import function names from pokeemerald

This commit is contained in:
sceptillion
2017-12-17 02:41:13 -08:00
parent 670fef77ac
commit b5d877603b
214 changed files with 26538 additions and 26538 deletions
+128 -128
View File
@@ -10,18 +10,18 @@ sub_80F39B4: @ 80F39B4
push {r4,lr}
ldr r4, _080F39E0 @ =gUnknown_203AB40
movs r0, 0x20
bl sub_8002BB0
bl AllocZeroed
str r0, [r4]
bl sub_80773BC
bl ResetTasks
ldr r1, [r4]
movs r0, 0xFF
strb r0, [r1, 0x2]
ldr r1, [r4]
movs r0, 0
strb r0, [r1, 0x1D]
bl sub_8006B10
bl ResetSpriteData
ldr r0, _080F39E4 @ =sub_80F39E8
bl sub_8000544
bl SetMainCallback2
pop {r4}
pop {r0}
bx r0
@@ -47,10 +47,10 @@ _080F39FE:
beq _080F3A4C
b _080F3A68
_080F3A04:
bl sub_8077578
bl sub_8006B5C
bl sub_8006BA8
bl sub_80704D0
bl RunTasks
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
b _080F3A68
_080F3A16:
ldr r0, _080F3A28 @ =gUnknown_203AB40
@@ -64,10 +64,10 @@ _080F3A16:
.align 2, 0
_080F3A28: .4byte gUnknown_203AB40
_080F3A2C:
bl sub_8077578
bl sub_8006B5C
bl sub_8006BA8
bl sub_80704D0
bl RunTasks
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
_080F3A3C:
ldr r0, _080F3A48 @ =gUnknown_203AB40
ldr r1, [r0]
@@ -86,7 +86,7 @@ _080F3A4C:
strb r0, [r1]
ldr r0, _080F3A70 @ =gUnknown_203AB40
ldr r0, [r0]
bl sub_8002BC4
bl Free
movs r0, 0xFF
bl SoftReset
_080F3A68:
@@ -103,17 +103,17 @@ sub_80F3A74: @ 80F3A74
movs r1, 0x80
lsls r1, 7
movs r0, 0
bl sub_8000B14
bl ClearGpuRegBits
movs r1, 0x80
lsls r1, 6
movs r0, 0
bl sub_8000AF4
bl SetGpuRegBits
ldr r1, _080F3AA0 @ =0x00001f3f
movs r0, 0x48
bl sub_8000A38
bl SetGpuReg
movs r0, 0x4A
movs r1, 0xE
bl sub_8000A38
bl SetGpuReg
pop {r0}
bx r0
.align 2, 0
@@ -125,14 +125,14 @@ sub_80F3AA4: @ 80F3AA4
push {lr}
movs r0, 0x50
movs r1, 0xCE
bl sub_8000A38
bl SetGpuReg
movs r1, 0x82
lsls r1, 3
movs r0, 0x52
bl sub_8000A38
bl SetGpuReg
movs r0, 0x54
movs r1, 0xA
bl sub_8000A38
bl SetGpuReg
pop {r0}
bx r0
thumb_func_end sub_80F3AA4
@@ -148,10 +148,10 @@ sub_80F3AC4: @ 80F3AC4
ldr r0, [r4]
ldrb r0, [r0, 0xA]
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
ldr r0, [r4]
ldrb r0, [r0, 0xA]
bl sub_8003FA0
bl PutWindowTilemap
ldr r0, [r4]
ldrb r0, [r0, 0xA]
movs r1, 0x3
@@ -234,10 +234,10 @@ _080F3B5E:
bl sub_80F3AC4
movs r0, 0x40
movs r1, 0xF0
bl sub_8000A38
bl SetGpuReg
ldr r1, _080F3BC4 @ =0x0000247c
movs r0, 0x44
bl sub_8000A38
bl SetGpuReg
bl sub_80F3A74
bl sub_80F3AA4
movs r0, 0xF0
@@ -310,10 +310,10 @@ _080F3C40:
bl sub_80F3A74
movs r0, 0x40
movs r1, 0xF0
bl sub_8000A38
bl SetGpuReg
ldr r1, _080F3C5C @ =0x00004f51
movs r0, 0x44
bl sub_8000A38
bl SetGpuReg
ldr r0, _080F3C60 @ =gUnknown_203AB40
ldr r1, [r0]
movs r0, 0x1
@@ -345,13 +345,13 @@ _080F3C90: .4byte gUnknown_20375F8
_080F3C94: .4byte gUnknown_203AB40
_080F3C98:
movs r0, 0x44
bl sub_8000AC4
bl GetGpuReg
add r1, sp, 0x14
