leafgreen match .text

This commit is contained in:
PikalaxALT
2019-12-20 10:05:25 -05:00
parent 3770909be0
commit ba5861e452
8 changed files with 203 additions and 168 deletions
+6
View File
@@ -9166,7 +9166,13 @@ _080FCB88:
movs r0, 0x3D
negs r0, r0
ands r0, r2
.ifdef FIRERED
movs r2, 0x10
.else
.ifdef LEAFGREEN
movs r2, 0x14
.endif
.endif
orrs r0, r2
strb r0, [r7, 0x1]
movs r0, 0x11
+1 -1
View File
@@ -12,7 +12,7 @@ gExpandedPlaceholder_Kun:: @ 8415A21
gExpandedPlaceholder_Chan:: @ 8415A22
.string "$"
gUnknown_8415A23:: @ 0x8415A23
gExpandedPlaceholder_Sapphire:: @ 0x8415A23
.string "SAPPHIRE$"
gExpandedPlaceholder_Ruby:: @ 8415A2C
+10
View File
@@ -13,6 +13,16 @@
// Fire Red likely forgot to define NDEBUG/NOAGBPRN before release, leading
// to the inclusion of asserts in the retail ROM.
// Define the game version for use elsewhere
#if defined(FIRERED)
#define GAME_VERSION VERSION_FIRE_RED
#elif defined(LEAFGREEN)
#define GAME_VERSION VERSION_LEAF_GREEN
#else
#error unknown version
#endif
// rev1 renamed the source folder for reasons
#if REVISION == 0
#define CODE_ROOT "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/"
#else
-7
View File
@@ -55,13 +55,6 @@ static void VCountIntr(void);
static void SerialIntr(void);
static void IntrDummy(void);
#if defined(FIRERED)
#define GAME_VERSION VERSION_FIRE_RED
#elif defined(LEAFGREEN)
#define GAME_VERSION VERSION_LEAF_GREEN
#else
#error unknown version
#endif
const u8 gGameVersion = GAME_VERSION;
const u8 gGameLanguage = GAME_LANGUAGE;
+90 -90
View File
@@ -145,7 +145,7 @@ static void sub_8141BA0(u8 a0);
static void sub_8141BE4(void);
static void sub_8141C30(u8, u8);
/*static*/ const u8 gUnknown_8464890[][2] = {
static const u8 gUnknown_8464890[][2] = {
{0x00, 0x03},
{0x00, 0x06},
{0x03, 0x06},
@@ -167,7 +167,7 @@ static void sub_8141C30(u8, u8);
{0x04, 0x06}
};
/*static*/ const u8 gUnknown_84648AE[][3] = {
static const u8 gUnknown_84648AE[][3] = {
{0x00, 0x03, 0x06}, // top row
{0x01, 0x04, 0x07}, // middle row
{0x02, 0x05, 0x08}, // bottom row
@@ -175,7 +175,7 @@ static void sub_8141C30(u8, u8);
{0x02, 0x04, 0x06} // bl-tr
};
/*static*/ const u8 gUnknown_84648BD[][4] = {
static const u8 gUnknown_84648BD[][4] = {
{0x00, 0x04, 0x08, 0x03}, // tl-br
{0x00, 0x03, 0x06, 0x02}, // top row
{0x01, 0x04, 0x07, 0x01}, // middle row
@@ -183,7 +183,7 @@ static void sub_8141C30(u8, u8);
{0x02, 0x04, 0x06, 0x03} // bl-tr
};
/*static*/ const u16 gUnknown_84648D2[][7] = {
static const u16 gUnknown_84648D2[][7] = {
{0x1fa1, 0x2eab, 0x3630, 0x39f3, 0x3bd4, 0x3bfc, 0x0049},
{0x1f97, 0x2ea2, 0x3627, 0x39e9, 0x3bca, 0x3bf8, 0x0049},
{0x1f91, 0x2e9b, 0x3620, 0x39e3, 0x3bc4, 0x3bf4, 0x0049},
@@ -192,13 +192,13 @@ static void sub_8141C30(u8, u8);
{0x1fc9, 0x2efc, 0x3696, 0x3a63, 0x3c49, 0x3c8b, 0x0073},
};
/*static*/ const u8 gUnknown_8464926[][21] = {
static const u8 gUnknown_8464926[][21] = {
{0x00, 0x03, 0x04, 0x01, 0x02, 0x06, 0x02, 0x05, 0x00, 0x06, 0x03, 0x01, 0x04, 0x02, 0x06, 0x00, 0x05, 0x02, 0x01, 0x06, 0x02},
{0x00, 0x05, 0x04, 0x03, 0x01, 0x05, 0x04, 0x03, 0x02, 0x05, 0x04, 0x03, 0x00, 0x05, 0x04, 0x01, 0x03, 0x06, 0x05, 0x03, 0x04},
{0x00, 0x03, 0x06, 0x05, 0x02, 0x03, 0x06, 0x05, 0x02, 0x03, 0x05, 0x06, 0x02, 0x03, 0x05, 0x06, 0x02, 0x03, 0x05, 0x06, 0x01},
};
/*static*/ const u16 gUnknown_8464966[] = {
