import function names from pokeemerald

This commit is contained in:
sceptillion
2017-12-17 02:41:13 -08:00
parent 670fef77ac
commit b5d877603b
214 changed files with 26538 additions and 26538 deletions
+61 -61
View File
@@ -8,9 +8,9 @@
thumb_func_start sub_8142078
sub_8142078: @ 8142078
push {lr}
bl sub_8007610
bl sub_8007320
bl sub_8070474
bl ProcessSpriteCopyRequests
bl LoadOam
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_8142078
@@ -18,10 +18,10 @@ sub_8142078: @ 8142078
thumb_func_start sub_814208C
sub_814208C: @ 814208C
push {lr}
bl sub_8077578
bl RunTasks
bl sub_8002DE8
bl sub_8006B5C
bl sub_8006BA8
bl AnimateSprites
bl BuildOamBuffer
pop {r0}
bx r0
thumb_func_end sub_814208C
@@ -59,12 +59,12 @@ _081420D4:
b _081422A0
_081420D6:
movs r0, 0
bl sub_80006F4
bl sub_8070528
bl sub_8006B10
bl sub_80088F0
bl sub_80773BC
bl sub_8087E64
bl SetVBlankCallback
bl ResetPaletteFade
bl ResetSpriteData
bl FreeAllSpritePalettes
bl ResetTasks
bl remove_some_task
movs r0, 0x1
bl sub_8001618
ldr r1, _081421E0 @ =gUnknown_8466D60
@@ -74,57 +74,57 @@ _081420D6:
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x1
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x1
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x2
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x2
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r0, 0x3
movs r1, 0
movs r2, 0
bl sub_8001B90
bl ChangeBgX
movs r0, 0x3
movs r1, 0
movs r2, 0
bl sub_8001D08
bl ChangeBgY
movs r4, 0x80
lsls r4, 4
adds r0, r4, 0
bl sub_8002B9C
bl Alloc
adds r1, r0, 0
movs r0, 0x3
bl sub_8001FA0
bl SetBgTilemapBuffer
adds r0, r4, 0
bl sub_8002B9C
bl Alloc
adds r1, r0, 0
movs r0, 0x2
bl sub_8001FA0
bl SetBgTilemapBuffer
adds r0, r4, 0
bl sub_8002B9C
bl Alloc
adds r1, r0, 0
movs r0, 0x1
bl sub_8001FA0
bl SetBgTilemapBuffer
adds r0, r4, 0
bl sub_8002B9C
bl Alloc
adds r1, r0, 0
movs r0, 0
bl sub_8001FA0
bl SetBgTilemapBuffer
movs r0, 0
movs r1, 0xA
movs r2, 0xE0
@@ -146,16 +146,16 @@ _081420D6:
movs r1, 0xC0
lsls r1, 7
movs r0, 0
bl sub_8000B14
bl ClearGpuRegBits
movs r0, 0x50
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl sub_8000A38
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl sub_8000A38
bl SetGpuReg
b _0814226C
.align 2, 0
_081421E0: .4byte gUnknown_8466D60
@@ -165,12 +165,12 @@ _081421EC:
ldr r0, _08142250 @ =gUnknown_8466D10
movs r1, 0
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
movs r0, 0x2
bl sub_8150408
bl stdpal_get
movs r1, 0xD0
movs r2, 0x20
bl sub_80703EC
bl LoadPalette
movs r4, 0x20
str r4, [sp]
str r4, [sp, 0x4]
@@ -180,7 +180,7 @@ _081421EC:
movs r1, 0
movs r2, 0
movs r3, 0
bl sub_8002554
bl FillBgTilemapBufferRect
str r4, [sp]
str r4, [sp, 0x4]
str r5, [sp, 0x8]
@@ -188,7 +188,7 @@ _081421EC:
movs r1, 0
movs r2, 0
movs r3, 0
bl sub_8002554
bl FillBgTilemapBufferRect
str r4, [sp]
str r4, [sp, 0x4]
str r5, [sp, 0x8]
@@ -196,7 +196,7 @@ _081421EC:
movs r1, 0
movs r2, 0
movs r3, 0
bl sub_8002554
bl FillBgTilemapBufferRect
bl sub_8142420
lsls r0, r7, 24
lsrs r0, 24
@@ -207,13 +207,13 @@ _081421EC:
_08142250: .4byte gUnknown_8466D10
_08142254:
movs r0, 0x3
bl sub_80020BC
bl CopyBgTilemapBufferToVram
movs r0, 0x2
bl sub_80020BC
bl CopyBgTilemapBufferToVram
movs r0, 0x1
bl sub_80020BC
bl CopyBgTilemapBufferToVram
movs r0, 0
bl sub_80020BC
bl CopyBgTilemapBufferToVram
_0814226C:
ldrb r0, [r6]
adds r0, 0x1
@@ -221,15 +221,15 @@ _0814226C:
b _081422A0
_08142274:
movs r0, 0
bl sub_80019BC
bl ShowBg
movs r0, 0x3
bl sub_80019BC
bl ShowBg
ldr r0, _08142298 @ =0x00000149
bl sub_80722A0
bl PlayBGM
ldr r0, _0814229C @ =sub_8142078
bl sub_80006F4
bl SetVBlankCallback
movs r0, 0xC5
bl sub_8000B68
bl EnableInterrupts
movs r0, 0x1
b _081422A2
.align 2, 0
@@ -252,11 +252,11 @@ sub_81422AC: @ 81422AC
cmp r0, 0
beq _081422C8
ldr r0, _081422CC @ =sub_814208C
bl sub_8000544
bl SetMainCallback2
ldr r1, _081422D0 @ =gUnknown_203F3B8
movs r0, 0
strb r0, [r1]
bl sub_8142E58
bl task_add_00_mystery_gift
_081422C8:
pop {r0}
bx r0
@@ -273,7 +273,7 @@ sub_81422D4: @ 81422D4
cmp r0, 0
beq _081422F0
ldr r0, _081422F4 @ =sub_814208C
bl sub_8000544
bl SetMainCallback2
ldr r1, _081422F8 @ =gUnknown_203F3B8
movs r0, 0x1
strb r0, [r1]
@@ -294,19 +294,19 @@ sub_81422FC: @ 81422FC
strb r0, [r1]
bl sub_8003ECC
movs r0, 0
bl sub_8002008
bl sub_8002BC4
bl GetBgTilemapBuffer
bl Free
movs r0, 0x1
bl sub_8002008
bl sub_8002BC4
bl GetBgTilemapBuffer
bl Free
movs r0, 0x2
bl sub_8002008
bl sub_8002BC4
bl GetBgTilemapBuffer
bl Free
movs r0, 0x3
bl sub_8002008
bl sub_8002BC4
bl GetBgTilemapBuffer
bl Free
ldr r0, _08142340 @ =sub_8078914
bl sub_8000544
bl SetMainCallback2
pop {r0}
bx r0
.align 2, 0
@@ -323,7 +323,7 @@ sub_8142344: @ 8142344
lsrs r5, r0, 24
movs r0, 0
movs r1, 0
bl sub_800445C
bl FillWindowPixelBuffer
cmp r5, 0
bne _081423B4
ldr r6, _081423A4 @ =gUnknown_841EDCA
@@ -396,7 +396,7 @@ _081423E8:
movs r1, 0x2
bl sub_8003F20
movs r0, 0
bl sub_8003FA0
bl PutWindowTilemap
add sp, 0x14
pop {r4-r6}
pop {r0}