lsls r0, 16
lsrs r0, 24
strh r0, [r1]
movs r0, 0x44
bl sub_8000AC4
bl GetGpuReg
add r2, sp, 0x14
movs r1, 0xFF
ands r1, r0
@@ -383,7 +383,7 @@ _080F3CCC:
lsls r1, 16
lsrs r1, 16
movs r0, 0x44
bl sub_8000A38
bl SetGpuReg
b _080F3D06
_080F3CEE:
ldr r1, [r7]
@@ -490,7 +490,7 @@ _080F3DB4:
str r1, [sp]
movs r2, 0
movs r3, 0x10
bl sub_8070588
bl BeginNormalPaletteFade
ldr r4, _080F3DDC @ =gUnknown_203AB40
ldr r1, [r4]
movs r0, 0x7
@@ -498,7 +498,7 @@ _080F3DB4:
ldr r0, [r4]
ldrb r0, [r0, 0xA]
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
ldr r0, [r4]
ldrb r0, [r0, 0x8]
b _080F4182
@@ -555,7 +555,7 @@ _080F3E30:
strb r0, [r2, 0x9]
movs r0, 0x1
movs r1, 0
bl sub_807A818
bl fade_screen
b _080F3E94
.align 2, 0
_080F3E50: .4byte gUnknown_203AB40
@@ -579,7 +579,7 @@ _080F3E58:
movs r1, 0x4
movs r2, 0
movs r3, 0x10
bl sub_8070588
bl BeginNormalPaletteFade
b _080F3E94
.align 2, 0
_080F3E84: .4byte gUnknown_203AB40
@@ -726,7 +726,7 @@ _080F3F84:
movs r1, 0
movs r2, 0x10
movs r3, 0
bl sub_8070588
bl BeginNormalPaletteFade
ldr r1, [r7]
movs r0, 0x6
_080F3FB8:
@@ -922,7 +922,7 @@ _080F4118:
movs r1, 0
movs r2, 0
movs r3, 0x10
bl sub_8070588
bl BeginNormalPaletteFade
ldr r0, _080F4148 @ =gUnknown_203AB40
ldr r1, [r0]
movs r0, 0x12
@@ -948,7 +948,7 @@ _080F4156:
movs r1, 0
movs r2, 0
movs r3, 0x10
bl sub_8070588
bl BeginNormalPaletteFade
b _080F3D06
.align 2, 0
_080F416C: .4byte 0x00007fff
@@ -974,9 +974,9 @@ _080F418C: .4byte gUnknown_2037AB8
thumb_func_start sub_80F4190
sub_80F4190: @ 80F4190
push {lr}
bl sub_8007320
bl sub_8007610
bl sub_8070474
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_80F4190
@@ -1005,7 +1005,7 @@ _080F41C4:
bl sub_8003B24
movs r0, 0
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
movs r0, 0xA
str r0, [sp]
str r4, [sp, 0x4]
@@ -1018,7 +1018,7 @@ _080F41C4:
movs r0, 0x1
movs r2, 0
movs r3, 0
bl sub_8004404
bl CopyToWindowPixelBuffer
ldr r1, _080F41FC @ =gUnknown_840D228
b _080F4270
.align 2, 0
@@ -1030,7 +1030,7 @@ _080F4200:
bl sub_8003B24
movs r0, 0
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
movs r0, 0xA
str r0, [sp]
movs r0, 0
@@ -1044,7 +1044,7 @@ _080F4200:
movs r0, 0x1
movs r2, 0
movs r3, 0
bl sub_8004404
bl CopyToWindowPixelBuffer
ldr r1, _080F423C @ =gUnknown_840E904
b _080F4270
.align 2, 0
@@ -1056,7 +1056,7 @@ _080F4240:
bl sub_8003B24
movs r0, 0
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
movs r0, 0xA
str r0, [sp]
movs r0, 0
@@ -1070,13 +1070,13 @@ _080F4240:
movs r0, 0x1
movs r2, 0
movs r3, 0
bl sub_8004404
bl CopyToWindowPixelBuffer
ldr r1, _080F4284 @ =gUnknown_840F944
_080F4270:
movs r0, 0x2
movs r2, 0
movs r3, 0
bl sub_8004404
bl CopyToWindowPixelBuffer
b _080F42C2
.align 2, 0
_080F427C: .4byte gUnknown_840C5F0
@@ -1087,7 +1087,7 @@ _080F4288:
bl sub_8003B24
