FieldFadeTransitionBackgroundEffectIsFinished(void);
void palette_bg_faded_fill_black(void);
void sub_807E4A0(u16 metatileBehavior, u16 delay);
void DoStairWarp(u16 metatileBehavior, u16 delay);
void DoEscalatorWarp(u8 a0);
void DoLavaridgeGymB1FWarp(void);
void DoLavaridgeGym1FWarp(void);
+2 -2
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@@ -14,7 +14,7 @@ u8 PlayerGetCopyableMovement(void);
void MovePlayerNotOnBike(u8 direction, u16 heldKeys);
void MovementType_Player(struct Sprite * sprite);
void sub_805C270(void);
void HandleEnforcedLookDirectionOnPlayerStopMoving(void);
void StopPlayerAvatar(void);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
u8 GetPlayerAvatarGraphicsIdByStateId(u8);
@@ -22,7 +22,7 @@ void SetPlayerAvatarStateMask(u8 mask);
void AlignFishingAnimationFrames(struct Sprite *sprite);
void CreateStopSurfingTask_NoMusicChange(u8 direction);
void SavePlayerFacingDirectionForTeleport(u8 direction);
void SetPlayerAvatarTransitionFlags(u16 a);
void SetPlayerAvatarTransitionFlags(u16 flags);
bool8 IsPlayerFacingSurfableFishableWater(void);
void StartFishing(u8 secondaryId);
u8 GetPlayerAvatarObjectId(void);
+1 -1
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@@ -6,7 +6,7 @@
void sub_80AF79C(void);
void AnimateFlash(u8);
void sub_80B0244(void);
void sub_807E3EC(void);
void FieldCB_SafariZoneRanOutOfBalls(void);
void DoOutwardBarnDoorWipe(void);
void Task_BarnDoorWipe(u8 taskId);
void FieldCB_RushInjuredPokemonToCenter(void);
+2 -32
View File
@@ -548,42 +548,12 @@ struct QuestLogNPCData
u32 movementType:8;
};
struct UnkStruct_203B024
{
u16 unk_00;
u16 unk_02;
u16 unk_04[14];
};
union QuestLogScene
{
u8 allocation[32];
u16 ident;
};
typedef union QuestLogScene QuestLogScene;
// This name is a complete guess and may change.
#define BERRY_TREES_COUNT 128
#define FLAGS_COUNT 288 // 300
#define VARS_COUNT 256
#define MAIL_COUNT (PARTY_SIZE + 10)
#define PC_MAIL_NUM(i) (PARTY_SIZE + (i))
// Declare here so that it can be recursively referenced.
union QuestLogMovement;
// Define here
union QuestLogMovement
{
u16 ident_raw;
struct {
u16 ident:12;
u16 flags:4;
} ident_struct;
};
struct QuestLogObjectEvent
{
/*0x00*/ u8 active:1;
@@ -623,7 +593,7 @@ struct QuestLogObjectEvent
struct QuestLog
{
/*0x0000*/ u8 unk_000;
/*0x0000*/ u8 startType;
/*0x0001*/ u8 mapGroup;
/*0x0002*/ u8 mapNum;
/*0x0003*/ u8 warpId;
@@ -636,7 +606,7 @@ struct QuestLog
/*0x0148*/ u8 flags[FLAGS_COUNT];
/*0x02c8*/ u16 vars[VARS_COUNT];
/*0x0468*/ struct QuestLogNPCData npcData[64];
/*0x0568*/ u16 unk_568[128];
/*0x0568*/ u16 script[128];
/*0x0668*/ u16 end[0];
};
+2 -2
View File
@@ -3943,7 +3943,7 @@ extern const u32 gBattleAnimSpriteGfx_IcicleSpear[];
extern const u32 gBattleAnimSpriteGfx_Hail[];
extern const u32 gBattleAnimSpriteGfx_GlowyRedOrb[];
extern const u32 gBattleAnimSpriteGfx_GreenSpike[];
extern const u32 gBattleAnimSpriteGfx_Pokeblock[];
extern const u32 gBattleAnimSpriteGfx_SafariBait[];
extern const u32 gBattleAnimSpriteGfx_WhiteFeather[];
extern const u32 gBattleAnimSpriteGfx_Sparkle6[];
extern const u32 gBattleAnimSpriteGfx_Splash[];