static const u16 gUnknown_8464966[] = {
0,
2,
6,
@@ -208,32 +208,32 @@ static void sub_8141C30(u8, u8);
300
};
/*static*/ const u16 gUnknown_8464974[] = INCBIN_U16("graphics/slot_machine/unk_8464974.gbapal");
/*static*/ const u16 gUnknown_8464994[] = INCBIN_U16("graphics/slot_machine/unk_8464994.gbapal");
/*static*/ const u16 gUnknown_84649B4[] = INCBIN_U16("graphics/slot_machine/unk_84649b4.gbapal");
/*static*/ const u16 gUnknown_84649D4[] = INCBIN_U16("graphics/slot_machine/unk_84649d4.gbapal");
/*static*/ const u16 gUnknown_84649F4[] = INCBIN_U16("graphics/slot_machine/unk_84649f4.gbapal");
static const u16 gUnknown_8464974[] = INCBIN_U16("graphics/slot_machine/unk_8464974.gbapal");
static const u16 gUnknown_8464994[] = INCBIN_U16("graphics/slot_machine/unk_8464994.gbapal");
static const u16 gUnknown_84649B4[] = INCBIN_U16("graphics/slot_machine/unk_84649b4.gbapal");
static const u16 gUnknown_84649D4[] = INCBIN_U16("graphics/slot_machine/unk_84649d4.gbapal");
static const u16 gUnknown_84649F4[] = INCBIN_U16("graphics/slot_machine/unk_84649f4.gbapal");
#if defined(FIRERED)
/*static*/ const u32 gUnknown_8464A14[] = INCBIN_U32("graphics/slot_machine/unk_8464a14.4bpp.lz");
static const u32 gUnknown_8464A14[] = INCBIN_U32("graphics/slot_machine/unk_8464a14.4bpp.lz");
#elif defined(LEAFGREEN)
/*static*/ const u32 gUnknown_8464A14[] = INCBIN_U32("graphics/slot_machine/unk_lg_8464434.4bpp.lz");
static const u32 gUnknown_8464A14[] = INCBIN_U32("graphics/slot_machine/unk_lg_8464434.4bpp.lz");
#endif
/*static*/ const u16 gUnknown_846504C[] = INCBIN_U16("graphics/slot_machine/unk_846504c.gbapal");
static const u16 gUnknown_846504C[] = INCBIN_U16("graphics/slot_machine/unk_846504c.gbapal");
#if defined(FIRERED)
/*static*/ const u32 gUnknown_846506C[] = INCBIN_U32("graphics/slot_machine/unk_846506c.4bpp.lz");
static const u32 gUnknown_846506C[] = INCBIN_U32("graphics/slot_machine/unk_846506c.4bpp.lz");
#elif defined(LEAFGREEN)
/*static*/ const u32 gUnknown_846506C[] = INCBIN_U32("graphics/slot_machine/unk_lg_8464a3c.4bpp.lz");
static const u32 gUnknown_846506C[] = INCBIN_U32("graphics/slot_machine/unk_lg_8464a3c.4bpp.lz");
#endif
/*static*/ const u16 gUnknown_8465524[] = INCBIN_U16("graphics/slot_machine/unk_8465524.gbapal");
/*static*/ const u32 gUnknown_8465544[] = INCBIN_U32("graphics/slot_machine/unk_8465544.4bpp.lz");
static const u16 gUnknown_8465524[] = INCBIN_U16("graphics/slot_machine/unk_8465524.gbapal");
static const u32 gUnknown_8465544[] = INCBIN_U32("graphics/slot_machine/unk_8465544.4bpp.lz");
/*static*/ const struct CompressedSpriteSheet gUnknown_84655B0[] = {
static const struct CompressedSpriteSheet gUnknown_84655B0[] = {
{(const void *)gUnknown_8464A14, 0xe00, 0},
{(const void *)gUnknown_846506C, 0xc00, 1},
{(const void *)gUnknown_8465544, 0x280, 2},
};
/*static*/ const struct SpritePalette gUnknown_84655C8[] = {
static const struct SpritePalette gUnknown_84655C8[] = {
{gUnknown_8464974, 0},
{gUnknown_8464994, 1},
{gUnknown_84649B4, 2},
@@ -244,7 +244,7 @@ static void sub_8141C30(u8, u8);
{NULL}
};
/*static*/ const u16 gUnknown_8465608[] = {
static const u16 gUnknown_8465608[] = {
2,
2,
0,
@@ -254,7 +254,7 @@ static void sub_8141C30(u8, u8);
3
};
/*static*/ const u16 gUnknown_8465616[] = {