movs r0, 0
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
movs r0, 0xA
str r0, [sp]
movs r0, 0
@@ -1101,12 +1101,12 @@ _080F4288:
movs r0, 0x1
movs r2, 0
movs r3, 0
bl sub_8004404
bl CopyToWindowPixelBuffer
ldr r1, _080F42EC @ =gUnknown_84105B4
movs r0, 0x2
movs r2, 0
movs r3, 0
bl sub_8004404
bl CopyToWindowPixelBuffer
_080F42C2:
movs r0, 0
movs r1, 0x2
@@ -1199,31 +1199,31 @@ _080F434C:
.4byte _080F4638
_080F4374:
movs r0, 0
bl sub_80006F4
bl SetVBlankCallback
movs r0, 0
bl sub_8000700
bl SetHBlankCallback
movs r1, 0xC0
lsls r1, 7
movs r0, 0
bl sub_8000B14
bl ClearGpuRegBits
movs r0, 0x48
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x4A
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x50
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl sub_8000A38
bl sub_8070528
bl sub_8006B10
bl sub_80773BC
bl SetGpuReg
bl ResetPaletteFade
bl ResetSpriteData
bl ResetTasks
movs r0, 0x1
bl sub_8001618
ldr r1, _080F44A8 @ =gUnknown_840C5A4
@@ -1232,26 +1232,26 @@ _080F4374:
bl sub_8001658
movs r0, 0x80
lsls r0, 4
bl sub_8002B9C
bl Alloc
adds r1, r0, 0
movs r0, 0
bl sub_8001FA0
bl SetBgTilemapBuffer
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x1
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x1
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
ldr r6, _080F44AC @ =gUnknown_203AB40
ldr r1, [r6]
movs r4, 0
@@ -1271,7 +1271,7 @@ _080F4374:
movs r0, 0x2
adds r1, r2, 0
movs r3, 0x78
bl sub_8001E80
bl SetBgAffine
ldr r1, _080F44B0 @ =gUnknown_8EAAB98
movs r5, 0x80
lsls r5, 6
@@ -1308,18 +1308,18 @@ _080F4374:
adds r0, r1
movs r1, 0
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
ldr r0, _080F44C4 @ =gUnknown_840C630
movs r1, 0xF0
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
ldr r0, [r6]
ldrb r0, [r0, 0x9]
bl sub_80F41A4
ldr r0, _080F44C8 @ =sub_80F4190
bl sub_80006F4
bl SetVBlankCallback
movs r0, 0x1
bl sub_8000B68
bl EnableInterrupts
ldr r1, [r6]
b _080F4630
.align 2, 0
@@ -1342,15 +1342,15 @@ _080F44CC:
movs r1, 0
movs r2, 0
movs r3, 0
bl sub_8002554
bl FillBgTilemapBufferRect
movs r0, 0
bl sub_8003FA0
bl PutWindowTilemap
movs r0, 0x2
bl sub_80020BC
bl CopyBgTilemapBufferToVram
movs r0, 0x1
bl sub_80020BC
bl CopyBgTilemapBufferToVram
movs r0, 0
bl sub_80020BC
bl CopyBgTilemapBufferToVram
ldr r0, _080F4500 @ =gUnknown_203AB40
ldr r1, [r0]
b _080F4630
@@ -1358,16 +1358,16 @@ _080F44CC:
_080F4500: .4byte gUnknown_203AB40
_080F4504:
movs r0, 0x2
bl sub_80019BC
bl ShowBg
movs r0, 0
bl sub_80019BC
bl ShowBg
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0x10
movs r3, 0
bl sub_8070588
bl BeginNormalPaletteFade
ldr r0, _080F452C @ =gUnknown_203AB40
ldr r1, [r0]
movs r0, 0x28
@@ -1408,9 +1408,9 @@ _080F4558:
bhi _080F4630
lsls r0, 24
lsrs r0, 24
bl sub_8003FA0
bl PutWindowTilemap
movs r0, 0
bl sub_80020BC
