Partial doc of battle anim utility funcs

This commit is contained in:
PikalaxALT
2020-03-30 08:52:49 -04:00
parent 1bed74a6a1
commit b31317889d
9 changed files with 172 additions and 153 deletions
+1 -1
View File
@@ -666,7 +666,7 @@ void sub_80EF344(u8 taskId)
priority = gSprites[spriteId].oam.priority;
subpriority = gSprites[spriteId].subpriority;
gTasks[taskId].data[10] = LaunchBallStarsTask(x, y + 32, priority, subpriority, ballId);
selectedPalettes = sub_8075BE8(1, 0, 0, 0, 0, 0, 0);
selectedPalettes = SelectBattleAnimSpriteAndBgPalettes(1, 0, 0, 0, 0, 0, 0);
gTasks[taskId].data[11] = LaunchBallFadeMonTask(0, gBattleAnimAttacker, selectedPalettes, ballId);
gTasks[taskId].data[0]++;
break;