static const u16 gUnknown_8465616[] = {
0x0120, 0x011f, 0x011e, 0x011d, 0x011c, 0x011b, 0x011a, 0x0119, 0x0118, 0x0117, 0x0116, 0x0115, 0x0114, 0x0113, 0x0112, 0x0111,
0x0110, 0x010f, 0x010e, 0x010d, 0x010c, 0x010b, 0x010a, 0x0109, 0x0108, 0x0107, 0x0106, 0x0105, 0x0104, 0x0103, 0x0102, 0x0101,
0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100,
@@ -263,13 +263,13 @@ static void sub_8141C30(u8, u8);
0x0111, 0x0112, 0x0113, 0x0114, 0x0115, 0x0116, 0x0117, 0x0118, 0x0119, 0x011a, 0x011b, 0x011c, 0x011d, 0x011e, 0x011f, 0x0120
};
/*static*/ const u8 gUnknown_84656D6[] = {
static const u8 gUnknown_84656D6[] = {
0x10, 0x10, 0x10, 0x10, 0x0f, 0x0e, 0x0d, 0x0d, 0x0c, 0x0b, 0x0a, 0x0a, 0x09, 0x08, 0x07, 0x07, 0x06, 0x05, 0x04, 0x04, 0x03, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b, 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f
};
/*static*/ const struct OamData gUnknown_8465738 = {
static const struct OamData gUnknown_8465738 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
@@ -285,67 +285,67 @@ static void sub_8141C30(u8, u8);
.affineParam = 0
};
/*static*/ const union AnimCmd gUnknown_8465740[] = {
static const union AnimCmd gUnknown_8465740[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465748[] = {
static const union AnimCmd gUnknown_8465748[] = {
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465750[] = {
static const union AnimCmd gUnknown_8465750[] = {
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465758[] = {
static const union AnimCmd gUnknown_8465758[] = {
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465760[] = {
static const union AnimCmd gUnknown_8465760[] = {
ANIMCMD_FRAME(0x40, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465768[] = {
static const union AnimCmd gUnknown_8465768[] = {
ANIMCMD_FRAME(0x50, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465770[] = {
static const union AnimCmd gUnknown_8465770[] = {
ANIMCMD_FRAME(0x60, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465778[] = {
static const union AnimCmd gUnknown_8465778[] = {
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465780[] = {
static const union AnimCmd gUnknown_8465780[] = {
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465788[] = {
static const union AnimCmd gUnknown_8465788[] = {
ANIMCMD_FRAME(0x40, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465790[] = {
static const union AnimCmd gUnknown_8465790[] = {
ANIMCMD_FRAME(0x50, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465798[] = {
static const union AnimCmd gUnknown_8465798[] = {
ANIMCMD_FRAME(0x60, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd *const gUnknown_84657A0[] = {
static const union AnimCmd *const gUnknown_84657A0[] = {
gUnknown_8465740,
gUnknown_8465748,
gUnknown_8465750,
@@ -360,20 +360,20 @@ static void sub_8141C30(u8, u8);
gUnknown_8465798
};
/*static*/ const union AffineAnimCmd gUnknown_84657D0[] = {
static const union AffineAnimCmd gUnknown_84657D0[] = {
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 1),
AFFINEANIMCMD_END
};
/*static*/ const union AffineAnimCmd *const gUnknown_84657E0[] = {
static const union AffineAnimCmd *const gUnknown_84657E0[] = {
gUnknown_84657D0
};
/*static*/ const struct SpriteTemplate gUnknown_84657E4 = {
static const struct SpriteTemplate gUnknown_84657E4 = {