bl CopyBgTilemapBufferToVram
ldr r1, [r4]
movs r0, 0x4
strh r0, [r1, 0xC]
@@ -1440,7 +1440,7 @@ _080F4582:
movs r0, 0x2
adds r1, r2, 0
movs r3, 0x78
bl sub_8001E80
bl SetBgAffine
b _080F4668
_080F45B2:
movs r2, 0x80
@@ -1455,7 +1455,7 @@ _080F45B2:
movs r0, 0x2
adds r1, r2, 0
movs r3, 0x78
bl sub_8001E80
bl SetBgAffine
ldr r1, [r4]
movs r0, 0x20
strh r0, [r1, 0xC]
@@ -1471,9 +1471,9 @@ _080F45DE:
b _080F4668
_080F45E4:
movs r0, 0x2
bl sub_80019D0
bl HideBg
movs r0, 0x1
bl sub_80019BC
bl ShowBg
ldr r0, [r4]
ldrb r0, [r0, 0x9]
bl sub_80F42F0
@@ -1482,7 +1482,7 @@ _080F45E4:
movs r1, 0
movs r2, 0x7D
movs r3, 0xA
bl sub_8071E3C
bl PlayCry2
ldr r1, [r4]
movs r0, 0x80
strh r0, [r1, 0xC]
@@ -1503,7 +1503,7 @@ _080F461E:
movs r1, 0
movs r2, 0
movs r3, 0x10
bl sub_8070588
bl BeginNormalPaletteFade
ldr r1, [r4]
_080F4630:
ldrb r0, [r1, 0x1]
@@ -1521,8 +1521,8 @@ _080F4638:
bne _080F4668
bl sub_8003ECC
movs r0, 0
bl sub_8002008
bl sub_8002BC4
bl GetBgTilemapBuffer
bl Free
ldr r0, _080F4664 @ =gUnknown_203AB40
ldr r0, [r0]
strb r4, [r0, 0x1]
@@ -1568,31 +1568,31 @@ _080F469E:
b _080F47EC
_080F46A0:
movs r0, 0
bl sub_80006F4
bl SetVBlankCallback
movs r0, 0
bl sub_8000700
bl SetHBlankCallback
movs r1, 0xC0
lsls r1, 7
movs r0, 0
bl sub_8000B14
bl ClearGpuRegBits
movs r0, 0x48
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x4A
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x50
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl sub_8000A38
bl sub_8070528
bl sub_8006B10
bl sub_80773BC
bl SetGpuReg
bl ResetPaletteFade
bl ResetSpriteData
bl ResetTasks
movs r0, 0x1
bl sub_8001618
ldr r1, _080F4778 @ =gUnknown_840C5A4
@@ -1602,11 +1602,11 @@ _080F46A0:
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
ldr r4, _080F477C @ =gUnknown_8410CDC
ldr r0, [r6]
ldrb r1, [r0, 0x9]
@@ -1647,11 +1647,11 @@ _080F46A0:
movs r2, 0x80
lsls r2, 2
movs r1, 0
bl sub_80703EC
bl LoadPalette
ldr r0, _080F4780 @ =sub_80F4190
bl sub_80006F4
bl SetVBlankCallback
movs r0, 0x1
bl sub_8000B68
bl EnableInterrupts
ldr r1, [r6]
b _080F47C2
.align 2, 0
@@ -1660,12 +1660,12 @@ _080F477C: .4byte gUnknown_8410CDC
_080F4780: .4byte sub_80F4190
_080F4784:
movs r0, 0
bl sub_80020BC
bl CopyBgTilemapBufferToVram
ldr r1, [r6]
b _080F47C2
_080F478E:
movs r0, 0
bl sub_80019BC
bl ShowBg
ldr r0, [r6]
ldrb r1, [r0, 0x9]
cmp r1, 0
@@ -1676,7 +1676,7 @@ _080F478E:
str r1, [sp]
movs r2, 0
movs r3, 0
bl sub_8070588
bl BeginNormalPaletteFade
b _080F47BE
_080F47AE:
movs r0, 0x1
@@ -1685,7 +1685,7 @@ _080F47AE:
movs r1, 0
movs r2, 0x10
movs r3, 0
bl sub_8070588
bl BeginNormalPaletteFade
_080F47BE:
ldr r0, _080F47CC @ =gUnknown_203AB40
ldr r1, [r0]
@@ -1847,25 +1847,25 @@ sub_80F48D0: @ 80F48D0
ldr r0, _080F4928 @ =gUnknown_3005098
adds r4, r0
ldrh r0, [r4, 0x2]
bl sub_800874C
