synchronize text printer function names with pokeemerald
This commit is contained in:
+2
-2
@@ -15,7 +15,7 @@ struct MenuAction
|
||||
} func;
|
||||
};
|
||||
|
||||
void box_print(u8, u8, u8, u8, const void *, s8, const u8 *);
|
||||
void AddTextPrinterParameterized3(u8, u8, u8, u8, const void *, s8, const u8 *);
|
||||
void sub_8198070(u8 windowId, bool8 copyToVram);
|
||||
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
|
||||
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
|
||||
@@ -34,7 +34,7 @@ u64 sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns
|
||||
s8 Menu_ProcessInputNoWrapClearOnChoose(void);
|
||||
void do_scheduled_bg_tilemap_copies_to_vram(void);
|
||||
void clear_scheduled_bg_copies_to_vram(void);
|
||||
void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
|
||||
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
|
||||
void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u16 a3);
|
||||
void sub_810F4D8(u8 windowId, bool32 someBool);
|
||||
void *sub_80F68F0(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
|
||||
|
||||
Reference in New Issue
Block a user