0, 0, &gUnknown_8465738, gUnknown_84657A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
/*static*/ const struct OamData gUnknown_84657FC = {
static const struct OamData gUnknown_84657FC = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
@@ -389,57 +389,57 @@ static void sub_8141C30(u8, u8);
.affineParam = 0
};
/*static*/ const union AnimCmd gUnknown_8465804[] = {
static const union AnimCmd gUnknown_8465804[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_846580C[] = {
static const union AnimCmd gUnknown_846580C[] = {
ANIMCMD_FRAME(0x02, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465814[] = {
static const union AnimCmd gUnknown_8465814[] = {
ANIMCMD_FRAME(0x04, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_846581C[] = {
static const union AnimCmd gUnknown_846581C[] = {
ANIMCMD_FRAME(0x06, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465824[] = {
static const union AnimCmd gUnknown_8465824[] = {
ANIMCMD_FRAME(0x08, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_846582C[] = {
static const union AnimCmd gUnknown_846582C[] = {
ANIMCMD_FRAME(0x0a, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465834[] = {
static const union AnimCmd gUnknown_8465834[] = {
ANIMCMD_FRAME(0x0c, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_846583C[] = {
static const union AnimCmd gUnknown_846583C[] = {
ANIMCMD_FRAME(0x0e, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_8465844[] = {
static const union AnimCmd gUnknown_8465844[] = {
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_846584C[] = {
static const union AnimCmd gUnknown_846584C[] = {
ANIMCMD_FRAME(0x12, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd *const gUnknown_8465854[] = {
static const union AnimCmd *const gUnknown_8465854[] = {
gUnknown_8465804,
gUnknown_846580C,
gUnknown_8465814,
@@ -452,11 +452,11 @@ static void sub_8141C30(u8, u8);
gUnknown_846584C
};
/*static*/ const struct SpriteTemplate gUnknown_846587C = {
static const struct SpriteTemplate gUnknown_846587C = {
2, 6, &gUnknown_84657FC, gUnknown_8465854, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
/*static*/ const struct OamData gUnknown_8465894 = {
static const struct OamData gUnknown_8465894 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
@@ -472,37 +472,37 @@ static void sub_8141C30(u8, u8);
.affineParam = 0
};
/*static*/ const union AnimCmd gUnknown_846589C[] = {
static const union AnimCmd gUnknown_846589C[] = {
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
/*static*/ const union AnimCmd gUnknown_84658A4[] = {
static const union AnimCmd gUnknown_84658A4[] = {
ANIMCMD_FRAME( 0, 24),
ANIMCMD_FRAME(16, 24),
ANIMCMD_JUMP(0)
};
/*static*/ const union AnimCmd gUnknown_84658B0[] = {
static const union AnimCmd gUnknown_84658B0[] = {
ANIMCMD_FRAME(32, 28),
ANIMCMD_FRAME(48, 28),
ANIMCMD_JUMP(0)
};
/*static*/ const union AnimCmd gUnknown_84658BC[] = {
static const union AnimCmd gUnknown_84658BC[] = {
ANIMCMD_FRAME(64, 12),
ANIMCMD_FRAME(80, 12),
ANIMCMD_JUMP(0)
};
/*static*/ const union AnimCmd *const gUnknown_84658C8[] = {
static const union AnimCmd *const gUnknown_84658C8[] = {
gUnknown_846589C,
gUnknown_84658A4,
gUnknown_84658B0,
gUnknown_84658BC
};
/*static*/ const struct SpriteTemplate gUnknown_84658D8 = {
static const struct SpriteTemplate gUnknown_84658D8 = {