@@ -4196,7 +4196,7 @@ extern const u32 gBattleAnimSpritePal_GlowyGreenOrb[];
extern const u32 gBattleAnimSpritePal_GreenSpike[];
extern const u32 gBattleAnimSpritePal_WhiteCircleOfLight[];
extern const u32 gBattleAnimSpritePal_GlowyBlueOrb[];
extern const u32 gBattleAnimSpritePal_Pokeblock[];
extern const u32 gBattleAnimSpritePal_SafariBait[];
extern const u32 gBattleAnimSpritePal_WhiteFeather[];
extern const u32 gBattleAnimSpritePal_Sparkle6[];
extern const u32 gBattleAnimSpritePal_Splash[];
+10
View File
@@ -0,0 +1,10 @@
#ifndef GUARD_HELP_MESSAGE_H
#define GUARD_HELP_MESSAGE_H
void DestroyHelpMessageWindow(u8 a0);
u8 CreateHelpMessageWindow(void);
void PrintTextOnHelpMessageWindow(const u8 * text, u8 mode);
void MapNamePopupWindowIdSetDummy(void);
void sub_8112F18(u8 windowId);
#endif //GUARD_HELP_MESSAGE_H
+1 -1
View File
@@ -3,7 +3,7 @@
#include "global.h"
void sub_80A1E0C(u8);
void Task_ItemUse_CloseMessageBoxAndReturnToField_VsSeeker(u8);
void ItemUse_SetQuestLogEvent(u8, struct Pokemon *, u16, u16);
void FieldUseFunc_OrangeMail(u8 taskId);
+1 -1
View File
@@ -277,7 +277,7 @@ void ClearLinkCallback_2(void);
void LinkRfu_SetRfuFuncToSend6600(void);
void IntlConvertLinkPlayerName(struct LinkPlayer * linkPlayer);
bool8 IsWirelessAdapterConnected(void);
bool8 sub_800A474(u8 blockRequestType);
bool8 Link_PrepareCmd0xCCCC_Rfu0xA100(u8 blockRequestType);
void LinkVSync(void);
bool8 HandleLinkConnection(void);
void PrepareLocalLinkPlayerBlock(void);
+4 -4
View File
@@ -127,7 +127,7 @@ typedef struct UnkRfuStruct_2
/* 0x010 */ u16 linkman_param[2];
/* 0x014 */ u8 unk_14[RFU_CHILD_MAX][14];
/* 0x04c */ u8 unk_4c[14];
/* 0x05a */ u8 unk_5a;
/* 0x05a */ u8 cmdA100_blockRequestType;
/* 0x05b */ u8 unk_5b;
/* 0x05c */ u8 unk_5c[5];
/* 0x061 */ u8 unk_61[5];
@@ -139,7 +139,7 @@ typedef struct UnkRfuStruct_2
/* 0x0e4 */ u8 cmd5f00Ack[5];
/* 0x0e9 */ u8 cmd_6600_recvd[5];
/* 0x0ee */ vu8 errorState;
/* 0x0ef */ u8 unk_ef;
/* 0x0ef */ bool8 isShuttingDown;
/* 0x0f0 */ u8 linkLossRecoveryState;
/* 0x0f1 */ u8 unk_f1;
/* 0x0f2 */ u16 unk_f2[6];
@@ -207,7 +207,7 @@ u8 GetRfuPlayerCount(void);
void StartSendingKeysToRfu(void);
u8 LinkRfu_GetMultiplayerId(void);
bool32 Rfu_InitBlockSend(const u8 * src, size_t size);
bool8 sub_80FA0F8(u8 a0);
bool8 LinkRfu_PrepareCmd0xA100(u8 blockRequestType);
u8 Rfu_GetBlockReceivedStatus(void);
void Rfu_SetBlockReceivedFlag(u8 who);
void Rfu_ResetBlockReceivedFlag(u8 who);
@@ -219,7 +219,7 @@ bool32 IsRfuRecvQueueEmpty(void);
u32 GetRfuRecvQueueLength(void);
void LinkRfu_Shutdown(void);
void LinkRfu_CreateIdleTask(void);
bool8 sub_80FA484(bool32 a0);
bool8 ToggleLMANlinkRecovery(bool32 a0);
void var_800D_set_xB(void);
struct GFtgtGname *GetHostRFUtgtGname(void);
void UpdateWirelessStatusIndicatorSprite(void);
+5 -5
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@@ -17,11 +17,11 @@ bool8 MetatileBehavior_IsIce(u8 metatileBehavior);
bool8 MetatileBehavior_IsWarpDoor(u8 metatileBehavior);
bool8 MetatileBehavior_IsWarpDoor_2(u8 metatileBehavior);
bool8 MetatileBehavior_IsEscalator(u8 metatileBehavior);
