import function names from pokeemerald

This commit is contained in:
sceptillion
2017-12-17 02:41:13 -08:00
parent 670fef77ac
commit b5d877603b
214 changed files with 26538 additions and 26538 deletions
+49 -49
View File
@@ -8,9 +8,9 @@
thumb_func_start sub_80F4BFC
sub_80F4BFC: @ 80F4BFC
push {lr}
bl sub_8007320
bl sub_8007610
bl sub_8070474
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_80F4BFC
@@ -20,7 +20,7 @@ sub_80F4C10: @ 80F4C10
push {r4,lr}
ldr r4, _080F4C40 @ =gUnknown_203AB48
ldr r0, _080F4C44 @ =0x00001004
bl sub_8002BB0
bl AllocZeroed
str r0, [r4]
movs r1, 0
strb r1, [r0]
@@ -31,9 +31,9 @@ sub_80F4C10: @ 80F4C10
bl sub_80F4E24
ldr r0, _080F4C48 @ =sub_80F4C68
movs r1, 0
bl sub_807741C
bl CreateTask
ldr r0, _080F4C4C @ =sub_80F4C50
bl sub_8000544
bl SetMainCallback2
pop {r4}
pop {r0}
bx r0
@@ -47,10 +47,10 @@ _080F4C4C: .4byte sub_80F4C50
thumb_func_start sub_80F4C50
sub_80F4C50: @ 80F4C50
push {lr}
bl sub_8077578
bl sub_8006B5C
bl sub_8006BA8
bl sub_80704D0
bl RunTasks
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
pop {r0}
bx r0
thumb_func_end sub_80F4C50
@@ -87,7 +87,7 @@ _080F4C8C:
.4byte _080F4D22
_080F4CB0:
movs r0, 0
bl sub_80006F4
bl SetVBlankCallback
b _080F4D50
_080F4CB8:
bl sub_80F4E40
@@ -103,7 +103,7 @@ _080F4CCA:
movs r0, 0x1
movs r2, 0
movs r3, 0
bl sub_8002040
bl CopyToBgTilemapBuffer
b _080F4D50
.align 2, 0
_080F4CD8: .4byte gUnknown_84154E8
@@ -115,21 +115,21 @@ _080F4CDC:
movs r1, 0x80
lsls r1, 1
movs r0, 0x14
bl sub_8000A38
bl SetGpuReg
b _080F4D50
_080F4CF2:
movs r0, 0x14
movs r1, 0
bl sub_8000A38
bl SetGpuReg
b _080F4D50
_080F4CFC:
bl sub_80F5018
b _080F4D50
_080F4D02:
movs r0, 0
bl sub_80020BC
bl CopyBgTilemapBufferToVram
movs r0, 0x1
bl sub_80020BC
bl CopyBgTilemapBufferToVram
b _080F4D50
_080F4D10:
movs r0, 0x1
@@ -138,11 +138,11 @@ _080F4D10:
str r1, [sp]
movs r2, 0x10
movs r3, 0
bl sub_8070588
bl BeginNormalPaletteFade
b _080F4D50
_080F4D22:
ldr r0, _080F4D2C @ =sub_80F4BFC
bl sub_80006F4
bl SetVBlankCallback
b _080F4D50
.align 2, 0
_080F4D2C: .4byte sub_80F4BFC
@@ -204,7 +204,7 @@ _080F4D94:
b _080F4DD6
_080F4D9A:
movs r0, 0
bl sub_8071C10
bl WaitFanfare
lsls r0, 24
cmp r0, 0
beq _080F4DD6
@@ -221,7 +221,7 @@ _080F4DA8:
str r1, [sp]
movs r2, 0
movs r3, 0x10
bl sub_8070588
bl BeginNormalPaletteFade
_080F4DC2:
ldr r1, [r4]
ldrb r0, [r1]
@@ -254,14 +254,14 @@ sub_80F4DE0: @ 80F4DE0
cmp r5, 0
bne _080F4E10
adds r0, r2, 0
bl sub_8077508
bl DestroyTask
bl sub_8003ECC
ldr r4, _080F4E1C @ =gUnknown_203AB48
ldr r0, [r4]
bl sub_8002BC4
bl Free
str r5, [r4]
ldr r0, _080F4E20 @ =sub_80568FC
