synchronize text printer function names with pokeemerald
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@@ -874,5 +874,5 @@ static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
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sEggHatchData->textColor.fgColor = 0;
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sEggHatchData->textColor.bgColor = 5;
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sEggHatchData->textColor.shadowColor = 6;
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AddTextPrinterParameterized2(windowId, 3, x, y, 1, 1, &sEggHatchData->textColor, speed, string);
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AddTextPrinterParameterized4(windowId, 3, x, y, 1, 1, &sEggHatchData->textColor, speed, string);
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}
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