bool8 MetatileBehavior_IsUnknownWarp6C(u8 metatileBehavior);
bool8 MetatileBehavior_IsUnknownWarp6D(u8 metatileBehavior);
bool8 MetatileBehavior_IsUnknownWarp6E(u8 metatileBehavior);
bool8 MetatileBehavior_IsUnknownWarp6F(u8 metatileBehavior);
bool8 MetatileBehavior_IsUnknownWarp6C_to_6F(u8 metatileBehavior);
bool8 MetatileBehavior_IsDirectionalUpRightStairWarp(u8 metatileBehavior);
bool8 MetatileBehavior_IsDirectionalUpLeftStairWarp(u8 metatileBehavior);
bool8 MetatileBehavior_IsDirectionalDownRightStairWarp(u8 metatileBehavior);
bool8 MetatileBehavior_IsDirectionalDownLeftStairWarp(u8 metatileBehavior);
bool8 MetatileBehavior_IsDirectionalStairWarp(u8 metatileBehavior);
bool8 MetatileBehavior_IsLadder(u8 metatileBehavior);
bool8 MetatileBehavior_IsNonAnimDoor(u8 metatileBehavior);
bool8 MetatileBehavior_IsDeepSouthWarp(u8 metatileBehavior);
+1 -1
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@@ -37,7 +37,7 @@ void SetStdWindowBorderStyle(u8 windowId, bool8 copyToVram);
void sub_80F7768(u8 windowId, bool8 copyToVram);
void Menu_LoadStdPal(void);
void Menu_LoadStdPalAt(u16 offset);
void DisplayItemMessageOnField(u8 taskId, u8 bgId, const u8 *src, TaskFunc callback);
void DisplayItemMessageOnField(u8 taskId, u8 textSpeed, const u8 *src, TaskFunc callback);
void DisplayYesNoMenuDefaultYes(void);
void DisplayYesNoMenuDefaultNo(void);
u8 GetTextSpeedSetting(void);
+5 -5
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@@ -110,10 +110,10 @@ u32 GetGameStat(u8 statId);
void SetGameStat(u8 statId, u32 value);
void CB2_ContinueSavedGame(void);
void sub_8055D5C(struct WarpData *);
void sub_80572A8(void);
void sub_805726C(void);
void sub_8057430(void);
void Overworld_SetWarpDestinationFromWarp(struct WarpData *);
void CB2_SetUpOverworldForQLPlayback(void);
void CB2_SetUpOverworldForQLPlaybackWithWarpExit(void);
void CB2_EnterFieldFromQuestLog(void);
void Overworld_PlaySpecialMapMusic(void);
u8 GetCurrentRegionMapSectionId(void);
@@ -133,7 +133,7 @@ extern bool8 (* gFieldCallback2)(void);
void SetLastHealLocationWarp(u8 healLocaionId);
void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum);
void sub_80568FC(void);
void CB2_ReturnToFieldFromDiploma(void);
void CB2_OverworldBasic(void);
void CB2_NewGame(void);
bool8 IsMapTypeOutdoors(u8 mapType);
+51 -16
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@@ -6,37 +6,53 @@
#include "constants/quest_log.h"
#include "field_control_avatar.h"
struct QuestLogEntry
{
u8 localId;
u8 mapNum;
u8 mapGroup;
u8 animId;
u16 duration;
u8 command;
};
struct UnkStruct_203B044
{
u8 id;
u8 unk_1;
u16 unk_2;
};
extern u8 gQuestLogState;
extern u8 gUnknown_3005E88;
extern u8 gQuestLogPlaybackState;
extern const u16 gUnknown_84566A8[];
extern struct FieldInput gQuestLogFieldInput;
extern struct UnkStruct_203B044 gUnknown_203B044;
extern u16 *gUnknown_203AE04;
extern u16 *sEventRecordingPointer;
extern u16 sQuestLogCursor;
void sub_8112720(u8);
void SetQuestLogEvent(u16, const u16 *);
void sub_811539C(void);
void SetQLPlayedTheSlots(void);
void QuestLog_RecordEnteredMap(u16);
u8 sub_8112CAC(void);