bl sub_8000544
bl SetMainCallback2
_080F4E10:
pop {r4,r5}
pop {r0}
@@ -275,11 +275,11 @@ _080F4E20: .4byte sub_80568FC
thumb_func_start sub_80F4E24
sub_80F4E24: @ 80F4E24
push {lr}
bl sub_8006B10
bl sub_8070528
bl sub_80088F0
bl sub_80773BC
bl sub_8087E64
bl ResetSpriteData
bl ResetPaletteFade
bl FreeAllSpritePalettes
bl ResetTasks
bl remove_some_task
pop {r0}
bx r0
thumb_func_end sub_80F4E24
@@ -355,7 +355,7 @@ _080F4E66:
ldr r0, [r2, 0x8]
movs r0, 0
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0
bl sub_8001618
ldr r1, _080F4F90 @ =gUnknown_8415A08
@@ -365,51 +365,51 @@ _080F4E66:
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x1
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x1
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x2
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x2
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x3
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x3
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
ldr r0, _080F4F94 @ =gUnknown_8415A10
bl sub_8003B24
bl sub_8002C28
movs r1, 0x82
lsls r1, 5
movs r0, 0
bl sub_8000A38
bl SetGpuReg
ldr r0, _080F4F98 @ =gUnknown_203AB48
ldr r1, [r0]
adds r1, 0x4
movs r0, 0x1
bl sub_8001FA0
bl SetBgTilemapBuffer
movs r0, 0
bl sub_80019BC
bl ShowBg
movs r0, 0x1
bl sub_80019BC
bl ShowBg
movs r5, 0x1E
str r5, [sp]
movs r4, 0x14
@@ -418,14 +418,14 @@ _080F4E66:
movs r1, 0
movs r2, 0
movs r3, 0
bl sub_8002454
bl FillBgTilemapBufferRect_Palette0
str r5, [sp]
str r4, [sp, 0x4]
movs r0, 0x1
movs r1, 0
movs r2, 0
movs r3, 0
bl sub_8002454
bl FillBgTilemapBufferRect_Palette0
add sp, 0x10
pop {r3}
mov r8, r3
@@ -463,7 +463,7 @@ _080F4FB8:
beq _080F4FEE
b _080F4FF8
_080F4FC2:
bl sub_80F6808
bl reset_temp_tile_data_buffers
b _080F5000
_080F4FC8:
ldr r1, _080F4FDC @ =gUnknown_84147C0
@@ -472,12 +472,12 @@ _080F4FC8:
movs r0, 0x1
movs r2, 0
movs r3, 0
bl sub_80F6878
bl decompress_and_copy_tile_data_to_vram
b _080F5000
.align 2, 0
_080F4FDC: .4byte gUnknown_84147C0
_080F4FE0:
bl sub_80F682C
bl free_temp_tile_data_buffers_if_possible
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -487,7 +487,7 @@ _080F4FEE:
ldr r0, _080F4FFC @ =gUnknown_8415954
movs r1, 0
movs r2, 0x40
bl sub_80703EC
bl LoadPalette
_080F4FF8:
movs r0, 0x1
b _080F500C
@@ -536,7 +536,7 @@ _080F5048:
_080F5050:
movs r0, 0
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
ldr r1, _080F50E4 @ =gUnknown_841B60E
add r0, sp, 0xC
bl sub_813CCC8
@@ -591,7 +591,7 @@ _080F5050:
movs r3, 0x69
bl sub_812E51C
movs r0, 0
bl sub_8003FA0
bl PutWindowTilemap
add sp, 0xAC
pop {r4-r6}
pop {r0}