1, 5, &gUnknown_8465894, gUnknown_84658C8, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
@@ -525,33 +525,33 @@ bool8 (*const gUnknown_84658F0[])(u8 *, struct SlotMachineSetupTaskData *) = {
sub_8141764
};
/*static*/ const u16 gUnknown_8465930[] = INCBIN_U16("graphics/slot_machine/unk_8465930.gbapal");
/*static*/ const u16 gUnknown_8465950[] = INCBIN_U16("graphics/slot_machine/unk_8465950.gbapal");
/*static*/ const u16 gUnknown_8465970[] = INCBIN_U16("graphics/slot_machine/unk_8465970.gbapal");
/*static*/ const u16 gUnknown_8465990[] = INCBIN_U16("graphics/slot_machine/unk_8465990.gbapal");
/*static*/ const u16 gUnknown_84659B0[] = INCBIN_U16("graphics/slot_machine/unk_84659b0.gbapal");
static const u16 gUnknown_8465930[] = INCBIN_U16("graphics/slot_machine/unk_8465930.gbapal");
static const u16 gUnknown_8465950[] = INCBIN_U16("graphics/slot_machine/unk_8465950.gbapal");
static const u16 gUnknown_8465970[] = INCBIN_U16("graphics/slot_machine/unk_8465970.gbapal");
static const u16 gUnknown_8465990[] = INCBIN_U16("graphics/slot_machine/unk_8465990.gbapal");
static const u16 gUnknown_84659B0[] = INCBIN_U16("graphics/slot_machine/unk_84659b0.gbapal");
#if defined(FIRERED)
/*static*/ const u32 gUnknown_84659D0[] = INCBIN_U32("graphics/slot_machine/unk_84659d0.4bpp.lz");
/*static*/ const u32 gUnknown_84661D4[] = INCBIN_U32("graphics/slot_machine/unk_84661d4.bin.lz");
static const u32 gUnknown_84659D0[] = INCBIN_U32("graphics/slot_machine/unk_84659d0.4bpp.lz");
static const u32 gUnknown_84661D4[] = INCBIN_U32("graphics/slot_machine/unk_84661d4.bin.lz");
#elif defined(LEAFGREEN)
/*static*/ const u32 gUnknown_84659D0[] = INCBIN_U32("graphics/slot_machine/unk_lg_846535c.4bpp.lz");
/*static*/ const u32 gUnknown_84661D4[] = INCBIN_U32("graphics/slot_machine/unk_lg_8465ab8.bin.lz");
static const u32 gUnknown_84659D0[] = INCBIN_U32("graphics/slot_machine/unk_lg_846535c.4bpp.lz");
static const u32 gUnknown_84661D4[] = INCBIN_U32("graphics/slot_machine/unk_lg_8465ab8.bin.lz");
#endif
/*static*/ const u16 gUnknown_84664BC[] = INCBIN_U16("graphics/slot_machine/unk_84664bc.gbapal");
/*static*/ const u16 gUnknown_84664DC[] = INCBIN_U16("graphics/slot_machine/unk_84664dc.gbapal","graphics/slot_machine/unk_84664fc.gbapal", "graphics/slot_machine/unk_846651c.gbapal");
/*static*/ const u32 gUnknown_846653C[] = INCBIN_U32("graphics/slot_machine/unk_846653c.4bpp.lz");
/*static*/ const u16 gUnknown_84665C0[] = INCBIN_U16("graphics/slot_machine/unk_84665c0.gbapal");
/*static*/ const u16 gUnknown_84665E0[] = INCBIN_U16("graphics/slot_machine/unk_84665e0.gbapal");
/*static*/ const u16 gUnknown_8466600[] = INCBIN_U16("graphics/slot_machine/unk_8466600.gbapal");
static const u16 gUnknown_84664BC[] = INCBIN_U16("graphics/slot_machine/unk_84664bc.gbapal");
static const u16 gUnknown_84664DC[] = INCBIN_U16("graphics/slot_machine/unk_84664dc.gbapal","graphics/slot_machine/unk_84664fc.gbapal", "graphics/slot_machine/unk_846651c.gbapal");
static const u32 gUnknown_846653C[] = INCBIN_U32("graphics/slot_machine/unk_846653c.4bpp.lz");
static const u16 gUnknown_84665C0[] = INCBIN_U16("graphics/slot_machine/unk_84665c0.gbapal");
static const u16 gUnknown_84665E0[] = INCBIN_U16("graphics/slot_machine/unk_84665e0.gbapal");
