Sync global
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@@ -1077,6 +1077,7 @@
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#define EC_WORD_OLD (EC_GROUP_TRENDY_SAYING << 9) | 0x1e
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#define EC_WORD_YOUNG (EC_GROUP_TRENDY_SAYING << 9) | 0x1f
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#define EC_WORD_UGLY (EC_GROUP_TRENDY_SAYING << 9) | 0x20
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#define NUM_ADDITIONAL_PHRASES 33
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#define EC_POKEMON(mon) ((EC_GROUP_POKEMON << 9) | SPECIES_##mon)
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#define EC_POKEMON2(mon) ((EC_GROUP_POKEMON_2 << 9) | SPECIES_##mon)
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+61
-32
@@ -1,36 +1,77 @@
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#ifndef GUARD_CONSTANTS_GLOBAL_H
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#define GUARD_CONSTANTS_GLOBAL_H
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// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
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// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
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// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
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// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
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// In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
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#define VERSION_SAPPHIRE 1
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#define VERSION_RUBY 2
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#define VERSION_EMERALD 3
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#define VERSION_FIRE_RED 4
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#define VERSION_LEAF_GREEN 5
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#define VERSION_HEART_GOLD 7
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#define VERSION_SOUL_SILVER 8
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#define VERSION_DIAMOND 10
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#define VERSION_PEARL 11
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#define VERSION_PLATINUM 12
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#define VERSION_GAMECUBE 15
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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#define OT_NAME_LENGTH 7
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#define MOVE_NAME_LENGTH 12
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#define VERSION_SAPPHIRE 1
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#define VERSION_RUBY 2
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#define VERSION_EMERALD 3
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#define VERSION_FIRE_RED 4
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#define VERSION_LEAF_GREEN 5
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#define LANGUAGE_JAPANESE 1
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#define LANGUAGE_ENGLISH 2
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#define LANGUAGE_FRENCH 3
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#define LANGUAGE_ITALIAN 4
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#define LANGUAGE_GERMAN 5
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// 6 goes unused but the theory is it was meant to be Korean
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#define LANGUAGE_SPANISH 7
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#define LANGUAGE_JAPANESE 1
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#define LANGUAGE_ENGLISH 2
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#define LANGUAGE_FRENCH 3
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#define LANGUAGE_ITALIAN 4
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#define LANGUAGE_GERMAN 5
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#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean
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#define LANGUAGE_SPANISH 7
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#define NUM_LANGUAGES 7
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#ifdef ENGLISH
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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#endif
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#define DAYCARE_MON_COUNT 2
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#define PC_ITEMS_COUNT 30
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#define BAG_ITEMS_COUNT 42
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_POKEBALLS_COUNT 13
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#define BAG_TMHM_COUNT 58
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#define BAG_BERRIES_COUNT 43
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#define OBJECT_EVENTS_COUNT 16
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#define OBJECT_EVENT_TEMPLATES_COUNT 64
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#define MAIL_COUNT (PARTY_SIZE + 10)
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#define PC_MAIL_NUM(i) (PARTY_SIZE + (i))
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#define DECOR_MAX_SECRET_BASE 16
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#define MAX_REMATCH_ENTRIES 100
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#define UNION_ROOM_KB_ROW_COUNT 10
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#define GIFT_RIBBONS_COUNT 11
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#define POCKET_ITEMS 1
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#define POCKET_KEY_ITEMS 2
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#define POCKET_POKE_BALLS 3
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#define POCKET_TM_CASE 4
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#define POCKET_BERRY_POUCH 5
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#define NUM_BAG_POCKETS 5
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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#define PLAYER_NAME_LENGTH 7
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#define MAIL_WORDS_COUNT 9
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#define EASY_CHAT_BATTLE_WORDS_COUNT 6
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#define MOVE_NAME_LENGTH 12
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#define NUM_QUESTIONNAIRE_WORDS 4
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#define WONDER_CARD_TEXT_LENGTH 40
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#define WONDER_NEWS_TEXT_LENGTH 40
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#define WONDER_CARD_BODY_TEXT_LINES 4
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#define WONDER_NEWS_BODY_TEXT_LINES 10
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#define MAX_STAMP_CARD_STAMPS 7
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#define TRAINER_ID_LENGTH 4
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#define MAX_MON_MOVES 4
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define QUEST_LOG_SCENE_COUNT 4
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@@ -43,6 +84,8 @@
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#define BARD_SONG_LENGTH 6
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#define NUM_STORYTELLER_TALES 4
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#define NUM_TRADER_ITEMS 4
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#define GIDDY_MAX_TALES 10
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#define GIDDY_MAX_QUESTIONS 8
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#define OPTIONS_BUTTON_MODE_HELP 0
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#define OPTIONS_BUTTON_MODE_LR 1
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@@ -58,20 +101,6 @@
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#define OPTIONS_BATTLE_STYLE_SHIFT 0
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#define OPTIONS_BATTLE_STYLE_SET 1
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#define POCKET_ITEMS 1
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#define POCKET_KEY_ITEMS 2
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#define POCKET_POKE_BALLS 3
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#define POCKET_TM_CASE 4
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#define POCKET_BERRY_POUCH 5
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#define NUM_BAG_POCKETS 5
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#define MAX_MON_MOVES 4
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#define TRAINER_ID_LENGTH 4
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define DIR_NONE 0
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#define DIR_SOUTH 1
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#define DIR_NORTH 2
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