bool8 QuestLog_SchedulePlaybackCB(void (*func)(void));
void sub_8111F38(u16 offset, u16 idx);
void CommitQuestLogWindow1(void);
void DestroyHelpMessageWindow(u8 a0);
u8 CreateHelpMessageWindow(void);
void PrintTextOnHelpMessageWindow(const u8 * text, u8 mode);
void MapNamePopupWindowIdSetDummy(void);
void sub_8111CF0(void);
void QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode(void);
void ResetQuestLog(void);
void ResetTrainerFanClub(void);
void TrySetUpQuestLogScenes_ElseContinueFromSave(u8 taskId);
void SaveQuestLogData(void);
void QuestLog_OnInteractionWithSpecialNpc(void);
void QuestLog_CutRecording(void);
u8 sub_8112CAC(void);
void sub_81138F8(void);
void sub_811231C(void);
void ResetDeferredLinkEvent(void);
void FinishRecordingQuestLogScene(void);
void sub_81139BC(void);
void *QuestLogGetFlagOrVarPtr(bool8 isFlag, u16 idx);
void QuestLogSetFlagOrVar(bool8 isFlag, u16 idx, u16 value);
void sub_8110840(void *oldSave);
void sub_8112F18(u8 windowId);
void SetQuestLogRecordAndPlaybackPointers(void *oldSave);
void sub_811246C(struct Sprite *sprite);
void sub_81124EC(u8 a0, u8 a1, u8 a2, u8 a3);
bool8 sub_8111C2C(void);
@@ -53,14 +69,33 @@ void sub_81127F8(struct FieldInput * a0);
void sub_8112B3C(void);
void RunQuestLogCB(void);
void sub_8111C68(void);
bool8 sub_8111CD0(void);
bool8 QuestLogScenePlaybackIsEnding(void);
void sub_8115798(void);
bool8 sub_8113748(void);
void sub_81119C8(void);
bool8 QuestLog_ShouldEndSceneOnMapChange(void);
void QuestLog_AdvancePlayhead_(void);
void sub_8111F14(void);
void sub_8110FCC(void);
u8 sub_8110AC8(void);
u8 GetQuestLogStartType(void);
void sub_81113E4(void);
void sub_8111438(void);
void StartRecordingQuestLogEntry(u16 eventId);
bool8 WillCommandOfSizeFitInSav1Record(u16 *cursor, size_t size);
bool8 sub_8110944(const void * a0, size_t cmdSize);
void sub_8113BD8(void);
void ResetUnk203B044(void);
u16 *TryRecordEvent39_NoParams(u16 *);
u16 *sub_8113C8C(u16 *, struct QuestLogEntry *);
u16 *sub_8113CC8(u16 *, struct QuestLogEntry *);
u16 *sub_8113D08(u16 *, struct QuestLogEntry *);
u16 *sub_8113D48(u16 *, struct QuestLogEntry *);
u16 *sub_8113D94(u16 *, struct QuestLogEntry *);
void sub_811381C(void);
u16 *QuestLog_SkipCommand(u16 *, u16 **);
void sub_8113ABC(const u16 *);
u16 *sub_8113C20(u16 *, struct QuestLogEntry *);
bool8 sub_8113AE8(const u16 *);
bool8 sub_8113B44(const u16 *);
void TryRecordEvent41_IncCursor(u16);
#endif //GUARD_QUEST_LOG_H
-6
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@@ -1,6 +0,0 @@
#ifndef GUARD_SCRCMD_H
#define GUARD_SCRCMD_H
extern struct ScriptContext * gUnknown_3005070;
#endif //GUARD_SCRCMD_H
+3 -3
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@@ -169,7 +169,7 @@ extern const u8 gText_WithdrawItem[];
extern const u8 gText_Withdraw[];
extern const u8 gText_ReturnToPC[];
extern const u8 gUnknown_8416425[];
extern const u8 gText_OakForbidsUseOfItemHere[];
extern const u8 gUnknown_8416451[];
extern const u8 gUnknown_8416537[];
extern const u8 gUnknown_841658C[];
@@ -838,7 +838,7 @@ extern const u8 gText_SixIsland[];
extern const u8 gText_SevenIsland[];