static const u16 gUnknown_8466600[] = INCBIN_U16("graphics/slot_machine/unk_8466600.gbapal");
#if defined(FIRERED)
/*static*/ const u32 gUnknown_8466620[] = INCBIN_U32("graphics/slot_machine/unk_8466620.4bpp.lz");
/*static*/ const u32 gUnknown_8466998[] = INCBIN_U32("graphics/slot_machine/unk_8466998.bin.lz");
static const u32 gUnknown_8466620[] = INCBIN_U32("graphics/slot_machine/unk_8466620.4bpp.lz");
static const u32 gUnknown_8466998[] = INCBIN_U32("graphics/slot_machine/unk_8466998.bin.lz");
#elif defined(LEAFGREEN)
/*static*/ const u32 gUnknown_8466620[] = INCBIN_U32("graphics/slot_machine/unk_lg_8465f00.4bpp.lz");
/*static*/ const u32 gUnknown_8466998[] = INCBIN_U32("graphics/slot_machine/unk_lg_8466278.bin.lz");
static const u32 gUnknown_8466620[] = INCBIN_U32("graphics/slot_machine/unk_lg_8465f00.4bpp.lz");
static const u32 gUnknown_8466998[] = INCBIN_U32("graphics/slot_machine/unk_lg_8466278.bin.lz");
#endif
/*static*/ const struct BgTemplate gUnknown_8466B10[] = {
static const struct BgTemplate gUnknown_8466B10[] = {
{
.bg = 0,
.charBaseIndex = 0,
@@ -587,7 +587,7 @@ bool8 (*const gUnknown_84658F0[])(u8 *, struct SlotMachineSetupTaskData *) = {
}
};
/*static*/ const struct WindowTemplate gUnknown_8466B20[] = {
static const struct WindowTemplate gUnknown_8466B20[] = {
{
.bg = 0,
.tilemapLeft = 5,
@@ -608,27 +608,27 @@ bool8 (*const gUnknown_84658F0[])(u8 *, struct SlotMachineSetupTaskData *) = {
DUMMY_WIN_TEMPLATE
};
/*static*/ const u16 gUnknown_8466B38[] = {
static const u16 gUnknown_8466B38[] = {
0x00a4, 0x00a5, 0x00a6, 0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00e7, 0x012c, 0x014c, 0x0191, 0x01b1, 0x01f6, 0x0216, 0x0217, 0x0218, 0x0219, 0x0237, 0x0238, 0x0239
};
/*static*/ const u16 gUnknown_8466B60[] = {
static const u16 gUnknown_8466B60[] = {
0x00e4, 0x00e5, 0x00e6, 0x00f7, 0x00f8, 0x00f9, 0x0104, 0x0105, 0x0106, 0x0107, 0x010c, 0x0111, 0x0116, 0x0117, 0x0118, 0x0119, 0x0124, 0x0125, 0x0126, 0x0137, 0x0138, 0x0139
};
/*static*/ const u16 gUnknown_8466B8C[] = {
static const u16 gUnknown_8466B8C[] = {
0x0144, 0x0145, 0x0146, 0x0157, 0x0158, 0x0159, 0x0164, 0x0165, 0x0166, 0x0167, 0x016c, 0x0171, 0x0176, 0x0177, 0x0178, 0x0179, 0x0184, 0x0185, 0x0186, 0x0197, 0x0198, 0x0199
};
/*static*/ const u16 gUnknown_8466BB8[] = {
static const u16 gUnknown_8466BB8[] = {
0x01a4, 0x01a5, 0x01a6, 0x01b7, 0x01b8, 0x01b9, 0x01c4, 0x01c5, 0x01c6, 0x01c7, 0x01cc, 0x01d1, 0x01d6, 0x01d7, 0x01d8, 0x01d9, 0x01e4, 0x01e5, 0x01e6, 0x01f7, 0x01f8, 0x01f9
};
/*static*/ const u16 gUnknown_8466BE4[] = {
static const u16 gUnknown_8466BE4[] = {
0x0204, 0x0205, 0x0206, 0x0224, 0x0225, 0x0226, 0x01e7, 0x0207, 0x018c, 0x01ac, 0x0131, 0x0151, 0x00d6, 0x00f6, 0x00b7, 0x00b8, 0x00b9, 0x00d7, 0x00d8, 0x00d9
};
/*static*/ const struct UnkStruct_8466C0C gUnknown_8466C0C[] = {
static const struct UnkStruct_8466C0C gUnknown_8466C0C[] = {
{ gUnknown_8466B38, NELEMS(gUnknown_8466B38) },
{ gUnknown_8466B60, NELEMS(gUnknown_8466B60) },
{ gUnknown_8466B8C, NELEMS(gUnknown_8466B8C) },
@@ -636,9 +636,9 @@ bool8 (*const gUnknown_84658F0[])(u8 *, struct SlotMachineSetupTaskData *) = {
{ gUnknown_8466BE4, NELEMS(gUnknown_8466BE4) }
};
/*static*/ const u8 gUnknown_8466C34[2] = {2, 4};
static const u8 gUnknown_8466C34[2] = {2, 4};
/*static*/ const struct WindowTemplate gUnknown_8466C38 = {
