intro: through sub_80EE6A4

This commit is contained in:
PikalaxALT
2019-07-04 19:31:07 -04:00
parent 5bad031d18
commit b3b439fd8a
2 changed files with 162 additions and 417 deletions
+162 -2
View File
@@ -19,6 +19,7 @@
#include "util.h"
#include "trig.h"
#include "constants/songs.h"
#include "constants/species.h"
struct IntroSequenceData
{
@@ -115,10 +116,13 @@ void sub_80EE350(struct Sprite * sprite);
void sub_80EE40C(struct Sprite * sprite);
void sub_80EE4DC(struct Sprite * sprite);
void sub_80EE4F8(struct IntroSequenceData * ptr);
void sub_80EE528(struct Sprite * sprite, u16 a1, u16 a2, u16 a3);
void sub_80EE528(struct Sprite * sprite, s16 a1, s16 a2, u16 a3);
void sub_80EE580(struct Sprite * sprite);
bool32 sub_80EE5C8(struct IntroSequenceData * ptr);
void sub_80EE5E4(struct IntroSequenceData * ptr);
void sub_80EE610(struct Sprite * sprite);
void sub_80EE6A4(struct IntroSequenceData * ptr);
void sub_80EE704(struct Sprite * sprite);
bool8 sub_80EE850(struct IntroSequenceData * ptr);
void sub_80EE8E4(struct Sprite * sprite);
void sub_80EE970(struct Sprite * sprite, s16 a1, u16 a2, u8 a3);
@@ -1758,10 +1762,166 @@ void sub_80EE350(struct Sprite * sprite)
sprite->pos2.y = sprite->data[5] >> gUnknown_203AB1C;
if (sprite->data[7] > gUnknown_203AB18)
{
sprite->invisible = sprite->invisible ? FALSE : TRUE;
sprite->invisible = !sprite->invisible;
if (sprite->data[7] > gUnknown_203AB1A)
DestroySprite(sprite);
}
if (sprite->pos1.y + sprite->pos2.y < 0 || sprite->pos1.y + sprite->pos2.y > 160)
DestroySprite(sprite);
}
void sub_80EE40C(struct Sprite * sprite)
{
if (sprite->data[2])
{
sprite->data[2]--;
sprite->data[1]++;
sprite->pos1.y = sprite->data[1] >> 4;
if (sprite->pos1.y > 0x56)
{
sprite->pos1.y = 0x4A;
sprite->data[1] = 0x4A0;
}
if (sprite->animEnded)
{
if (sprite->data[0] == 0)
{
sprite->pos1.x += 26;
if (sprite->pos1.x > 188)
{
sprite->pos1.x = 376 - sprite->pos1.x;
sprite->data[0] = 1;
}
}
else
{
sprite->pos1.x -= 26;
if (sprite->pos1.x < 52)
{
sprite->pos1.x = 104 - sprite->pos1.x;
sprite->data[0] = 0;
}
}
StartSpriteAnim(sprite, 1);
}
}
else
{
if (sprite->data[3])
DestroySprite(sprite);
if (sprite->animEnded)
StartSpriteAnim(sprite, 0);
sprite->data[1] += 4;
sprite->pos1.y = sprite->data[1] >> 4;
sprite->data[4]++;
if (sprite->data[4] > 50)
DestroySprite(sprite);
}
}
void sub_80EE4DC(struct Sprite * sprite)
{
if (sprite->animEnded)
DestroySprite(sprite);
}
void sub_80EE4F8(struct IntroSequenceData * this)
{
u8 spriteId = CreateSprite(&gUnknown_840BD88, 0, 0, 9);
this->field_0018 = &gSprites[spriteId];
}
void sub_80EE528(struct Sprite * sprite, s16 a1, s16 a2, u16 a3)
{
sprite->data[0] = a1 << 4;
sprite->data[1] = ((a2 - a1) << 4) / a3;
sprite->data[2] = a3;
sprite->data[3] = a2;
sprite->data[4] = 0;
sprite->pos1.x = a1;
sprite->pos1.y = 100;
sprite->callback = sub_80EE580;
}
void sub_80EE580(struct Sprite * sprite)
{
sprite->data[4]++;
if (sprite->data[4] >= 40)
{
if (sprite->data[1] > 1)
sprite->data[1]--;
}
sprite->data[0] += sprite->data[1];
sprite->pos1.x = sprite->data[0] >> 4;
if (sprite->pos1.x >= sprite->data[3])
{
sprite->pos1.x = sprite->data[3];
sprite->callback = SpriteCallbackDummy;
}
}
bool32 sub_80EE5C8(struct IntroSequenceData * ptr)
{
return ptr->field_0018->callback == sub_80EE580 ? TRUE : FALSE;
}
void sub_80EE5E4(struct IntroSequenceData * ptr)
{
StartSpriteAnim(ptr->field_0018, 2);
ptr->field_0018->data[0] = 0;
ptr->field_0018->data[1] = 0;
ptr->field_0018->pos2.y = 3;
ptr->field_0018->callback = sub_80EE610;
}
void sub_80EE610(struct Sprite * sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1]++;
if (sprite->data[1] > 8)
{
StartSpriteAnim(sprite, 1);
sprite->pos2.y = 0;
sprite->data[0]++;
}
break;
case 1:
PlayCry3(SPECIES_NIDORINO, 0x3F, 1);
sprite->data[1] = 0;
sprite->data[0]++;
break;
case 2:
sprite->data[2]++;
if (sprite->data[2] > 1)
{
sprite->data[2] = 0;
sprite->pos2.y = sprite->pos2.y == 0 ? 1 : 0;
}
sprite->data[1]++;
if (sprite->data[1] > 48)
{
StartSpriteAnim(sprite, 0);
sprite->pos2.y = 0;
sprite->callback = SpriteCallbackDummy;
}
break;
}
}
void sub_80EE6A4(struct IntroSequenceData * ptr)
{
gUnknown_203AB0A = 16;
gUnknown_203AB04 = 3;
gUnknown_203AB08 = 5;
gUnknown_203AB06 = 0;
StartSpriteAnim(ptr->field_0018, 2);
ptr->field_0018->data[0] = 0;
ptr->field_0018->data[1] = 0;
ptr->field_0018->data[2] = 0;
ptr->field_0018->data[3] = 0;
ptr->field_0018->data[4] = 0;
ptr->field_0018->data[7] = 40;
ptr->field_0018->callback = sub_80EE704;
}