// trade
extern const u8 gUnknown_841E0A5[];
extern const u8 gText_IsThisTradeOkay[];
extern const u8 gText_XWillBeSentToY[];
extern const u8 gText_ByeByeVar1[];
extern const u8 gText_XSentOverY[];
@@ -861,7 +861,7 @@ extern const u8 gUnknown_841E1C5[];
extern const u8 gText_PkmnCantBeTradedNow[];
extern const u8 gText_EggCantBeTradedNow[];
extern const u8 gText_OtherTrainersPkmnCantBeTraded[];
extern const u8 gUnknown_841E09F[];
extern const u8 gText_4Qmark[];
extern const u8 gEasyChatGroupName_Pokemon[];
extern const u8 gEasyChatGroupName_Trainer[];
+1 -9
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@@ -9,22 +9,14 @@ struct TilesPal
u16* pal;
};
const struct TilesPal* sub_8098758(u8 id);
void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset);
void sub_809882C(u8 windowId, u16 destOffset, u8 palOffset);
void sub_80987D4(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset);
void box_border_load_tiles_and_pal(u8 windowId, u16 destOffset, u8 palOffset);
void sub_8098858(u8 windowId, u16 tileNum, u8 palNum);
void sub_80989E0(u8 windowId, u16 tileNum, u8 palNum);
void rbox_fill_rectangle(u8 windowId);
const u16* stdpal_get(u8 id);
const u16* GetOverworldTextboxPalettePtr(void);
void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset);
void TextWindow_LoadResourcesStdFrame0(u8 windowId, u16 tileStart, u8 palette);
void TextWindow_SetStdFrame0_WithPal(u8 windowId, u16 tileStart, u8 palette);
void TextWindow_SetUserSelectedFrame(u8 windowId, u16 tileStart, u8 palette);
void LoadUserWindowBorderGfx(u8 windowId, u16 tileStart, u8 palette);
void sub_814FDA0(u8 windowId, u16 tileStart, u8 palette);
void DrawWindowBorderWithStdpal3(u8 bgId, u16 tileStart, u8 palette);
void DrawTextBorderOuter(u8 windowId, u16 tileStart, u8 palette);
void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum);
void TextWindow_LoadTilesStdFrame1(u8 windowId, u16 destOffset);
+1 -1
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@@ -14,7 +14,7 @@ extern const u8 gText_GenderlessSymbol[];
extern const u16 gUnknown_826601C[];
void CB2_ReturnFromLinkTrade(void);
s32 sub_804FB34(void);
s32 Trade_CalcLinkPlayerCompatibilityParam(void);
s32 CanRegisterMonForTradingBoard(struct GFtgtGnameSub rfuPlayer, u16 species2, u16 species, u8 isObedientBitSet);
s32 GetUnionRoomTradeMessageId(struct GFtgtGnameSub rfuPlayer, struct GFtgtGnameSub rfuPartner, u16 playerSpecies2, u16 partnerSpecies, u8 requestedType, u16 playerSpecies, u8 isObedientBitSet);
+4 -7
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@@ -4,13 +4,10 @@
#include "global.h"
void Task_VsSeeker_0(u8 taskId);
void sub_810CB90(void);
void sub_810CDE8(void);
s32 GetRematchTrainerId(u16 a0);
bool8 sub_810CF04(u8 a0);
void sub_810D0D0(void);
void sub_810CB90(void);
void ClearRematchStateByTrainerId(void);
void ClearRematchStateOfLastTalked(void);
int GetRematchTrainerId(u16 trainerId);
bool8 UpdateVsSeekerStepCounter(void);
void TryUpdateRandomTrainerRematches(u16 mapGroup, u16 mapNum);
void MapResetTrainerRematches(u16 mapGroup, u16 mapNum);
#endif //GUARD_VS_SEEKER_H