static const struct WindowTemplate gUnknown_8466C38 = {
.bg = 0,
.tilemapLeft = 19,
.tilemapTop = 9,
@@ -648,7 +648,7 @@ bool8 (*const gUnknown_84658F0[])(u8 *, struct SlotMachineSetupTaskData *) = {
.baseBlock = 0x9F
};
/*static*/ const u16 gUnknown_8466C40[][4] = {
static const u16 gUnknown_8466C40[][4] = {
{0x0229, 0x022a, 0x0249, 0x024a},
{0x022e, 0x022f, 0x024e, 0x024f},
{0x0233, 0x0234, 0x0253, 0x0254}
+28
View File
@@ -405,37 +405,65 @@ static u8 *ExpandPlaceholder_RivalName(void)
static u8 *ExpandPlaceholder_Version(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Ruby;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Sapphire;
#endif
}
static u8 *ExpandPlaceholder_Magma(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Magma;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Aqua;
#endif
}
static u8 *ExpandPlaceholder_Aqua(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Aqua;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Magma;
#endif
}
static u8 *ExpandPlaceholder_Maxie(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Maxie;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Archie;
#endif
}
static u8 *ExpandPlaceholder_Archie(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Archie;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Maxie;
#endif
}
static u8 *ExpandPlaceholder_Groudon(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Groudon;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Kyogre;
#endif
}
static u8 *ExpandPlaceholder_Kyogre(void)
{
#if defined(FIRERED)
return gExpandedPlaceholder_Kyogre;
#elif defined(LEAFGREEN)
return gExpandedPlaceholder_Groudon;
#endif
}
u8 *GetExpandedPlaceholder(u32 id)
+4 -4
View File
@@ -1006,7 +1006,7 @@ static void Task_FlameOrLeafSpawner(u8 taskId)
static void CreateFlameOrLeafSprite(s32 y0, s32 x1, s32 y1)
{
u8 spriteId = CreateSprite(&sSpriteTemplate_FlameOrLeaf_State0, 0xF0, y0, 0);
u8 spriteId = CreateSprite(&sSpriteTemplate_FlameOrLeaf_State1, 0xF0, y0, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[0] = 0xF00;
@@ -1036,7 +1036,7 @@ static void sub_LG_8079844(void)
u8 spriteId;
for (i = 0; i < 4; i++)
{
spriteId = CreateSprite(&sUnknownEmptySprite, 0x100 + 0x28 * i, gUnknown_LG_83BFA10[i], 0xFF);
spriteId = CreateSprite(&sSpriteTemplate_FlameOrLeaf_State0, 0x100 + 0x28 * i, gUnknown_LG_83BFA10[i], 0xFF);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[7] = i;
@@ -1066,12 +1066,12 @@ static void Task_FlameOrLeafSpawner(u8 taskId)
{
data[1] = 0;
data[2] = (TitleScreen_rand(taskId, 3) % 6) + 6;
rval = TitleScreen_rand(taskId, 3) % 48;
rval = TitleScreen_rand(taskId, 3) % 30;
r6 = 16;
if (rval >= 6)
{
r6 = 48;
if (rval < 18)
if (rval < 12)
r6 = 24;
}
r4 = (TitleScreen_rand(taskId, 3) % 4) - 2;
+1 -3
View File
@@ -830,7 +830,7 @@ void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard)
{
u8 id = 0;
trainerCard->version = VERSION_FIRE_RED;
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
if (GetCardType() != CARD_TYPE_FRLG)
return;
@@ -1378,7 +1378,6 @@ static void TrainerCard_PrintPokemonIconsOnCard(void)
}
}
static void sub_808AB10(void)
{
u8 i;
@@ -1929,4 +1928,3 @@ static void Unref_InitTrainerCardLink2(void (*callback)(void))
ShowTrainerCardInLink(CARD_TYPE_FRLG, callback);
SetMainCallback2(CB2_InitTrainerCard);
}