bl FreeSpriteTilesByTag
ldrb r1, [r4, 0x1]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, _080F492C @ =gUnknown_202063C
adds r0, r5
bl sub_8007280
bl DestroySprite
ldrh r0, [r4, 0x8]
bl sub_800874C
bl FreeSpriteTilesByTag
ldrb r1, [r4, 0x6]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
bl sub_8007280
bl DestroySprite
ldr r0, [r6]
ldrb r0, [r0, 0x2]
bl sub_8077508
bl DestroyTask
ldr r1, [r6]
movs r0, 0xFF
strb r0, [r1, 0x2]
@@ -1897,7 +1897,7 @@ sub_80F4930: @ 80F4930
_080F494A:
ldr r0, _080F498C @ =sub_80F47F8
movs r1, 0
bl sub_807741C
bl CreateTask
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
@@ -1987,7 +1987,7 @@ _080F49D8:
ands r1, r3
orrs r1, r2
str r1, [r0, 0x4]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4A1C @ =gUnknown_8410E10
b _080F4A36
.align 2, 0
@@ -2005,13 +2005,13 @@ _080F4A20:
strh r1, [r0, 0x4]
ldrh r1, [r6, 0x2]
strh r1, [r0, 0x6]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4A48 @ =gUnknown_8411BF8
_080F4A36:
movs r1, 0xF8
lsls r1, 1
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
b _080F4A6C
.align 2, 0
_080F4A44: .4byte gUnknown_8411C18
@@ -2025,12 +2025,12 @@ _080F4A4C:
strh r1, [r0, 0x4]
ldrh r1, [r6, 0x2]
strh r1, [r0, 0x6]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4ADC @ =gUnknown_84129A0
movs r1, 0xF8
lsls r1, 1
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
_080F4A6C:
mov r1, sp
ldr r0, _080F4AE0 @ =gUnknown_8414364
@@ -2047,7 +2047,7 @@ _080F4A6C:
mov r2, r9
mov r0, sp
movs r3, 0
bl sub_8006F8C
bl CreateSprite
strb r0, [r6, 0x1]
ldr r3, _080F4AE4 @ =gUnknown_202063C
ldrb r1, [r6, 0x1]
@@ -2107,7 +2107,7 @@ _080F4AFE:
strh r1, [r0, 0x4]
ldrh r1, [r6, 0x8]
strh r1, [r0, 0x6]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4B1C @ =gUnknown_8413318
b _080F4B8A
.align 2, 0
@@ -2122,12 +2122,12 @@ _080F4B20:
strh r1, [r0, 0x4]
ldrh r1, [r6, 0x8]
strh r1, [r0, 0x6]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4B4C @ =gUnknown_8413318
movs r1, 0xF0
lsls r1, 1
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
mov r1, sp
ldr r0, _080F4B50 @ =gUnknown_84143D0
b _080F4B98
@@ -2144,7 +2144,7 @@ _080F4B54:
strh r1, [r0, 0x4]
ldrh r1, [r6, 0x8]
strh r1, [r0, 0x6]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4B70 @ =gUnknown_8413854
b _080F4B8A
.align 2, 0
@@ -2159,13 +2159,13 @@ _080F4B74:
strh r1, [r0, 0x4]
ldrh r1, [r6, 0x8]
strh r1, [r0, 0x6]
bl sub_800EBCC
bl LoadCompressedObjectPic
ldr r0, _080F4BF0 @ =gUnknown_8413D98
_080F4B8A:
movs r1, 0xF0
lsls r1, 1
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
mov r1, sp
ldr r0, _080F4BF4 @ =gUnknown_84143B8
_080F4B98:
@@ -2182,7 +2182,7 @@ _080F4BA0:
adds r2, 0x26
mov r0, sp
movs r3, 0
bl sub_8006F8C
bl CreateSprite
strb r0, [r6, 0x6]
ldr r3, _080F4BF8 @ =gUnknown_202063C
ldrb r1, [r6, 0x6]