Sync global
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@@ -303,7 +303,7 @@ static s32 IndexOfOpponentLinkBattleRecord(struct LinkBattleRecords * records, c
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for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
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{
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if (StringCompareN(records->entries[i].name, name, OT_NAME_LENGTH) == 0 && records->entries[i].trainerId == trainerId)
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if (StringCompareN(records->entries[i].name, name, PLAYER_NAME_LENGTH) == 0 && records->entries[i].trainerId == trainerId)
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return i;
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}
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@@ -377,7 +377,7 @@ static void UpdateLinkBattleGameStats(s32 outcome)
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static void AddOpponentLinkBattleRecord(struct LinkBattleRecords * records, const u8 * name, u16 trainerId, s32 outcome, u32 language)
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{
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u8 namebuf[OT_NAME_LENGTH + 1];
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u8 namebuf[PLAYER_NAME_LENGTH + 1];
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s32 i;
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struct LinkBattleRecord * record;
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@@ -397,7 +397,7 @@ static void AddOpponentLinkBattleRecord(struct LinkBattleRecords * records, cons
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i = LINK_B_RECORDS_COUNT - 1;
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record = &records->entries[LINK_B_RECORDS_COUNT - 1];
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ClearLinkBattleRecord(record);
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StringCopyN(record->name, namebuf, OT_NAME_LENGTH);
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StringCopyN(record->name, namebuf, PLAYER_NAME_LENGTH);
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record->trainerId = trainerId;
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}
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UpdateLinkBattleRecord(&records->entries[i], outcome);
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@@ -515,8 +515,8 @@ static void PrintOpponentBattleRecord(struct LinkBattleRecord * record, u8 y)
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if (i == 0)
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{
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x = 0;
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StringFillWithTerminator(gStringVar1, OT_NAME_LENGTH + 1);
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StringCopyN(gStringVar1, record->name, OT_NAME_LENGTH);
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StringFillWithTerminator(gStringVar1, PLAYER_NAME_LENGTH + 1);
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StringCopyN(gStringVar1, record->name, PLAYER_NAME_LENGTH);
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}
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else if (i == 1)
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{
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